From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- .../html/_multi_controller_8cpp_source.html | 247 --------------------- 1 file changed, 247 deletions(-) delete mode 100644 Doc/doxygen/html/_multi_controller_8cpp_source.html (limited to 'Doc/doxygen/html/_multi_controller_8cpp_source.html') diff --git a/Doc/doxygen/html/_multi_controller_8cpp_source.html b/Doc/doxygen/html/_multi_controller_8cpp_source.html deleted file mode 100644 index efefcac..0000000 --- a/Doc/doxygen/html/_multi_controller_8cpp_source.html +++ /dev/null @@ -1,247 +0,0 @@ - - - - - -Starshatter_Open: D:/SRC/StarshatterSVN/nGenEx/MultiController.cpp Source File - - - - - - - - - - - - - -
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MultiController.cpp
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-Go to the documentation of this file.
1 /* Project nGenEx
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2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
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5  SUBSYSTEM: nGenEx.lib
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6  FILE: MultiController.cpp
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7  AUTHOR: John DiCamillo
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8 
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9 
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10  OVERVIEW
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11  ========
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12  MultiController Input class
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13 */
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14 
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15 #include "MemDebug.h"
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16 #include "MultiController.h"
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17 
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18 // +--------------------------------------------------------------------+
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19 
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21 : x(0), y(0), z(0), p(0), r(0), w(0), c(0), p1(0), r1(0), w1(0), t(0)
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22 {
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23  for (int i = 0; i < MotionController::MaxActions; i++)
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24  action[i] = 0;
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25 
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26  nctrl = 0;
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27  for (int i = 0; i < 4; i++)
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28  ctrl[i] = 0;
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29 }
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30 
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32 {
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33  for (int i = 0; i < 4; i++)
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34  delete ctrl[i];
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35 }
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36 
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37 // +--------------------------------------------------------------------+
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38 
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39 void
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41 {
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42  if (nctrl < 4 && c)
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43  ctrl[nctrl++] = c;
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44 }
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45 
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46 void
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48 {
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49  for (int i = 0; i < nctrl; i++)
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50  ctrl[i]->MapKeys(mapping, nkeys);
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51 }
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52 
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53 int
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55 {
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56  if (nctrl)
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57  return ctrl[0]->GetSwapYawRoll();
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58 
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59  return 0;
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60 }
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61 
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62 void
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64 {
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65  for (int i = 0; i < nctrl; i++)
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66  ctrl[i]->SwapYawRoll(swap);
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67 }
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68 
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69 // +--------------------------------------------------------------------+
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70 
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71 inline void clamp(double& x) { if (x<-1)x=-1; else if (x>1)x=1; }
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72 
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73 void
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75 {
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76  t = x = y = z = p = r = w = c = 0;
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77 
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78  for (int i = 0; i < MotionController::MaxActions; i++)
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79  action[i] = 0;
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80 
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81  for (int i = 0; i < nctrl; i++) {
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82  ctrl[i]->Acquire();
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83 
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84  x += ctrl[i]->X();
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85  y += ctrl[i]->Y();
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86  z += ctrl[i]->Z();
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87 
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88  r += ctrl[i]->Roll();
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89  p += ctrl[i]->Pitch();
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90  w += ctrl[i]->Yaw();
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91  c += ctrl[i]->Center();
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92  t += ctrl[i]->Throttle();
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93 
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94  for (int a = 0; a < MotionController::MaxActions; a++)
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95  action[a] += ctrl[i]->Action(a);
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96  }
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97 
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98  clamp(x);
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99  clamp(y);
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100  clamp(z);
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101  clamp(r);
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102  clamp(p);
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103  clamp(w);
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104  clamp(t);
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105 }
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106 
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107 // +--------------------------------------------------------------------+
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108 
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109 void
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111 {
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112  for (int i = 0; i < nctrl; i++)
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113  ctrl[i]->SetThrottle(throttle);
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114 }
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115 
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116 // +--------------------------------------------------------------------+
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117 
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118 int
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120 {
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121  for (int i = 0; i < nctrl; i++) {
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122  int result = ctrl[i]->ActionMap(key);
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123 
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124  if (result)
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125  return result;
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126  }
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127 
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128  return 0;
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129 }
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130 
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