From 8898ad9b25fca6afe2374d293a981db02a83d7e9 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 31 May 2012 14:46:27 +0000 Subject: Committing the documentation to svn to have it accessible online --- Doc/doxygen/html/_sim_object_8h_source.html | 216 ++++++++++++++++++++++++++++ 1 file changed, 216 insertions(+) create mode 100644 Doc/doxygen/html/_sim_object_8h_source.html (limited to 'Doc/doxygen/html/_sim_object_8h_source.html') diff --git a/Doc/doxygen/html/_sim_object_8h_source.html b/Doc/doxygen/html/_sim_object_8h_source.html new file mode 100644 index 0000000..45336d3 --- /dev/null +++ b/Doc/doxygen/html/_sim_object_8h_source.html @@ -0,0 +1,216 @@ + + + + + +Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/SimObject.h Source File + + + + + + + + + + + + + +
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Starshatter_Open +
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Open source Starshatter engine
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SimObject.h
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+Go to the documentation of this file.
1 /* Project Starshatter 4.5
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2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
+
5  SUBSYSTEM: Stars.exe
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6  FILE: SimObject.h
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7  AUTHOR: John DiCamillo
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8 
+
9 
+
10  OVERVIEW
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11  ========
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12  Simulation Object and Observer classes
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13 */
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14 
+
15 #ifndef SimObject_h
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16 #define SimObject_h
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17 
+
18 #include "Types.h"
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19 #include "Physical.h"
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20 #include "List.h"
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21 
+
22 // +--------------------------------------------------------------------+
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23 
+
24 class Sim;
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25 class SimRegion;
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26 class SimObject;
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27 class SimObserver;
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28 class Scene;
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29 
+
30 // +--------------------------------------------------------------------+
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31 
+
32 class SimObject : public Physical
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33 {
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34  friend class SimRegion;
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35 
+
36 public:
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37  static const char* TYPENAME() { return "SimObject"; }
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38 
+
39  enum TYPES {
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40  SIM_SHIP=100,
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46  };
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47 
+
48  SimObject() : region(0), objid(0), active(0), notifying(0) { }
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49  SimObject(const char* n, int t=0) : Physical(n,t), region(0), objid(0), active(0), notifying(0) { }
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50  virtual ~SimObject();
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51 
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52  virtual SimRegion* GetRegion() const { return region; }
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53  virtual void SetRegion(SimRegion* rgn) { region = rgn; }
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54 
+
55  virtual void Notify();
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56  virtual void Register(SimObserver* obs);
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57  virtual void Unregister(SimObserver* obs);
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58 
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59  virtual void Activate(Scene& scene);
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60  virtual void Deactivate(Scene& scene);
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61 
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62  virtual DWORD GetObjID() const { return objid; }
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63  virtual void SetObjID(DWORD id) { objid = id; }
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64 
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65  virtual bool IsHostileTo(const SimObject* o)
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66  const { return false; }
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67 
+
68 protected:
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71  DWORD objid;
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72  bool active;
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73  bool notifying;
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74 };
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75 
+
76 // +--------------------------------------------------------------------+
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77 
+ +
79 {
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80 public:
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81  static const char* TYPENAME() { return "SimObserver"; }
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82 
+
83  virtual ~SimObserver();
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84 
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85  int operator == (const SimObserver& o) const { return this == &o; }
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86 
+
87  virtual bool Update(SimObject* obj);
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88  virtual const char* GetObserverName() const;
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89 
+
90  virtual void Observe(SimObject* obj);
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91  virtual void Ignore(SimObject* obj);
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92 
+
93 
+
94 protected:
+ +
96 };
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97 
+
98 #endif SimObject_h
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99 
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+ + + + -- cgit v1.1