From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- Doc/doxygen/html/_terrain_clouds_8h_source.html | 181 ------------------------ 1 file changed, 181 deletions(-) delete mode 100644 Doc/doxygen/html/_terrain_clouds_8h_source.html (limited to 'Doc/doxygen/html/_terrain_clouds_8h_source.html') diff --git a/Doc/doxygen/html/_terrain_clouds_8h_source.html b/Doc/doxygen/html/_terrain_clouds_8h_source.html deleted file mode 100644 index 29a30f8..0000000 --- a/Doc/doxygen/html/_terrain_clouds_8h_source.html +++ /dev/null @@ -1,181 +0,0 @@ - - - - - -Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/TerrainClouds.h Source File - - - - - - - - - - - - - -
-
- - - - - - -
-
Starshatter_Open -
-
Open source Starshatter engine
-
-
- - - - - -
-
- -
-
-
- -
- - - - -
- -
- -
-
-
TerrainClouds.h
-
-
-Go to the documentation of this file.
1 /* Project Starshatter 4.5
-
2  Destroyer Studios LLC
-
3  Copyright © 1997-2005. All Rights Reserved.
-
4 
-
5  SUBSYSTEM: Stars.exe
-
6  FILE: TerrainClouds.h
-
7  AUTHOR: John DiCamillo
-
8 
-
9 
-
10  OVERVIEW
-
11  ========
-
12  A Single Edge Section of a Terrain Object
-
13 */
-
14 
-
15 #ifndef TerrainClouds_h
-
16 #define TerrainClouds_h
-
17 
-
18 #include "Types.h"
-
19 #include "Graphic.h"
-
20 #include "Geometry.h"
-
21 #include "Polygon.h"
-
22 
-
23 // +--------------------------------------------------------------------+
-
24 
-
25 class Terrain;
-
26 class TerrainRegion;
-
27 
-
28 // +--------------------------------------------------------------------+
-
29 
-
30 class TerrainClouds : public Graphic
-
31 {
-
32 public:
-
33  TerrainClouds(Terrain* terr, int type);
-
34  virtual ~TerrainClouds();
-
35 
-
36  virtual void Render(Video* video, DWORD flags);
-
37  virtual void Update();
-
38 
-
39  // accessors:
-
40  virtual int CollidesWith(Graphic& o) { return 0; }
-
41  virtual bool Luminous() const { return true; }
-
42  virtual bool Translucent() const { return true; }
-
43 
-
44  void Illuminate(Color ambient, List<Light>& lights);
-
45 
-
46 protected:
-
47  void BuildClouds();
-
48 
- - - - - - -
55 
-
56  int type;
-
57  int nbanks;
-
58  int nverts;
-
59  int npolys;
-
60 };
-
61 
-
62 
-
63 #endif TerrainClouds_h
-
64 
-
-
- - - - -- cgit v1.1