From 8898ad9b25fca6afe2374d293a981db02a83d7e9 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 31 May 2012 14:46:27 +0000 Subject: Committing the documentation to svn to have it accessible online --- Doc/doxygen/html/class_star_system-members.html | 201 ++++++++++++++++++++++++ 1 file changed, 201 insertions(+) create mode 100644 Doc/doxygen/html/class_star_system-members.html (limited to 'Doc/doxygen/html/class_star_system-members.html') diff --git a/Doc/doxygen/html/class_star_system-members.html b/Doc/doxygen/html/class_star_system-members.html new file mode 100644 index 0000000..698d2b5 --- /dev/null +++ b/Doc/doxygen/html/class_star_system-members.html @@ -0,0 +1,201 @@ + + + + + +Starshatter_Open: Member List + + + + + + + + + + + + + +
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Open source Starshatter engine
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StarSystem Member List
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This is the complete list of members for StarSystem, including all inherited members.

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Activate(Scene &scene)StarSystemvirtual
active_regionStarSystemprotected
ActiveRegion()StarSysteminline
affiliationStarSystemprotected
Affiliation() const StarSysteminline
all_regionsStarSystemprotected
AllRegions()StarSysteminline
ambientStarSystemprotected
Ambient() const StarSystem
back_lightsStarSystemprotected
Bodies()StarSysteminline
bodiesStarSystemprotected
CalcStardate()StarSystemstatic
centerStarSystemprotected
Create()StarSystemvirtual
CreateBody(OrbitalBody &body)StarSystemprotected
datapathStarSystemprotected
Deactivate()StarSystemvirtual
descriptionStarSystemprotected
Description() const StarSysteminline
Destroy()StarSystemvirtual
ExecFrame()StarSystemvirtual
filenameStarSystemprotected
FindOrbital(const char *name)StarSystem
FindRegion(const char *name)StarSystem
GetBaseTime()StarSystemstatic
GetDataPath() const StarSysteminline
govtStarSystemprotected
Govt() const StarSysteminline
HasLinkTo(StarSystem *s) const StarSystem
hazeStarSystemprotected
instantiatedStarSystemprotected
Load()StarSystemvirtual
locStarSystemprotected
Location() const StarSysteminline
nameStarSystemprotected
Name() const StarSysteminline
nebulaStarSystemprotected
NumDust() const StarSysteminline
NumStars() const StarSysteminline
operator==(const StarSystem &s) const StarSysteminline
ParseLayer(TerrainRegion *rgn, TermStruct *val)StarSystemprotected
ParseMoon(TermStruct *val)StarSystemprotected
ParsePlanet(TermStruct *val)StarSystemprotected
ParseRegion(TermStruct *val)StarSystemprotected
ParseStar(TermStruct *val)StarSystemprotected
ParseTerrain(TermStruct *val)StarSystemprotected
point_starsStarSystemprotected
poly_starsStarSystemprotected
Radius() const StarSysteminline
radiusStarSystemprotected
Regions()StarSysteminline
regionsStarSystemprotected
RestoreTrueSunColor()StarSystem
seqStarSystemprotected
Sequence() const StarSysteminline
SetActiveRegion(OrbitalRegion *rgn)StarSystem
SetBacklight(Color color, double brightness=1)StarSystem
SetBaseTime(double t, bool absolute=false)StarSystemstatic
SetSunlight(Color color, double brightness=1)StarSystem
sky_dustStarSystemprotected
sky_hazeStarSystemprotected
sky_nebulaStarSystemprotected
sky_poly_starsStarSystemprotected
sky_starsStarSystemprotected
sky_uscaleStarSystemprotected
sky_vscaleStarSystemprotected
Stardate()StarSysteminlinestatic
stardateStarSystemprotectedstatic
StarSystem(const char *name, Point loc, int iff=0, int s=4)StarSystem
sun_brightnessStarSystemprotected
sun_colorStarSystemprotected
sun_lightsStarSystemprotected
sun_scaleStarSystemprotected
TerrainTransform(const Point &loc)StarSystemprotected
tvpnStarSystemprotected
tvrtStarSystemprotected
tvupStarSystemprotected
TYPENAME()StarSysteminlinestatic
~StarSystem()StarSystemvirtual
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