From 8898ad9b25fca6afe2374d293a981db02a83d7e9 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 31 May 2012 14:46:27 +0000 Subject: Committing the documentation to svn to have it accessible online --- Doc/doxygen/html/_magic_doc_8h.html | 237 ++++++++++++++++++++++++++++++++++++ 1 file changed, 237 insertions(+) create mode 100644 Doc/doxygen/html/_magic_doc_8h.html (limited to 'Doc/doxygen/html/_magic_doc_8h.html') diff --git a/Doc/doxygen/html/_magic_doc_8h.html b/Doc/doxygen/html/_magic_doc_8h.html new file mode 100644 index 0000000..94dc867 --- /dev/null +++ b/Doc/doxygen/html/_magic_doc_8h.html @@ -0,0 +1,237 @@ + + + + + +Starshatter_Open: D:/SRC/StarshatterSVN/Magic2/MagicDoc.h File Reference + + + + + + + + + + + + + +
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Open source Starshatter engine
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MagicDoc.h File Reference
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#include "List.h"
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Go to the source code of this file.

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+Classes

class  MagicDoc
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+Functions

int LoadBuffer (const char *filename, BYTE *&buf, bool null_terminate=false)
int LoadTexture (const char *name, Bitmap *&bmp, int type=0)
int LoadAlpha (const char *name, Bitmap &bitmap, int type=0)
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Function Documentation

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int LoadAlpha (const char * name,
Bitmapbitmap,
int type = 0 
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Definition at line 535 of file MagicDoc.cpp.

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int LoadBuffer (const char * filename,
BYTE *& buf,
bool null_terminate = false 
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Definition at line 409 of file MagicDoc.cpp.

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int LoadTexture (const char * name,
Bitmap *& bmp,
int type = 0 
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Definition at line 459 of file MagicDoc.cpp.

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