From 8898ad9b25fca6afe2374d293a981db02a83d7e9 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 31 May 2012 14:46:27 +0000 Subject: Committing the documentation to svn to have it accessible online --- Doc/doxygen/html/_tactical_view_8h_source.html | 237 +++++++++++++++++++++++++ 1 file changed, 237 insertions(+) create mode 100644 Doc/doxygen/html/_tactical_view_8h_source.html (limited to 'Doc/doxygen/html/_tactical_view_8h_source.html') diff --git a/Doc/doxygen/html/_tactical_view_8h_source.html b/Doc/doxygen/html/_tactical_view_8h_source.html new file mode 100644 index 0000000..f139cd1 --- /dev/null +++ b/Doc/doxygen/html/_tactical_view_8h_source.html @@ -0,0 +1,237 @@ + + + + + +Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/TacticalView.h Source File + + + + + + + + + + + + + +
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Starshatter_Open +
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Open source Starshatter engine
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TacticalView.h
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+Go to the documentation of this file.
1 /* Project Starshatter 4.5
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2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
+
5  SUBSYSTEM: Stars.exe
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6  FILE: TacticalView.h
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7  AUTHOR: John DiCamillo
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8 
+
9 
+
10  OVERVIEW
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11  ========
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12  View class for Radio Communications HUD Overlay
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13 */
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14 
+
15 #ifndef TacticalView_h
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16 #define TacticalView_h
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17 
+
18 #include "Types.h"
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19 #include "View.h"
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20 #include "Color.h"
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21 #include "SimObject.h"
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22 #include "Text.h"
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23 
+
24 // +--------------------------------------------------------------------+
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25 
+
26 class Font;
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27 class Ship;
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28 class RadioMessage;
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29 class CameraView;
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30 class Projector;
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31 class HUDView;
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32 class Menu;
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33 class MenuItem;
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34 class MenuView;
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35 class GameScreen;
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36 
+
37 // +--------------------------------------------------------------------+
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38 
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39 class TacticalView : public View,
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40 public SimObserver
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41 {
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42 public:
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43  TacticalView(Window* c, GameScreen* parent);
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44  virtual ~TacticalView();
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45 
+
46  // Operations:
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47  virtual void Refresh();
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48  virtual void OnWindowMove();
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49  virtual void ExecFrame();
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50  virtual void UseProjector(Projector* p);
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51 
+
52  virtual void DoMouseFrame();
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53 
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54  virtual bool Update(SimObject* obj);
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55  virtual const char* GetObserverName() const;
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56 
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57  static void SetColor(Color c);
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58 
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59  static void Initialize();
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60  static void Close();
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61 
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62  static TacticalView* GetInstance() { return tac_view; }
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63 
+
64 protected:
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65  virtual bool SelectAt(int x, int y);
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66  virtual bool SelectRect(const Rect& r);
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67  virtual Ship* WillSelectAt(int x, int y);
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68  virtual void SetHelm(bool approach);
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69 
+
70  virtual void DrawMouseRect();
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71  virtual void DrawSelection(Ship* seln);
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72  virtual void DrawSelectionInfo(Ship* seln);
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73  virtual void DrawSelectionList(ListIter<Ship> seln);
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74 
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75  virtual void BuildMenu();
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76  virtual void DrawMenu();
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77  virtual void ProcessMenuItem(int action);
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78 
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79  virtual void DrawMove();
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80  virtual void SendMove();
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81  virtual bool GetMouseLoc3D();
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82 
+
83  virtual void DrawAction();
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84  virtual void SendAction();
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85 
+ + + +
89 
+
90  int width, height;
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91  double xcenter, ycenter;
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92 
+ + + +
96  int show_move;
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98 
+ +
100  double base_alt;
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101  double move_alt;
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102 
+ +
104  POINT mouse_start;
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106 
+ + + + + +
112 
+ + +
115 
+ +
117 };
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118 
+
119 #endif TacticalView_h
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120 
+
+
+ + + + -- cgit v1.1