From 8898ad9b25fca6afe2374d293a981db02a83d7e9 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 31 May 2012 14:46:27 +0000 Subject: Committing the documentation to svn to have it accessible online --- Doc/doxygen/html/_starship_a_i_8h_source.html | 179 ++++++++++++++++++++++++++ 1 file changed, 179 insertions(+) create mode 100644 Doc/doxygen/html/_starship_a_i_8h_source.html (limited to 'Doc/doxygen/html/_starship_a_i_8h_source.html') diff --git a/Doc/doxygen/html/_starship_a_i_8h_source.html b/Doc/doxygen/html/_starship_a_i_8h_source.html new file mode 100644 index 0000000..31ca2fe --- /dev/null +++ b/Doc/doxygen/html/_starship_a_i_8h_source.html @@ -0,0 +1,179 @@ + + + + + +Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/StarshipAI.h Source File + + + + + + + + + + + + + +
+
+ + + + + + +
+
Starshatter_Open +
+
Open source Starshatter engine
+
+
+ + + + + +
+
+ +
+
+
+ +
+ + + + +
+ +
+ +
+
+
StarshipAI.h
+
+
+Go to the documentation of this file.
1 /* Project Starshatter 4.5
+
2  Destroyer Studios LLC
+
3  Copyright © 1997-2004. All Rights Reserved.
+
4 
+
5  SUBSYSTEM: Stars.exe
+
6  FILE: FighterAI.h
+
7  AUTHOR: John DiCamillo
+
8 
+
9 
+
10  OVERVIEW
+
11  ========
+
12  Starship (low-level) Artifical Intelligence class
+
13 */
+
14 
+
15 #ifndef StarshipAI_h
+
16 #define StarshipAI_h
+
17 
+
18 #include "Types.h"
+
19 #include "ShipAI.h"
+
20 
+
21 // +--------------------------------------------------------------------+
+
22 
+
23 class StarshipAI : public ShipAI
+
24 {
+
25 public:
+ +
27  virtual ~StarshipAI();
+
28 
+
29  // convert the goal point from world to local coords:
+
30  virtual void FindObjective();
+
31 
+
32 protected:
+
33  // accumulate behaviors:
+
34  virtual void Navigator();
+
35  virtual Steer SeekTarget();
+
36  virtual Steer AvoidCollision();
+
37 
+
38  // steering functions:
+
39  virtual Steer Seek(const Point& point);
+
40  virtual Steer Flee(const Point& point);
+
41  virtual Steer Avoid(const Point& point, float radius);
+
42 
+
43  virtual Point Transform(const Point& pt);
+
44 
+
45  // fire on target if appropriate:
+
46  virtual void FireControl();
+
47  virtual void HelmControl();
+
48  virtual void ThrottleControl();
+
49 
+ + +
52 
+ + + + +
57 };
+
58 
+
59 // +--------------------------------------------------------------------+
+
60 
+
61 #endif StarshipAI_h
+
62 
+
+
+ + + + -- cgit v1.1