From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- Doc/doxygen/html/_keyboard_8h_source.html | 191 ------------------------------ 1 file changed, 191 deletions(-) delete mode 100644 Doc/doxygen/html/_keyboard_8h_source.html (limited to 'Doc/doxygen/html/_keyboard_8h_source.html') diff --git a/Doc/doxygen/html/_keyboard_8h_source.html b/Doc/doxygen/html/_keyboard_8h_source.html deleted file mode 100644 index ad542ef..0000000 --- a/Doc/doxygen/html/_keyboard_8h_source.html +++ /dev/null @@ -1,191 +0,0 @@ - - - - - -Starshatter_Open: D:/SRC/StarshatterSVN/nGenEx/Keyboard.h Source File - - - - - - - - - - - - - -
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Open source Starshatter engine
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Keyboard.h
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1 /* Project nGenEx
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2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
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5  SUBSYSTEM: nGenEx.lib
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6  FILE: Keyboard.h
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7  AUTHOR: John DiCamillo
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8 
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9 
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10  OVERVIEW
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11  ========
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12  Keyboard Input class
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13 */
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14 
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15 #ifndef Keyboard_h
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16 #define Keyboard_h
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17 
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18 #include "MotionController.h"
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19 
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20 // +--------------------------------------------------------------------+
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21 
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22 class Keyboard : public MotionController
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23 {
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24 public:
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25  static const char* TYPENAME() { return "Keyboard"; }
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26 
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27  Keyboard();
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28  virtual ~Keyboard();
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29 
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30  // setup
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31  virtual void MapKeys(KeyMapEntry* mapping, int nkeys);
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32 
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33  // sample the physical device
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34  virtual void Acquire();
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35 
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36  // translations
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37  virtual double X() { return x; }
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38  virtual double Y() { return y; }
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39  virtual double Z() { return z; }
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40 
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41  // rotations
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42  virtual double Pitch() { return p; }
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43  virtual double Roll() { return r; }
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44  virtual double Yaw() { return w; }
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45  virtual int Center() { return c; }
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46 
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47  // throttle
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48  virtual double Throttle() { return t; }
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49  virtual void SetThrottle(double throttle) { t = throttle; }
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50 
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51  // actions
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52  virtual int Action(int n) { return action[n]; }
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53  virtual int ActionMap(int n) { return KeyDownMap(n); }
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54 
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55  static bool KeyDown(int key);
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56  static bool KeyDownMap(int key);
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57  static void FlushKeys();
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58 
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59  static Keyboard* GetInstance();
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60 
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61 protected:
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62  double x,y,z,p,r,w,t;
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63  double p1, r1, w1;
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64  int c;
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66 
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67  static int map[KEY_MAP_SIZE];
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68  static int alt[KEY_MAP_SIZE];
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69 };
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70 
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71 // +--------------------------------------------------------------------+
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72 
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73 #endif Keyboard_h
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74 
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