From 8898ad9b25fca6afe2374d293a981db02a83d7e9 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 31 May 2012 14:46:27 +0000 Subject: Committing the documentation to svn to have it accessible online --- Doc/doxygen/html/class_graphic.html | 1979 +++++++++++++++++++++++++++++++++++ 1 file changed, 1979 insertions(+) create mode 100644 Doc/doxygen/html/class_graphic.html (limited to 'Doc/doxygen/html/class_graphic.html') diff --git a/Doc/doxygen/html/class_graphic.html b/Doc/doxygen/html/class_graphic.html new file mode 100644 index 0000000..fbfc6a4 --- /dev/null +++ b/Doc/doxygen/html/class_graphic.html @@ -0,0 +1,1979 @@ + + + + + +Starshatter_Open: Graphic Class Reference + + + + + + + + + + + + + +
+
+ + + + + + +
+
Starshatter_Open +
+
Open source Starshatter engine
+
+
+ + + + + +
+
+ +
+
+
+ +
+ + + + +
+ +
+ + +
+ +

#include <Graphic.h>

+
+Inheritance diagram for Graphic:
+
+
+ + +Bolt +Dust +Grid +Grid +Particles +QuantumFlash +Selection +Selector +Solid +Sprite +Stars +TerrainClouds +Trail + +
+ +

List of all members.

+ + + + +

+Public Types

enum  TYPE {
+  OTHER, +SOLID, +SPRITE, +BOLT, +
+  QUAD +
+ }
enum  RENDER_FLAGS {
+  RENDER_SOLID = 0x0001, +RENDER_ALPHA = 0x0002, +RENDER_ADDITIVE = 0x0004, +RENDER_FIRST_LIGHT = 0x1000, +
+  RENDER_ADD_LIGHT = 0x2000 +
+ }
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

+Public Member Functions

 Graphic ()
virtual ~Graphic ()
int operator== (const Graphic &g) const
int operator< (const Graphic &g) const
int operator<= (const Graphic &g) const
virtual void Render (Video *video, DWORD flags)
virtual void Update ()
virtual void SetOrientation (const Matrix &o)
virtual int CollidesWith (Graphic &o)
int Identity () const
const char * Name () const
bool IsVisible () const
void SetVisible (bool v)
float Radius () const
Point Location () const
virtual void MoveTo (const Point &p)
virtual void TranslateBy (const Point &ref)
virtual float Depth () const
virtual void SetDepth (float d)
virtual int IsInfinite () const
virtual void SetInfinite (bool b)
virtual int IsForeground () const
virtual void SetForeground (bool f)
virtual int IsBackground () const
virtual void SetBackground (bool b)
virtual int Hidden () const
virtual int Life () const
virtual void Destroy ()
virtual void Hide ()
virtual void Show ()
virtual bool Luminous () const
virtual void SetLuminous (bool l)
virtual bool Translucent () const
virtual bool CastsShadow () const
virtual void SetShadow (bool s)
virtual bool IsSolid () const
virtual bool IsSprite () const
virtual bool IsBolt () const
virtual bool IsQuad () const
virtual void ProjectScreenRect (Projector *p)
const RectScreenRect () const
virtual SceneGetScene () const
virtual void SetScene (Scene *s)
virtual int CheckRayIntersection (Point pt, Point vpn, double len, Point &ipt, bool treat_translucent_polys_as_solid=true)
virtual bool CheckVisibility (Projector &projector)
+ + + + +

+Static Public Member Functions

static const char * TYPENAME ()
static int Nearer (Graphic *a, Graphic *b)
static int Farther (Graphic *a, Graphic *b)
+ + + + + + + + + + + + + + + + + +

+Protected Attributes

int id
Point loc
float depth
float radius
int life
bool visible
bool infinite
bool foreground
bool background
bool hidden
bool trans
bool shadow
bool luminous
Rect screen_rect
Scenescene
char name [32]
+ + +

+Static Protected Attributes

static int id_key = 1
+

Detailed Description

+
+

Definition at line 35 of file Graphic.h.

+

Member Enumeration Documentation

+ +
+
+ + + + +
enum Graphic::RENDER_FLAGS
+
+
Enumerator:
+ + + + + +
RENDER_SOLID  +
RENDER_ALPHA  +
RENDER_ADDITIVE  +
RENDER_FIRST_LIGHT  +
RENDER_ADD_LIGHT  +
+
+
+ +

Definition at line 42 of file Graphic.h.

+ +
+
+ +
+
+ + + + +
enum Graphic::TYPE
+
+
Enumerator:
+ + + + + +
OTHER  +
SOLID  +
SPRITE  +
BOLT  +
QUAD  +
+
+
+ +

Definition at line 40 of file Graphic.h.

+ +
+
+

Constructor & Destructor Documentation

+ +
+
+ + + + + + + +
Graphic::Graphic ()
+
+ +

Definition at line 26 of file Graphic.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
Graphic::~Graphic ()
+
+virtual
+
+ +

Definition at line 42 of file Graphic.cpp.

+ +
+
+

Member Function Documentation

+ +
+
+ + + + + +
+ + + + + + + +
virtual bool Graphic::CastsShadow () const
+
+inlinevirtual
+
+ +

Definition at line 95 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
int Graphic::CheckRayIntersection (Point pt,
Point vpn,
double len,
Pointipt,
bool treat_translucent_polys_as_solid = true 
)
+
+virtual
+
+ +

Reimplemented in Solid, PlanetRep, TerrainPatch, TerrainApron, and TerrainHaze.

+ +

Definition at line 134 of file Graphic.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
bool Graphic::CheckVisibility (Projectorprojector)
+
+virtual
+
+ +

Reimplemented in Particles, Selection, and Selector.

+ +

Definition at line 154 of file Graphic.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
int Graphic::CollidesWith (Graphico)
+
+virtual
+
+ +

Reimplemented in Solid, TerrainPatch, TerrainClouds, TerrainApron, and Grid.

+ +

Definition at line 120 of file Graphic.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual float Graphic::Depth () const
+
+inlinevirtual
+
+ +

Definition at line 75 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
void Graphic::Destroy ()
+
+virtual
+
+ +

Definition at line 109 of file Graphic.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + + + + + + + + + + + +
int Graphic::Farther (Graphica,
Graphicb 
)
+
+static
+
+ +

Definition at line 99 of file Graphic.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual Scene* Graphic::GetScene () const
+
+inlinevirtual
+
+ +

Definition at line 105 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual int Graphic::Hidden () const
+
+inlinevirtual
+
+ +

Definition at line 87 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual void Graphic::Hide ()
+
+inlinevirtual
+
+ +

Reimplemented in Dust.

+ +

Definition at line 90 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
int Graphic::Identity () const
+
+inline
+
+ +

Definition at line 65 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual int Graphic::IsBackground () const
+
+inlinevirtual
+
+ +

Definition at line 84 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual bool Graphic::IsBolt () const
+
+inlinevirtual
+
+ +

Reimplemented in Bolt.

+ +

Definition at line 100 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual int Graphic::IsForeground () const
+
+inlinevirtual
+
+ +

Definition at line 82 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual int Graphic::IsInfinite () const
+
+inlinevirtual
+
+ +

Definition at line 80 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual bool Graphic::IsQuad () const
+
+inlinevirtual
+
+ +

Definition at line 101 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual bool Graphic::IsSolid () const
+
+inlinevirtual
+
+ +

Reimplemented in Solid.

+ +

Definition at line 98 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual bool Graphic::IsSprite () const
+
+inlinevirtual
+
+ +

Reimplemented in Sprite.

+ +

Definition at line 99 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
bool Graphic::IsVisible () const
+
+inline
+
+ +

Definition at line 67 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual int Graphic::Life () const
+
+inlinevirtual
+
+ +

Definition at line 88 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
Point Graphic::Location () const
+
+inline
+
+ +

Definition at line 71 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual bool Graphic::Luminous () const
+
+inlinevirtual
+
+ +

Reimplemented in TerrainClouds, and TerrainApron.

+ +

Definition at line 92 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
virtual void Graphic::MoveTo (const Pointp)
+
+inlinevirtual
+
+ +

Definition at line 72 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
const char* Graphic::Name () const
+
+inline
+
+ +

Definition at line 66 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + + + + + + + + + + + +
int Graphic::Nearer (Graphica,
Graphicb 
)
+
+static
+
+ +

Definition at line 89 of file Graphic.cpp.

+ +
+
+ +
+
+ + + + + + + + +
int Graphic::operator< (const Graphicg) const
+
+ +

Definition at line 46 of file Graphic.cpp.

+ +
+
+ +
+
+ + + + + + + + +
int Graphic::operator<= (const Graphicg) const
+
+ +

Definition at line 61 of file Graphic.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
int Graphic::operator== (const Graphicg) const
+
+inline
+
+ +

Definition at line 53 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void Graphic::ProjectScreenRect (Projectorp)
+
+virtual
+
+ +

Reimplemented in Solid.

+ +

Definition at line 143 of file Graphic.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
float Graphic::Radius () const
+
+inline
+
+ +

Definition at line 69 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + + + + + + + + + + + +
virtual void Graphic::Render (Videovideo,
DWORD flags 
)
+
+inlinevirtual
+
+
+ +
+
+ + + + + +
+ + + + + + + +
const Rect& Graphic::ScreenRect () const
+
+inline
+
+ +

Definition at line 104 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
virtual void Graphic::SetBackground (bool b)
+
+inlinevirtual
+
+ +

Definition at line 85 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
virtual void Graphic::SetDepth (float d)
+
+inlinevirtual
+
+ +

Definition at line 76 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
virtual void Graphic::SetForeground (bool f)
+
+inlinevirtual
+
+ +

Definition at line 83 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void Graphic::SetInfinite (bool b)
+
+virtual
+
+ +

Definition at line 78 of file Graphic.cpp.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
virtual void Graphic::SetLuminous (bool l)
+
+inlinevirtual
+
+ +

Reimplemented in Solid.

+ +

Definition at line 93 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
virtual void Graphic::SetOrientation (const Matrixo)
+
+inlinevirtual
+
+ +

Reimplemented in Solid, Bolt, and QuantumFlash.

+ +

Definition at line 60 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
virtual void Graphic::SetScene (Scenes)
+
+inlinevirtual
+
+ +

Definition at line 106 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
virtual void Graphic::SetShadow (bool s)
+
+inlinevirtual
+
+ +

Definition at line 96 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
void Graphic::SetVisible (bool v)
+
+inline
+
+ +

Definition at line 68 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual void Graphic::Show ()
+
+inlinevirtual
+
+ +

Reimplemented in Dust.

+ +

Definition at line 91 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + + +
virtual void Graphic::TranslateBy (const Pointref)
+
+inlinevirtual
+
+ +

Reimplemented in Particles, Bolt, ShieldRep, and ShipSolid.

+ +

Definition at line 73 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual bool Graphic::Translucent () const
+
+inlinevirtual
+
+ +

Reimplemented in TerrainClouds, and TerrainApron.

+ +

Definition at line 94 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
static const char* Graphic::TYPENAME ()
+
+inlinestatic
+
+ +

Reimplemented in Solid, Selection, ShipSolid, Sprite, and Bolt.

+ +

Definition at line 38 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + + + + +
virtual void Graphic::Update ()
+
+inlinevirtual
+
+ +

Reimplemented in Solid, Sprite, TerrainClouds, TerrainApron, Bolt, and Hoop.

+ +

Definition at line 59 of file Graphic.h.

+ +
+
+

Member Data Documentation

+ +
+
+ + + + + +
+ + + + +
bool Graphic::background
+
+protected
+
+ +

Definition at line 125 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
float Graphic::depth
+
+protected
+
+ +

Definition at line 118 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
bool Graphic::foreground
+
+protected
+
+ +

Definition at line 124 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
bool Graphic::hidden
+
+protected
+
+ +

Definition at line 126 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
int Graphic::id
+
+protected
+
+ +

Definition at line 116 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
int Graphic::id_key = 1
+
+staticprotected
+
+ +

Definition at line 114 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
bool Graphic::infinite
+
+protected
+
+ +

Definition at line 123 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
int Graphic::life
+
+protected
+
+ +

Definition at line 120 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
Point Graphic::loc
+
+protected
+
+ +

Definition at line 117 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
bool Graphic::luminous
+
+protected
+
+ +

Definition at line 129 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
char Graphic::name[32]
+
+protected
+
+ +

Definition at line 133 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
float Graphic::radius
+
+protected
+
+ +

Definition at line 119 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
Scene* Graphic::scene
+
+protected
+
+ +

Definition at line 132 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
Rect Graphic::screen_rect
+
+protected
+
+ +

Definition at line 131 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
bool Graphic::shadow
+
+protected
+
+ +

Definition at line 128 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
bool Graphic::trans
+
+protected
+
+ +

Definition at line 127 of file Graphic.h.

+ +
+
+ +
+
+ + + + + +
+ + + + +
bool Graphic::visible
+
+protected
+
+ +

Definition at line 122 of file Graphic.h.

+ +
+
+
The documentation for this class was generated from the following files: +
+
+ + + + -- cgit v1.1