From 8898ad9b25fca6afe2374d293a981db02a83d7e9 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 31 May 2012 14:46:27 +0000 Subject: Committing the documentation to svn to have it accessible online --- .../html/_starship_tactical_a_i_8h_source.html | 164 +++++++++++++++++++++ 1 file changed, 164 insertions(+) create mode 100644 Doc/doxygen/html/_starship_tactical_a_i_8h_source.html (limited to 'Doc/doxygen/html/_starship_tactical_a_i_8h_source.html') diff --git a/Doc/doxygen/html/_starship_tactical_a_i_8h_source.html b/Doc/doxygen/html/_starship_tactical_a_i_8h_source.html new file mode 100644 index 0000000..c2af2cc --- /dev/null +++ b/Doc/doxygen/html/_starship_tactical_a_i_8h_source.html @@ -0,0 +1,164 @@ + + + + + +Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/StarshipTacticalAI.h Source File + + + + + + + + + + + + + +
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Starshatter_Open +
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Open source Starshatter engine
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StarshipTacticalAI.h
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+Go to the documentation of this file.
1 /* Project Starshatter 4.5
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2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
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5  SUBSYSTEM: Stars.exe
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6  FILE: StarshipTacticalAI.h
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7  AUTHOR: John DiCamillo
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8 
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9 
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10  OVERVIEW
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11  ========
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12  Starship-specific mid-level (tactical) AI
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13 */
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14 
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15 #ifndef StarshipTacticalAI_h
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16 #define StarshipTacticalAI_h
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17 
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18 #include "Types.h"
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19 #include "TacticalAI.h"
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20 
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21 // +--------------------------------------------------------------------+
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22 
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24 {
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25 public:
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27  virtual ~StarshipTacticalAI();
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28 
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29  virtual void ExecFrame(double seconds);
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30 
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31 protected:
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32  virtual void FindThreat();
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33  virtual void FindSupport();
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34 
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35  virtual void CheckBugOut(Ship* c_ship, double range);
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36 
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38  int ai_level;
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39  double drop_time;
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41  bool bugout;
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42 };
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43 
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44 // +--------------------------------------------------------------------+
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45 
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46 #endif StarshipTacticalAI_h
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47 
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