From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- .../html/_texture_map_dialog_8cpp_source.html | 302 --------------------- 1 file changed, 302 deletions(-) delete mode 100644 Doc/doxygen/html/_texture_map_dialog_8cpp_source.html (limited to 'Doc/doxygen/html/_texture_map_dialog_8cpp_source.html') diff --git a/Doc/doxygen/html/_texture_map_dialog_8cpp_source.html b/Doc/doxygen/html/_texture_map_dialog_8cpp_source.html deleted file mode 100644 index 566d561..0000000 --- a/Doc/doxygen/html/_texture_map_dialog_8cpp_source.html +++ /dev/null @@ -1,302 +0,0 @@ - - - - - -Starshatter_Open: D:/SRC/StarshatterSVN/Magic2/TextureMapDialog.cpp Source File - - - - - - - - - - - - - -
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Open source Starshatter engine
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TextureMapDialog.cpp
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-Go to the documentation of this file.
1 /* Project Magic 2.0
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2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
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5  SUBSYSTEM: Magic.exe
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6  FILE: TextureMapDialog.cpp
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7  AUTHOR: John DiCamillo
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8 
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9 
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10  OVERVIEW
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11  ========
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12  Texture Mapping Dialog implementation file
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13 */
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14 
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15 
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16 #include "stdafx.h"
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17 #include "Magic.h"
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18 #include "MagicDoc.h"
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19 #include "MagicView.h"
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20 #include "Selection.h"
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21 #include "TextureMapDialog.h"
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22 #include "Thumbnail.h"
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23 
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24 #include "Bitmap.h"
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25 #include "Solid.h"
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26 #include "Polygon.h"
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27 #include "Pcx.h"
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28 
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29 #ifdef _DEBUG
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30 #define new DEBUG_NEW
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31 #undef THIS_FILE
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32 static char THIS_FILE[] = __FILE__;
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33 #endif
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34 
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35 // +--------------------------------------------------------------------+
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36 // TextureMapDialog dialog
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37 // +--------------------------------------------------------------------+
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38 
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40  : CDialog(TextureMapDialog::IDD, pParent), doc(0), material(0), model(0), blank(0)
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41 {
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42  //{{AFX_DATA_INIT(TextureMapDialog)
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43  mMaterialIndex = -1;
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44  mFlip = FALSE;
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45  mMirror = FALSE;
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46  mRotate = FALSE;
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47  mScaleV = 0.0;
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48  mAxis = -1;
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49  mScaleU = 0.0;
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50  mMapType = -1;
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51  //}}AFX_DATA_INIT
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52 
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53  Color gray = Color::LightGray;
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54  blank = new Bitmap(1,1,&gray);
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55  blank->ScaleTo(128,128);
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56 
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57  if (pParent) {
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58  doc = pParent->GetDocument();
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59 
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60  if (doc && doc->GetSolid()) {
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61  model = doc->GetSolid()->GetModel();
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62  }
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63 
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64  if (doc && doc->GetSelection()) {
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65  Selection* seln = doc->GetSelection();
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66 
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67  if (seln->GetPolys().size() > 0) {
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68  material = seln->GetPolys().first()->material;
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70  }
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71  }
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72  }
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73 }
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74 
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76 {
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77  delete blank;
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78 }
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79 
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80 void TextureMapDialog::DoDataExchange(CDataExchange* pDX)
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81 {
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83  //{{AFX_DATA_MAP(TextureMapDialog)
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84  DDX_Control(pDX, IDC_MAPPING, mMapping);
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85  DDX_Control(pDX, IDC_MATERIAL, mMaterialList);
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86  DDX_Control(pDX, IDC_TEXTURE_PREVIEW, mMaterialThumb);
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87  DDX_CBIndex(pDX, IDC_MATERIAL, mMaterialIndex);
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88  DDX_Check(pDX, IDC_ALIGN_FLIP, mFlip);
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89  DDX_Check(pDX, IDC_ALIGN_MIRROR, mMirror);
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90  DDX_Check(pDX, IDC_ALIGN_ROTATE, mRotate);
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91  DDX_Text(pDX, IDC_SCALE_V, mScaleV);
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92  DDX_Radio(pDX, IDC_ALIGN_X, mAxis);
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93  DDX_Text(pDX, IDC_SCALE_U, mScaleU);
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94  DDX_CBIndex(pDX, IDC_MAPPING, mMapType);
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95  //}}AFX_DATA_MAP
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96 
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97  if (pDX->m_bSaveAndValidate) {
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98  mMaterialIndex = mMaterialList.GetCurSel()-1;
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99  }
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100 }
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101 
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102 
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103 BEGIN_MESSAGE_MAP(TextureMapDialog, CDialog)
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104  //{{AFX_MSG_MAP(TextureMapDialog)
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105  ON_WM_PAINT()
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106  ON_CBN_SELCHANGE(IDC_MATERIAL, OnSelectMaterial)
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107  ON_BN_CLICKED(IDC_ALIGN_X, OnAlign)
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108  ON_BN_CLICKED(IDC_ALIGN_Y, OnAlign)
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109  ON_BN_CLICKED(IDC_ALIGN_Z, OnAlign)
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110  //}}AFX_MSG_MAP
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111 END_MESSAGE_MAP()
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112 
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113 // +--------------------------------------------------------------------+
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114 // TextureMapDialog message handlers
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115 // +--------------------------------------------------------------------+
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116 
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117 BOOL TextureMapDialog::OnInitDialog()
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118 {
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119  CDialog::OnInitDialog();
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120 
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121  mMaterialList.AddString("<none>");
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122 
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123  if (model && model->NumMaterials()) {
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124  ListIter<Material> iter = model->GetMaterials();
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125  while (++iter) {
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126  Material* mtl = iter.value();
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127  mMaterialList.AddString(mtl->name);
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128  }
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129  }
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130 
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131  mMaterialList.SetCurSel(mMaterialIndex);
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132  mMapping.SetCurSel(0);
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133 
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134  if (material) {
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135  material->CreateThumbnail();
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136  ThumbPreview(mMaterialThumb.GetSafeHwnd(), material->thumbnail);
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137  }
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138 
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139  return TRUE;
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140 }
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141 
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142 // +--------------------------------------------------------------------+
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143 
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145 {
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146  CPaintDC dc(this); // device context for painting
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147 
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148  if (material && material->thumbnail) {
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150  }
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151  else {
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152  ThumbPreview(mMaterialThumb.GetSafeHwnd(), blank);
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153  }
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154 }
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155 
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157 {
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158  mMaterialIndex = mMaterialList.GetCurSel()-1;
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159  material = 0;
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160 
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161  if (model && mMaterialIndex >= 0 && mMaterialIndex < model->NumMaterials()) {
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163  }
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164 
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165  if (material) {
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168  }
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169  else {
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170  ThumbPreview(mMaterialThumb.GetSafeHwnd(), blank);
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171  }
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172 }
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173 
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175 {
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176  if (mMapping.GetCurSel() == 0) {
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177  mMapping.SetCurSel(1);
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178  UpdateData(TRUE);
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179 
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180  mScaleU = 1;
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181  mScaleV = 1;
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182  mMaterialIndex++;
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183  UpdateData(FALSE);
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184  }
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185 }
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