From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- Doc/doxygen/html/class_l_light.html | 587 ------------------------------------ 1 file changed, 587 deletions(-) delete mode 100644 Doc/doxygen/html/class_l_light.html (limited to 'Doc/doxygen/html/class_l_light.html') diff --git a/Doc/doxygen/html/class_l_light.html b/Doc/doxygen/html/class_l_light.html deleted file mode 100644 index 9a0e18a..0000000 --- a/Doc/doxygen/html/class_l_light.html +++ /dev/null @@ -1,587 +0,0 @@ - - - - - -Starshatter_Open: LLight Class Reference - - - - - - - - - - - - - -
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Open source Starshatter engine
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LLight Class Reference
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#include <l3ds.h>

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-Inheritance diagram for LLight:
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List of all members.

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-Public Member Functions

 LLight ()
virtual ~LLight ()
void Clear ()
void SetPosition (LVector3 vec)
LVector3 GetPosition ()
void SetColor (LColor3 color)
LColor3 GetColor ()
void SetSpotlight (bool value)
bool GetSpotlight ()
void SetTarget (LVector3 target)
LVector3 GetTarget ()
void SetHotspot (float value)
float GetHotspot ()
void SetFalloff (float value)
float GetFalloff ()
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 LObject ()
virtual ~LObject ()
virtual const std::string & GetName ()
virtual void SetName (const std::string &value)
bool IsObject (const std::string &name)
 LObject ()
virtual ~LObject ()
virtual const char * GetName ()
virtual bool IsObject (const const char *name)
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-Protected Attributes

LVector3 m_pos
LColor3 m_color
bool m_spotlight
LVector3 m_target
float m_hotspot
float m_falloff
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std::string m_name
Text name
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Detailed Description

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Definition at line 294 of file l3ds.h.

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Constructor & Destructor Documentation

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LLight::LLight ()
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Definition at line 857 of file l3ds.cpp.

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LLight::~LLight ()
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Definition at line 863 of file l3ds.cpp.

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Member Function Documentation

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void LLight::Clear ()
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Definition at line 868 of file l3ds.cpp.

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LColor3 LLight::GetColor ()
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Definition at line 890 of file l3ds.cpp.

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float LLight::GetFalloff ()
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Definition at line 930 of file l3ds.cpp.

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float LLight::GetHotspot ()
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Definition at line 920 of file l3ds.cpp.

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LVector3 LLight::GetPosition ()
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Definition at line 880 of file l3ds.cpp.

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bool LLight::GetSpotlight ()
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Definition at line 900 of file l3ds.cpp.

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LVector3 LLight::GetTarget ()
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Definition at line 910 of file l3ds.cpp.

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void LLight::SetColor (LColor3 color)
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Definition at line 885 of file l3ds.cpp.

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void LLight::SetFalloff (float value)
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Definition at line 925 of file l3ds.cpp.

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void LLight::SetHotspot (float value)
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Definition at line 915 of file l3ds.cpp.

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void LLight::SetPosition (LVector3 vec)
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Definition at line 875 of file l3ds.cpp.

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void LLight::SetSpotlight (bool value)
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Definition at line 895 of file l3ds.cpp.

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void LLight::SetTarget (LVector3 target)
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Definition at line 905 of file l3ds.cpp.

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Member Data Documentation

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LColor3 LLight::m_color
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Definition at line 329 of file l3ds.h.

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float LLight::m_falloff
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Definition at line 333 of file l3ds.h.

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float LLight::m_hotspot
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Definition at line 332 of file l3ds.h.

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LVector3 LLight::m_pos
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Definition at line 328 of file l3ds.h.

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bool LLight::m_spotlight
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Definition at line 330 of file l3ds.h.

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LVector3 LLight::m_target
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Definition at line 331 of file l3ds.h.

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The documentation for this class was generated from the following files:
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  • D:/SRC/StarshatterSVN/Magic2/l3ds.h
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  • D:/SRC/StarshatterSVN/Magic2/l3ds.cpp
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