From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- Doc/doxygen/html/_thruster_8h_source.html | 214 ------------------------------ 1 file changed, 214 deletions(-) delete mode 100644 Doc/doxygen/html/_thruster_8h_source.html (limited to 'Doc/doxygen/html/_thruster_8h_source.html') diff --git a/Doc/doxygen/html/_thruster_8h_source.html b/Doc/doxygen/html/_thruster_8h_source.html deleted file mode 100644 index f628fed..0000000 --- a/Doc/doxygen/html/_thruster_8h_source.html +++ /dev/null @@ -1,214 +0,0 @@ - - - - - -Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/Thruster.h Source File - - - - - - - - - - - - - -
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Open source Starshatter engine
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Thruster.h
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1 /* Project Starshatter 4.5
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2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
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5  SUBSYSTEM: Stars.exe
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6  FILE: Thruster.h
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7  AUTHOR: John DiCamillo
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8 
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9 
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10  OVERVIEW
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11  ========
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12  Conventional Thruster (system) class
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13 */
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14 
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15 #ifndef Thruster_h
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16 #define Thruster_h
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17 
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18 #include "Types.h"
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19 #include "System.h"
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20 #include "Geometry.h"
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21 
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22 // +--------------------------------------------------------------------+
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23 
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24 class Ship;
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25 
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26 // +--------------------------------------------------------------------+
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27 
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28 struct ThrusterPort {
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29  static const char* TYPENAME() { return "ThrusterPort"; }
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30 
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31  ThrusterPort(int t, const Point& l, DWORD f, float s);
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32  ~ThrusterPort();
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33 
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34  int type;
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35  DWORD fire;
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36  float burn;
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37  float scale;
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41 };
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42 
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43 // +--------------------------------------------------------------------+
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44 
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45 class Thruster : public System
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46 {
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47 public:
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48  static const char* TYPENAME() { return "Thruster"; }
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49 
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50  enum Constants {
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53  };
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54 
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55  Thruster(int dtype, double thrust, float flare_scale=0);
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56  Thruster(const Thruster& rhs);
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57  virtual ~Thruster();
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58 
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59  static void Initialize();
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60  static void Close();
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61 
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62  virtual void ExecFrame(double seconds);
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63  virtual void ExecTrans(double x, double y, double z);
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64  virtual void SetShip(Ship* s);
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65 
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66  virtual double TransXLimit();
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67  virtual double TransYLimit();
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68  virtual double TransZLimit();
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69 
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70  virtual void AddPort(int type, const Point& loc, DWORD fire, float flare_scale=0);
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71  virtual void CreatePort(int type, const Point& loc, DWORD fire, float flare_scale);
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72 
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73  int NumThrusters() const;
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74  Graphic* Flare(int engine) const;
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75  Graphic* Trail(int engine) const;
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76  virtual void Orient(const Physical* rep);
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77  virtual double GetRequest(double seconds) const;
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78 
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79 protected:
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80  void IncBurn(int inc, int dec);
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81  void DecBurn(int a, int b);
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82 
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84  float thrust;
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85  float scale;
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86  float burn[12];
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87 
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92 
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94 };
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95 
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96 #endif Thruster_h
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97 
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