From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- Doc/doxygen/html/_sim_8cpp.html | 214 ---------------------------------------- 1 file changed, 214 deletions(-) delete mode 100644 Doc/doxygen/html/_sim_8cpp.html (limited to 'Doc/doxygen/html/_sim_8cpp.html') diff --git a/Doc/doxygen/html/_sim_8cpp.html b/Doc/doxygen/html/_sim_8cpp.html deleted file mode 100644 index 93793c0..0000000 --- a/Doc/doxygen/html/_sim_8cpp.html +++ /dev/null @@ -1,214 +0,0 @@ - - - - - -Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/Sim.cpp File Reference - - - - - - - - - - - - - -
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Open source Starshatter engine
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Sim.cpp File Reference
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#include "MemDebug.h"
-#include "Sim.h"
-#include "SimEvent.h"
-#include "SimObject.h"
-#include "Starshatter.h"
-#include "StarSystem.h"
-#include "Contact.h"
-#include "Ship.h"
-#include "ShipDesign.h"
-#include "Element.h"
-#include "Instruction.h"
-#include "RadioTraffic.h"
-#include "Shot.h"
-#include "Drone.h"
-#include "Explosion.h"
-#include "Debris.h"
-#include "Asteroid.h"
-#include "Drive.h"
-#include "QuantumDrive.h"
-#include "Sensor.h"
-#include "NavLight.h"
-#include "Shield.h"
-#include "Weapon.h"
-#include "WeaponGroup.h"
-#include "Hangar.h"
-#include "FlightDeck.h"
-#include "Sky.h"
-#include "Grid.h"
-#include "MFD.h"
-#include "AudioConfig.h"
-#include "Mission.h"
-#include "MissionEvent.h"
-#include "CameraDirector.h"
-#include "MusicDirector.h"
-#include "Combatant.h"
-#include "CombatGroup.h"
-#include "CombatUnit.h"
-#include "HUDView.h"
-#include "SeekerAI.h"
-#include "ShipAI.h"
-#include "Power.h"
-#include "Callsign.h"
-#include "GameScreen.h"
-#include "Terrain.h"
-#include "TerrainPatch.h"
-#include "NetGame.h"
-#include "NetClientConfig.h"
-#include "NetServerConfig.h"
-#include "NetPlayer.h"
-#include "NetUtil.h"
-#include "NetData.h"
-#include "Game.h"
-#include "Sound.h"
-#include "Bolt.h"
-#include "Solid.h"
-#include "Sprite.h"
-#include "Light.h"
-#include "Bitmap.h"
-#include "DataLoader.h"
-#include "ParseUtil.h"
-#include "MouseController.h"
-#include "Player.h"
-#include "Random.h"
-#include "Video.h"
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Go to the source code of this file.

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-Classes

class  SimHyper
class  SimSplash
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-Functions

const char * FormatGameTime ()
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Function Documentation

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const char* FormatGameTime ()
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Definition at line 3796 of file Sim.cpp.

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