From 8898ad9b25fca6afe2374d293a981db02a83d7e9 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 31 May 2012 14:46:27 +0000 Subject: Committing the documentation to svn to have it accessible online --- Doc/doxygen/html/class_ship_a_i.html | 2395 ++++++++++++++++++++++++++++++++++ 1 file changed, 2395 insertions(+) create mode 100644 Doc/doxygen/html/class_ship_a_i.html (limited to 'Doc/doxygen/html/class_ship_a_i.html') diff --git a/Doc/doxygen/html/class_ship_a_i.html b/Doc/doxygen/html/class_ship_a_i.html new file mode 100644 index 0000000..071c1d9 --- /dev/null +++ b/Doc/doxygen/html/class_ship_a_i.html @@ -0,0 +1,2395 @@ + + + + + +Starshatter_Open: ShipAI Class Reference + + + + + + + + + + + + + +
+
+ + + + + + +
+
Starshatter_Open +
+
Open source Starshatter engine
+
+
+ + + + + +
+
+ +
+
+
+ +
+ + + + +
+ +
+ + +
+ +

#include <ShipAI.h>

+
+Inheritance diagram for ShipAI:
+
+
+ + +SteerAI +Director +SimObserver +DropShipAI +FighterAI +NavAI +StarshipAI + +
+ +

List of all members.

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

+Public Member Functions

 ShipAI (SimObject *s)
virtual ~ShipAI ()
virtual void ExecFrame (double seconds)
virtual int Subframe () const
virtual ShipGetShip () const
virtual ShipGetWard () const
virtual void SetWard (Ship *s)
virtual ShipGetThreat () const
virtual void SetThreat (Ship *s)
virtual ShipGetSupport () const
virtual void SetSupport (Ship *s)
virtual ShipGetRumor () const
virtual void SetRumor (Ship *s)
virtual ShotGetThreatMissile () const
virtual void SetThreatMissile (Shot *s)
virtual InstructionGetNavPoint () const
virtual void SetNavPoint (Instruction *n)
virtual Point GetPatrol () const
virtual void SetPatrol (const Point &p)
virtual void ClearPatrol ()
virtual void ClearRumor ()
virtual void ClearTactical ()
virtual FarcasterGetFarcaster ()
virtual void FindObjective ()
virtual void Splash (const Ship *targ)
virtual void SetTarget (SimObject *targ, System *sub=0)
virtual void DropTarget (double drop_time=1.5)
virtual double DropTime () const
virtual void SetBracket (bool bracket)
virtual void SetIdentify (bool identify)
virtual void SetFormationDelta (const Point &point)
virtual bool Update (SimObject *obj)
virtual const char * GetObserverName () const
virtual int GetAILevel () const
- Public Member Functions inherited from SteerAI
 SteerAI (SimObject *self)
virtual ~SteerAI ()
virtual SimObjectGetTarget () const
virtual SystemGetSubTarget () const
virtual int Type () const
virtual Point GetObjective () const
virtual SimObjectGetOther () const
- Public Member Functions inherited from Director
 Director ()
virtual ~Director ()
- Public Member Functions inherited from SimObserver
virtual ~SimObserver ()
int operator== (const SimObserver &o) const
virtual void Observe (SimObject *obj)
virtual void Ignore (SimObject *obj)
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

+Protected Member Functions

virtual void Navigator ()
virtual bool AvoidTestSingleObject (SimObject *obj, const Point &bearing, double avoid_dist, double &avoid_time, Steer &steer)
virtual Steer AvoidCloseObject (SimObject *obj)
virtual Steer AvoidCollision ()
virtual Steer AvoidTerrain ()
virtual Steer SeekTarget ()
virtual Steer EvadeThreat ()
virtual Point ClosingVelocity ()
virtual void FindObjectiveTarget (SimObject *tgt)
virtual void FindObjectiveNavPoint ()
virtual void FindObjectiveFormation ()
virtual void FindObjectivePatrol ()
virtual void FindObjectiveQuantum ()
virtual void FindObjectiveFarcaster (SimRegion *src, SimRegion *dst)
virtual void AdjustDefenses ()
virtual void FireControl ()
virtual void HelmControl ()
virtual void ThrottleControl ()
virtual void NavlightControl ()
virtual void CheckTarget ()
- Protected Member Functions inherited from SteerAI
virtual int Accumulate (const Steer &steer)
virtual Steer Seek (const Point &point)
virtual Steer Flee (const Point &point)
virtual Steer Avoid (const Point &point, float radius)
virtual Steer Evade (const Point &point, const Point &vel)
virtual Point Transform (const Point &pt)
virtual Point AimTransform (const Point &pt)
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

+Protected Attributes

Shipship
Shipsupport
Shiprumor
Shipthreat
Shotthreat_missile
Instructionnavpt
Point obstacle
TacticalAItactical
Farcasterfarcaster
int engaged_ship_id
int splash_count
Point formation_delta
double slot_dist
double throttle
double old_throttle
double seconds
double drop_time
double brake
DWORD last_avoid_time
DWORD last_call_time
int element_index
int too_close
bool bracket
bool identify
bool hold
bool takeoff
int patrol
Point patrol_loc
int ai_level
- Protected Attributes inherited from SteerAI
int seeking
SimObjectself
SimObjecttarget
Systemsubtarget
SimObjectother
Point obj_w
Point objective
double distance
double az [3]
double el [3]
Steer accumulator
double magnitude
DWORD evade_time
double seek_gain
double seek_damp
int ai_type
- Protected Attributes inherited from SimObserver
List< SimObjectobserve_list
+ + + + + + + +

+Additional Inherited Members

- Public Types inherited from SteerAI
enum  Type { SEEKER = 1000, +FIGHTER, +STARSHIP, +GROUND + }
- Static Public Member Functions inherited from SteerAI
static DirectorCreate (SimObject *, int type)
- Static Public Member Functions inherited from SimObserver
static const char * TYPENAME ()
+

Detailed Description

+
+

Definition at line 31 of file ShipAI.h.

+

Constructor & Destructor Documentation

+ +
+
+ + + + + + + + +
ShipAI::ShipAI (SimObjects)
+
+ +

Definition at line 44 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
ShipAI::~ShipAI ()
+
+virtual
+
+ +

Definition at line 81 of file ShipAI.cpp.

+ +
+
+

Member Function Documentation

+ +
+
+ + + + + +
+ + + + + + + +
void ShipAI::AdjustDefenses ()
+
+protectedvirtual
+
+ +

Definition at line 1329 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
Steer ShipAI::AvoidCloseObject (SimObjectobj)
+
+protectedvirtual
+
+ +

Definition at line 1251 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
Steer ShipAI::AvoidCollision ()
+
+protectedvirtual
+
+ +

Reimplemented in StarshipAI.

+ +

Definition at line 1036 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
Steer ShipAI::AvoidTerrain ()
+
+protectedvirtual
+
+ +

Reimplemented in NavAI, and FighterAI.

+ +

Definition at line 1027 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
bool ShipAI::AvoidTestSingleObject (SimObjectobj,
const Pointbearing,
double avoid_dist,
double & avoid_time,
Steersteer 
)
+
+protectedvirtual
+
+ +

Definition at line 1130 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
void ShipAI::CheckTarget ()
+
+protectedvirtual
+
+ +

Definition at line 1346 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
void ShipAI::ClearPatrol ()
+
+virtual
+
+ +

Definition at line 227 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
void ShipAI::ClearRumor ()
+
+virtual
+
+ +

Definition at line 156 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
void ShipAI::ClearTactical ()
+
+virtual
+
+ +

Definition at line 87 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
Point ShipAI::ClosingVelocity ()
+
+protectedvirtual
+
+ +

Reimplemented from SteerAI.

+ +

Reimplemented in FighterAI.

+ +

Definition at line 326 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void ShipAI::DropTarget (double drop_time = 1.5)
+
+virtual
+
+ +

Reimplemented from SteerAI.

+ +

Definition at line 856 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual double ShipAI::DropTime () const
+
+inlinevirtual
+
+ +

Definition at line 68 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
Steer ShipAI::EvadeThreat ()
+
+protectedvirtual
+
+ +

Reimplemented in FighterAI.

+ +

Definition at line 1314 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void ShipAI::ExecFrame (double seconds)
+
+virtual
+
+ +

Reimplemented from Director.

+ +

Reimplemented in NavAI, and FighterAI.

+ +

Definition at line 235 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
void ShipAI::FindObjective ()
+
+virtual
+
+ +

Reimplemented from SteerAI.

+ +

Reimplemented in NavAI, DropShipAI, FighterAI, and StarshipAI.

+ +

Definition at line 359 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + + + + + + + + + + + +
void ShipAI::FindObjectiveFarcaster (SimRegionsrc,
SimRegiondst 
)
+
+protectedvirtual
+
+ +

Definition at line 686 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
void ShipAI::FindObjectiveFormation ()
+
+protectedvirtual
+
+ +

Definition at line 737 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
void ShipAI::FindObjectiveNavPoint ()
+
+protectedvirtual
+
+ +

Reimplemented in FighterAI.

+ +

Definition at line 560 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
void ShipAI::FindObjectivePatrol ()
+
+protectedvirtual
+
+ +

Definition at line 541 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
void ShipAI::FindObjectiveQuantum ()
+
+protectedvirtual
+
+ +

Definition at line 621 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void ShipAI::FindObjectiveTarget (SimObjecttgt)
+
+protectedvirtual
+
+ +

Definition at line 469 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
void ShipAI::FireControl ()
+
+protectedvirtual
+
+ +

Reimplemented in FighterAI, and StarshipAI.

+ +

Definition at line 1322 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual int ShipAI::GetAILevel () const
+
+inlinevirtual
+
+ +

Definition at line 77 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual Farcaster* ShipAI::GetFarcaster ()
+
+inlinevirtual
+
+ +

Definition at line 60 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual Instruction* ShipAI::GetNavPoint () const
+
+inlinevirtual
+
+ +

Definition at line 52 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
const char * ShipAI::GetObserverName () const
+
+virtual
+
+ +

Reimplemented from SteerAI.

+ +

Definition at line 204 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
Point ShipAI::GetPatrol () const
+
+virtual
+
+ +

Definition at line 214 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual Ship* ShipAI::GetRumor () const
+
+inlinevirtual
+
+ +

Definition at line 48 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual Ship* ShipAI::GetShip () const
+
+inlinevirtual
+
+ +

Definition at line 40 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual Ship* ShipAI::GetSupport () const
+
+inlinevirtual
+
+ +

Definition at line 46 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual Ship* ShipAI::GetThreat () const
+
+inlinevirtual
+
+ +

Definition at line 44 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual Shot* ShipAI::GetThreatMissile () const
+
+inlinevirtual
+
+ +

Definition at line 50 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
Ship * ShipAI::GetWard () const
+
+virtual
+
+ +

Definition at line 96 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
void ShipAI::HelmControl ()
+
+protectedvirtual
+
+ +

Reimplemented in NavAI, FighterAI, and StarshipAI.

+ +

Definition at line 915 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
void ShipAI::Navigator ()
+
+protectedvirtual
+
+ +

Reimplemented from SteerAI.

+ +

Reimplemented in NavAI, FighterAI, DropShipAI, and StarshipAI.

+ +

Definition at line 881 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
void ShipAI::NavlightControl ()
+
+protectedvirtual
+
+ +

Definition at line 1005 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
Steer ShipAI::SeekTarget ()
+
+protectedvirtual
+
+ +

Reimplemented in NavAI, FighterAI, and StarshipAI.

+ +

Definition at line 1269 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void ShipAI::SetBracket (bool bracket)
+
+virtual
+
+ +

Definition at line 865 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void ShipAI::SetFormationDelta (const Pointpoint)
+
+virtual
+
+ +

Definition at line 731 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void ShipAI::SetIdentify (bool identify)
+
+virtual
+
+ +

Definition at line 872 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
virtual void ShipAI::SetNavPoint (Instructionn)
+
+inlinevirtual
+
+ +

Definition at line 53 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void ShipAI::SetPatrol (const Pointp)
+
+virtual
+
+ +

Definition at line 220 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void ShipAI::SetRumor (Ships)
+
+virtual
+
+ +

Definition at line 144 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void ShipAI::SetSupport (Ships)
+
+virtual
+
+ +

Definition at line 132 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + + + + + + + + + + + +
void ShipAI::SetTarget (SimObjecttarg,
Systemsub = 0 
)
+
+virtual
+
+ +

Reimplemented from SteerAI.

+ +

Definition at line 846 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void ShipAI::SetThreat (Ships)
+
+virtual
+
+ +

Definition at line 162 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void ShipAI::SetThreatMissile (Shots)
+
+virtual
+
+ +

Definition at line 174 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void ShipAI::SetWard (Ships)
+
+virtual
+
+ +

Definition at line 102 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void ShipAI::Splash (const Shiptarg)
+
+virtual
+
+ +

Definition at line 833 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual int ShipAI::Subframe () const
+
+inlinevirtual
+
+ +

Reimplemented from Director.

+ +

Reimplemented in NavAI, and FighterAI.

+ +

Definition at line 38 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
void ShipAI::ThrottleControl ()
+
+protectedvirtual
+
+ +

Reimplemented in NavAI, FighterAI, and StarshipAI.

+ +

Definition at line 949 of file ShipAI.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
bool ShipAI::Update (SimObjectobj)
+
+virtual
+
+ +

Reimplemented from SteerAI.

+ +

Definition at line 186 of file ShipAI.cpp.

+ +
+
+

Member Data Documentation

+ +
+
+ + + + + +
+ + + + +
int ShipAI::ai_level
+
+protected
+
+ +

Definition at line 147 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
bool ShipAI::bracket
+
+protected
+
+ +

Definition at line 140 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
double ShipAI::brake
+
+protected
+
+ +

Definition at line 134 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
double ShipAI::drop_time
+
+protected
+
+ +

Definition at line 133 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
int ShipAI::element_index
+
+protected
+
+ +

Definition at line 138 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
int ShipAI::engaged_ship_id
+
+protected
+
+ +

Definition at line 124 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
Farcaster* ShipAI::farcaster
+
+protected
+
+ +

Reimplemented in NavAI.

+ +

Definition at line 123 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
Point ShipAI::formation_delta
+
+protected
+
+ +

Definition at line 127 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
bool ShipAI::hold
+
+protected
+
+ +

Definition at line 142 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
bool ShipAI::identify
+
+protected
+
+ +

Definition at line 141 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
DWORD ShipAI::last_avoid_time
+
+protected
+
+ +

Definition at line 135 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
DWORD ShipAI::last_call_time
+
+protected
+
+ +

Definition at line 136 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
Instruction* ShipAI::navpt
+
+protected
+
+ +

Definition at line 120 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
Point ShipAI::obstacle
+
+protected
+
+ +

Definition at line 121 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
double ShipAI::old_throttle
+
+protected
+
+ +

Definition at line 131 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
int ShipAI::patrol
+
+protected
+
+ +

Definition at line 145 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
Point ShipAI::patrol_loc
+
+protected
+
+ +

Definition at line 146 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
Ship* ShipAI::rumor
+
+protected
+
+ +

Definition at line 117 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
double ShipAI::seconds
+
+protected
+
+ +

Definition at line 132 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
Ship* ShipAI::ship
+
+protected
+
+ +

Definition at line 115 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
double ShipAI::slot_dist
+
+protected
+
+ +

Definition at line 128 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
int ShipAI::splash_count
+
+protected
+
+ +

Definition at line 125 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
Ship* ShipAI::support
+
+protected
+
+ +

Definition at line 116 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
TacticalAI* ShipAI::tactical
+
+protected
+
+ +

Definition at line 122 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
bool ShipAI::takeoff
+
+protected
+
+ +

Definition at line 143 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
Ship* ShipAI::threat
+
+protected
+
+ +

Definition at line 118 of file ShipAI.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
Shot* ShipAI::threat_missile
+
+protected
+
+ +

Definition at line 119 of file ShipAI.h.

+ +
+
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+
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double ShipAI::throttle
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Definition at line 130 of file ShipAI.h.

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int ShipAI::too_close
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+protected
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Definition at line 139 of file ShipAI.h.

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The documentation for this class was generated from the following files: +
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