From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- Doc/doxygen/html/_wep_view_8h_source.html | 205 ------------------------------ 1 file changed, 205 deletions(-) delete mode 100644 Doc/doxygen/html/_wep_view_8h_source.html (limited to 'Doc/doxygen/html/_wep_view_8h_source.html') diff --git a/Doc/doxygen/html/_wep_view_8h_source.html b/Doc/doxygen/html/_wep_view_8h_source.html deleted file mode 100644 index 895d0b6..0000000 --- a/Doc/doxygen/html/_wep_view_8h_source.html +++ /dev/null @@ -1,205 +0,0 @@ - - - - - -Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/WepView.h Source File - - - - - - - - - - - - - -
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Starshatter_Open -
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Open source Starshatter engine
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WepView.h
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1 /* Project Starshatter 4.5
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2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
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5  SUBSYSTEM: Stars.exe
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6  FILE: WepView.h
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7  AUTHOR: John DiCamillo
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8 
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9 
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10  OVERVIEW
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11  ========
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12  View class for Tactical HUD Overlay
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13 */
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14 
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15 #ifndef WepView_h
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16 #define WepView_h
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17 
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18 #include "Types.h"
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19 #include "View.h"
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20 #include "Projector.h"
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21 #include "Bitmap.h"
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22 #include "Font.h"
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23 #include "System.h"
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24 #include "SimObject.h"
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25 
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26 // +--------------------------------------------------------------------+
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27 
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28 class Graphic;
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29 class Sprite;
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30 class Ship;
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31 class Contact;
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32 class HUDView;
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33 
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34 // +--------------------------------------------------------------------+
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35 
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36 class WepView : public View,
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37 public SimObserver
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38 {
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39 public:
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40  WepView(Window* c);
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41  virtual ~WepView();
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42 
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43  // Operations:
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44  virtual void Refresh();
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45  virtual void OnWindowMove();
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46  virtual void ExecFrame();
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47  virtual void SetOverlayMode(int mode);
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48  virtual int GetOverlayMode() const { return mode; }
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49  virtual void CycleOverlayMode();
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50 
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51  virtual void RestoreOverlay();
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52 
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53  virtual bool Update(SimObject* obj);
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54  virtual const char* GetObserverName() const;
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55 
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56  static WepView* GetInstance() { return wep_view; }
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57  static void SetColor(Color c);
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58 
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59  static bool IsMouseLatched();
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60 
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61 protected:
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62  void DrawOverlay();
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63 
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64  void DoMouseFrame();
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65  bool CheckButton(int index, int x, int y);
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66  void CycleSubTarget(int direction);
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67 
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68  int mode;
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71  int width, height, aw, ah;
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72  double xcenter, ycenter;
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73 
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74  Sim* sim;
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78 
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79  enum { MAX_WEP = 4, MAX_BTN = 16 };
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81 
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83 
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84  static WepView* wep_view;
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85 };
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86 
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87 #endif WepView_h
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88 
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