From 8898ad9b25fca6afe2374d293a981db02a83d7e9 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 31 May 2012 14:46:27 +0000 Subject: Committing the documentation to svn to have it accessible online --- Doc/doxygen/html/_window_8h_source.html | 221 ++++++++++++++++++++++++++++++++ 1 file changed, 221 insertions(+) create mode 100644 Doc/doxygen/html/_window_8h_source.html (limited to 'Doc/doxygen/html/_window_8h_source.html') diff --git a/Doc/doxygen/html/_window_8h_source.html b/Doc/doxygen/html/_window_8h_source.html new file mode 100644 index 0000000..b1f3d91 --- /dev/null +++ b/Doc/doxygen/html/_window_8h_source.html @@ -0,0 +1,221 @@ + + + + + +Starshatter_Open: D:/SRC/StarshatterSVN/nGenEx/Window.h Source File + + + + + + + + + + + + + +
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Window.h
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+Go to the documentation of this file.
1 /* Project nGenEx
+
2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
+
5  SUBSYSTEM: nGenEx.lib
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6  FILE: Window.h
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7  AUTHOR: John DiCamillo
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8 
+
9 
+
10  OVERVIEW
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11  ========
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12  Window class (a region of a screen or buffer)
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13 */
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14 
+
15 #ifndef Window_h
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16 #define Window_h
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17 
+
18 #include "Types.h"
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19 #include "Geometry.h"
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20 #include "List.h"
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21 
+
22 // +--------------------------------------------------------------------+
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23 
+
24 class Color;
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25 class Bitmap;
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26 class Font;
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27 class Screen;
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28 class View;
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29 
+
30 // +--------------------------------------------------------------------+
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31 
+
32 class Window
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33 {
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34  friend class Screen;
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35 
+
36 public:
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37  static const char* TYPENAME() { return "Window"; }
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38 
+
39  Window(Screen* s, int ax, int ay, int aw, int ah);
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40  virtual ~Window();
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41 
+
42  int operator == (const Window& that) const { return this == &that; }
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43 
+
44  // Screen dimensions:
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45  Screen* GetScreen() const { return screen; }
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46  const Rect& GetRect() const { return rect; }
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47  int X() const { return rect.x; }
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48  int Y() const { return rect.y; }
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49  int Width() const { return rect.w; }
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50  int Height() const { return rect.h; }
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51 
+
52  // Operations:
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53  virtual void Paint();
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54  virtual void Show() { shown = true; }
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55  virtual void Hide() { shown = false; }
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56  virtual bool IsShown() const { return shown; }
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57 
+
58  virtual void MoveTo(const Rect& r);
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59 
+
60  virtual bool AddView(View* v);
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61  virtual bool DelView(View* v);
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62 
+
63  Rect ClipRect(const Rect& r);
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64  bool ClipLine(int& x1, int& y1, int& x2, int& y2);
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65  bool ClipLine(double& x1, double& y1, double& x2, double& y2);
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66 
+
67  void DrawLine(int x1, int y1, int x2, int y2, Color color, int blend=0);
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68  void DrawRect(int x1, int y1, int x2, int y2, Color color, int blend=0);
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69  void DrawRect(const Rect& r, Color color, int blend=0);
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70  void FillRect(int x1, int y1, int x2, int y2, Color color, int blend=0);
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71  void FillRect(const Rect& r, Color color, int alpha=0);
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72  void DrawBitmap(int x1, int y1, int x2, int y2, Bitmap* img, int blend=0);
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73  void FadeBitmap(int x1, int y1, int x2, int y2, Bitmap* img, Color c, int blend);
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74  void ClipBitmap(int x1, int y1, int x2, int y2, Bitmap* img, Color c, int blend, const Rect& clip);
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75  void TileBitmap(int x1, int y1, int x2, int y2, Bitmap* img, int blend=0);
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76  void DrawLines(int nPts, POINT* pts, Color color, int blend=0);
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77  void DrawPoly(int nPts, POINT* pts, Color color, int blend=0);
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78  void FillPoly(int nPts, POINT* pts, Color color, int blend=0);
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79 
+
80  void DrawEllipse(int x1, int y1, int x2, int y2, Color color, int blend=0);
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81  void FillEllipse(int x1, int y1, int x2, int y2, Color color, int blend=0);
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82 
+
83  // text methods:
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84  void SetFont(Font* f) { font = f; }
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85  Font* GetFont() const { return font; }
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86 
+
87  void Print(int x1, int y1, const char* fmt, ...);
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88  void DrawText(const char* txt, int count, Rect& txt_rect, DWORD flags);
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89 
+
90 protected:
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91  // translate screen coords into window relative coords
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92  virtual void ScreenToWindow(int& x, int& y) { }
+
93  virtual void ScreenToWindow(Rect& r) { }
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94 
+ + +
97  bool shown;
+ +
99 
+ +
101 };
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102 
+
103 #endif Window_h
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104 
+
+
+ + + + -- cgit v1.1