From 8898ad9b25fca6afe2374d293a981db02a83d7e9 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 31 May 2012 14:46:27 +0000 Subject: Committing the documentation to svn to have it accessible online --- Doc/doxygen/html/l3ds_8cpp.html | 1428 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 1428 insertions(+) create mode 100644 Doc/doxygen/html/l3ds_8cpp.html (limited to 'Doc/doxygen/html/l3ds_8cpp.html') diff --git a/Doc/doxygen/html/l3ds_8cpp.html b/Doc/doxygen/html/l3ds_8cpp.html new file mode 100644 index 0000000..9a078a0 --- /dev/null +++ b/Doc/doxygen/html/l3ds_8cpp.html @@ -0,0 +1,1428 @@ + + + + + +Starshatter_Open: D:/SRC/StarshatterSVN/Magic2/l3ds.cpp File Reference + + + + + + + + + + + + + +
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+ + + + + + +
+
Starshatter_Open +
+
Open source Starshatter engine
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+ +
+
l3ds.cpp File Reference
+
+
+
#include "stdafx.h"
+#include "l3ds.h"
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+
+

Go to the source code of this file.

+ + + + +

+Classes

struct  LChunk
struct  LTri
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

+Macros

#define SEEK_START   1900
#define SEEK_CURSOR   1901
#define COLOR_F   0x0010
#define COLOR_24   0x0011
#define LIN_COLOR_24   0x0012
#define LIN_COLOR_F   0x0013
#define INT_PERCENTAGE   0x0030
#define FLOAT_PERCENTAGE   0x0031
#define AMBIENT_LIGHT   0x2100
#define MAIN3DS   0x4D4D
#define EDIT3DS   0x3D3D
#define KFDATA   0xB000
#define KFHDR   0xB00A
#define OBJECT_NODE_TAG   0xB002
#define NODE_HDR   0xB010
#define PIVOT   0xB013
#define POS_TRACK_TAG   0xB020
#define ROT_TRACK_TAG   0xB021
#define SCL_TRACK_TAG   0xB022
#define MAT_ENTRY   0xAFFF
#define MAT_NAME   0xA000
#define MAT_AMBIENT   0xA010
#define MAT_DIFFUSE   0xA020
#define MAT_SPECULAR   0xA030
#define MAT_SHININESS   0xA040
#define MAT_SHIN2PCT   0xA041
#define MAT_TRANSPARENCY   0xA050
#define MAT_SHADING   0xA100
#define MAT_TWO_SIDE   0xA081
#define MAT_ADDITIVE   0xA083
#define MAT_WIRE   0xA085
#define MAT_FACEMAP   0xA088
#define MAT_WIRESIZE   0xA087
#define MAT_DECAL   0xA082
#define MAT_TEXMAP   0xA200
#define MAT_MAPNAME   0xA300
#define MAT_MAP_TILING   0xA351
#define MAT_MAP_USCALE   0xA354
#define MAT_MAP_VSCALE   0xA356
#define MAT_MAP_UOFFSET   0xA358
#define MAT_MAP_VOFFSET   0xA35A
#define MAT_MAP_ANG   0xA35C
#define MAT_TEX2MAP   0xA33A
#define MAT_OPACMAP   0xA210
#define MAT_BUMPMAP   0xA230
#define MAT_SPECMAP   0xA204
#define MAT_SHINMAP   0xA33C
#define MAT_REFLMAP   0xA220
#define MAT_ACUBIC   0xA310
#define EDIT_OBJECT   0x4000
#define OBJ_TRIMESH   0x4100
#define OBJ_LIGHT   0x4600
#define OBJ_CAMERA   0x4700
#define LIT_OFF   0x4620
#define LIT_SPOT   0x4610
#define TRI_VERTEXLIST   0x4110
#define TRI_VERTEXOPTIONS   0x4111
#define TRI_FACELIST   0x4120
#define TRI_MAT_GROUP   0x4130
#define TRI_SMOOTH_GROUP   0x4150
#define TRI_FACEMAPPING   0x4140
#define TRI_MATRIX   0x4160
#define SPOTLIGHT   0x4610
#define MAX_SHARED_TRIS   100
+ + +

+Typedefs

typedef unsigned long ulong
+ + + + + + + + + + + +

+Functions

void ErrorMsg (const char *msg)
LVector3 _4to3 (const LVector4 &vec)
LVector3 AddVectors (const LVector3 &a, const LVector3 &b)
LVector3 SubtractVectors (const LVector3 &a, const LVector3 &b)
float VectorLength (const LVector3 &vec)
LVector3 NormalizeVector (const LVector3 &vec)
LVector3 CrossProduct (const LVector3 &a, const LVector3 &b)
void LoadIdentityMatrix (LMatrix4 &m)
LVector4 VectorByMatrix (const LMatrix4 &m, const LVector4 &vec)
void QuatToMatrix (const LVector4 &quat, LMatrix4 &m)
+ + + + + +

+Variables

LColor3 black = {0, 0, 0}
LVector3 zero3 = {0, 0, 0}
LVector4 zero4 = {0, 0, 0, 0}
LMap emptyMap = {0, "", 1, 1, 0, 0, 0}
+

Macro Definition Documentation

+ +
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+ + + + +
#define AMBIENT_LIGHT   0x2100
+
+ +

Definition at line 34 of file l3ds.cpp.

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#define COLOR_24   0x0011
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Definition at line 27 of file l3ds.cpp.

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#define COLOR_F   0x0010
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Definition at line 26 of file l3ds.cpp.

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#define EDIT3DS   0x3D3D
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Definition at line 38 of file l3ds.cpp.

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#define EDIT_OBJECT   0x4000
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Definition at line 82 of file l3ds.cpp.

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#define FLOAT_PERCENTAGE   0x0031
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Definition at line 32 of file l3ds.cpp.

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#define INT_PERCENTAGE   0x0030
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Definition at line 31 of file l3ds.cpp.

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#define KFDATA   0xB000
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Definition at line 41 of file l3ds.cpp.

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#define KFHDR   0xB00A
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Definition at line 42 of file l3ds.cpp.

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#define LIN_COLOR_24   0x0012
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Definition at line 28 of file l3ds.cpp.

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#define LIN_COLOR_F   0x0013
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Definition at line 29 of file l3ds.cpp.

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#define LIT_OFF   0x4620
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Definition at line 86 of file l3ds.cpp.

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#define LIT_SPOT   0x4610
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Definition at line 87 of file l3ds.cpp.

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#define MAIN3DS   0x4D4D
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Definition at line 37 of file l3ds.cpp.

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#define MAT_ACUBIC   0xA310
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Definition at line 80 of file l3ds.cpp.

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#define MAT_ADDITIVE   0xA083
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Definition at line 61 of file l3ds.cpp.

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#define MAT_AMBIENT   0xA010
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Definition at line 53 of file l3ds.cpp.

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#define MAT_BUMPMAP   0xA230
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Definition at line 76 of file l3ds.cpp.

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#define MAT_DECAL   0xA082
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Definition at line 65 of file l3ds.cpp.

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#define MAT_DIFFUSE   0xA020
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Definition at line 54 of file l3ds.cpp.

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#define MAT_ENTRY   0xAFFF
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Definition at line 51 of file l3ds.cpp.

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#define MAT_FACEMAP   0xA088
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Definition at line 63 of file l3ds.cpp.

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#define MAT_MAP_ANG   0xA35C
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Definition at line 73 of file l3ds.cpp.

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#define MAT_MAP_TILING   0xA351
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Definition at line 68 of file l3ds.cpp.

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#define MAT_MAP_UOFFSET   0xA358
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Definition at line 71 of file l3ds.cpp.

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#define MAT_MAP_USCALE   0xA354
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Definition at line 69 of file l3ds.cpp.

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#define MAT_MAP_VOFFSET   0xA35A
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Definition at line 72 of file l3ds.cpp.

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#define MAT_MAP_VSCALE   0xA356
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Definition at line 70 of file l3ds.cpp.

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#define MAT_MAPNAME   0xA300
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Definition at line 67 of file l3ds.cpp.

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#define MAT_NAME   0xA000
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Definition at line 52 of file l3ds.cpp.

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#define MAT_OPACMAP   0xA210
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Definition at line 75 of file l3ds.cpp.

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#define MAT_REFLMAP   0xA220
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Definition at line 79 of file l3ds.cpp.

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#define MAT_SHADING   0xA100
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Definition at line 59 of file l3ds.cpp.

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#define MAT_SHIN2PCT   0xA041
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Definition at line 57 of file l3ds.cpp.

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#define MAT_SHININESS   0xA040
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Definition at line 56 of file l3ds.cpp.

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#define MAT_SHINMAP   0xA33C
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Definition at line 78 of file l3ds.cpp.

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#define MAT_SPECMAP   0xA204
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Definition at line 77 of file l3ds.cpp.

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#define MAT_SPECULAR   0xA030
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Definition at line 55 of file l3ds.cpp.

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#define MAT_TEX2MAP   0xA33A
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Definition at line 74 of file l3ds.cpp.

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#define MAT_TEXMAP   0xA200
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Definition at line 66 of file l3ds.cpp.

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#define MAT_TRANSPARENCY   0xA050
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Definition at line 58 of file l3ds.cpp.

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#define MAT_TWO_SIDE   0xA081
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Definition at line 60 of file l3ds.cpp.

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#define MAT_WIRE   0xA085
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Definition at line 62 of file l3ds.cpp.

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#define MAT_WIRESIZE   0xA087
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Definition at line 64 of file l3ds.cpp.

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#define MAX_SHARED_TRIS   100
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Definition at line 102 of file l3ds.cpp.

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#define NODE_HDR   0xB010
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Definition at line 44 of file l3ds.cpp.

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#define OBJ_CAMERA   0x4700
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Definition at line 85 of file l3ds.cpp.

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#define OBJ_LIGHT   0x4600
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Definition at line 84 of file l3ds.cpp.

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#define OBJ_TRIMESH   0x4100
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Definition at line 83 of file l3ds.cpp.

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#define OBJECT_NODE_TAG   0xB002
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Definition at line 43 of file l3ds.cpp.

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#define PIVOT   0xB013
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Definition at line 45 of file l3ds.cpp.

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#define POS_TRACK_TAG   0xB020
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Definition at line 46 of file l3ds.cpp.

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#define ROT_TRACK_TAG   0xB021
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Definition at line 47 of file l3ds.cpp.

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#define SCL_TRACK_TAG   0xB022
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Definition at line 48 of file l3ds.cpp.

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#define SEEK_CURSOR   1901
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Definition at line 22 of file l3ds.cpp.

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#define SEEK_START   1900
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Definition at line 21 of file l3ds.cpp.

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#define SPOTLIGHT   0x4610
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Definition at line 98 of file l3ds.cpp.

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#define TRI_FACELIST   0x4120
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Definition at line 91 of file l3ds.cpp.

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#define TRI_FACEMAPPING   0x4140
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Definition at line 95 of file l3ds.cpp.

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#define TRI_MAT_GROUP   0x4130
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Definition at line 92 of file l3ds.cpp.

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#define TRI_MATRIX   0x4160
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Definition at line 96 of file l3ds.cpp.

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#define TRI_SMOOTH_GROUP   0x4150
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Definition at line 93 of file l3ds.cpp.

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#define TRI_VERTEXLIST   0x4110
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Definition at line 88 of file l3ds.cpp.

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#define TRI_VERTEXOPTIONS   0x4111
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Definition at line 89 of file l3ds.cpp.

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Typedef Documentation

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typedef unsigned long ulong
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Definition at line 19 of file l3ds.cpp.

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Function Documentation

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LVector3 _4to3 (const LVector4vec)
+
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Definition at line 140 of file l3ds.cpp.

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LVector3 AddVectors (const LVector3a,
const LVector3b 
)
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Definition at line 149 of file l3ds.cpp.

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LVector3 CrossProduct (const LVector3a,
const LVector3b 
)
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Definition at line 185 of file l3ds.cpp.

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void ErrorMsg (const char * msg)
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Definition at line 106 of file l3ds.cpp.

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void LoadIdentityMatrix (LMatrix4m)
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Definition at line 194 of file l3ds.cpp.

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LVector3 NormalizeVector (const LVector3vec)
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Definition at line 172 of file l3ds.cpp.

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void QuatToMatrix (const LVector4quat,
LMatrix4m 
)
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Definition at line 224 of file l3ds.cpp.

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LVector3 SubtractVectors (const LVector3a,
const LVector3b 
)
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Definition at line 158 of file l3ds.cpp.

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LVector4 VectorByMatrix (const LMatrix4m,
const LVector4vec 
)
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Definition at line 201 of file l3ds.cpp.

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float VectorLength (const LVector3vec)
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Definition at line 167 of file l3ds.cpp.

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Variable Documentation

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LColor3 black = {0, 0, 0}
+
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Definition at line 132 of file l3ds.cpp.

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LMap emptyMap = {0, "", 1, 1, 0, 0, 0}
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Definition at line 138 of file l3ds.cpp.

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LVector3 zero3 = {0, 0, 0}
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Definition at line 134 of file l3ds.cpp.

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LVector4 zero4 = {0, 0, 0, 0}
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Definition at line 136 of file l3ds.cpp.

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+ + + + -- cgit v1.1