From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- Doc/doxygen/html/_net_util_8h_source.html | 173 ------------------------------ 1 file changed, 173 deletions(-) delete mode 100644 Doc/doxygen/html/_net_util_8h_source.html (limited to 'Doc/doxygen/html/_net_util_8h_source.html') diff --git a/Doc/doxygen/html/_net_util_8h_source.html b/Doc/doxygen/html/_net_util_8h_source.html deleted file mode 100644 index 3c30d90..0000000 --- a/Doc/doxygen/html/_net_util_8h_source.html +++ /dev/null @@ -1,173 +0,0 @@ - - - - - -Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/NetUtil.h Source File - - - - - - - - - - - - - -
-
- - - - - - -
-
Starshatter_Open -
-
Open source Starshatter engine
-
-
- - - - - -
-
- -
-
-
- -
- - - - -
- -
- -
-
-
NetUtil.h
-
-
-Go to the documentation of this file.
1 /* Project STARSHATTER
-
2  John DiCamillo
-
3  Copyright © 1997-2002. All Rights Reserved.
-
4 
-
5  SUBSYSTEM: Stars.exe
-
6  FILE: NetUtil.h
-
7  AUTHOR: John DiCamillo
-
8 
-
9 
-
10  OVERVIEW
-
11  ========
-
12  Utility class to simplify sending NetData messages.
-
13 */
-
14 
-
15 
-
16 #ifndef NetUtil_h
-
17 #define NetUtil_h
-
18 
-
19 #include "Types.h"
-
20 #include "Geometry.h"
-
21 
-
22 // +-------------------------------------------------------------------+
-
23 
-
24 class Element;
-
25 class Instruction;
-
26 class SimObject;
-
27 class Ship;
-
28 class Shot;
-
29 class System;
-
30 class Weapon;
-
31 
-
32 // +-------------------------------------------------------------------+
-
33 
-
34 class NetUtil
-
35 {
-
36 public:
-
37  static void SendObjDamage(SimObject* obj, double damage, Shot* shot=0);
-
38  static void SendObjKill(Ship* obj, const Ship* killer, int type=0, int deck=0);
-
39  static void SendObjHyper(Ship* obj, const char* rgn, const Point& loc, const Ship* fc1=0, const Ship* fc2=0, int ttype=0);
-
40  static void SendObjTarget(Ship* obj);
-
41  static void SendObjEmcon(Ship* obj);
-
42  static void SendSysDamage(Ship* obj, System* sys, double damage);
-
43  static void SendSysStatus(Ship* obj, System* sys);
-
44  static void SendWepTrigger(Weapon* wep, int count=1);
-
45  static void SendWepRelease(Weapon* wep, Shot* shot);
-
46  static void SendWepDestroy(Shot* shot);
-
47  static void SendChat(DWORD dst, const char* name, const char* text);
-
48  static void SendElemRequest(const char* name);
-
49  static void SendElemCreate(Element* elem, int squadron, int* slots, bool alert, bool in_flight=false);
-
50  static void SendShipLaunch(Ship* carrier, int squadron, int slot);
-
51  static void SendNavData(bool add, Element* elem, int index, Instruction* navpt);
-
52  static void SendNavDelete(Element* elem, int index);
-
53  static void SendSelfDestruct(Ship* ship, double damage);
-
54 };
-
55 
-
56 #endif NetUtil_h
-
-
- - - - -- cgit v1.1