From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- Doc/doxygen/html/_key_map_8cpp_source.html | 944 ----------------------------- 1 file changed, 944 deletions(-) delete mode 100644 Doc/doxygen/html/_key_map_8cpp_source.html (limited to 'Doc/doxygen/html/_key_map_8cpp_source.html') diff --git a/Doc/doxygen/html/_key_map_8cpp_source.html b/Doc/doxygen/html/_key_map_8cpp_source.html deleted file mode 100644 index 22b3c92..0000000 --- a/Doc/doxygen/html/_key_map_8cpp_source.html +++ /dev/null @@ -1,944 +0,0 @@ - - - - - -Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/KeyMap.cpp Source File - - - - - - - - - - - - - -
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Starshatter_Open -
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Open source Starshatter engine
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KeyMap.cpp
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-Go to the documentation of this file.
1 /* Project Starshatter 4.5
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2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
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5  SUBSYSTEM: Stars.exe
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6  FILE: KeyMap.cpp
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7  AUTHOR: John DiCamillo
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8 
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9 
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10  OVERVIEW
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11  ========
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12  Weapon class
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13 */
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14 
-
15 #include "MemDebug.h"
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16 #include "Keyboard.h"
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17 #include "KeyMap.h"
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18 #include "Game.h"
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19 #include "Ship.h"
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20 
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21 // +----------------------------------------------------------------------+
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22 
-
23 struct KeyName
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24 {
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25  int category;
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26  int key;
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27  const char* name;
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28  const char* desc;
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29 };
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30 
-
31 static KeyName key_action_table[] = {
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32  { KeyMap::KEY_FLIGHT, KEY_PLUS_X, "KEY_PLUS_X", "Translate Right" },
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33  { KeyMap::KEY_FLIGHT, KEY_MINUS_X, "KEY_MINUS_X", "Translate Left" },
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34  { KeyMap::KEY_FLIGHT, KEY_PLUS_Y, "KEY_PLUS_Y", "Translate Forward" },
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35  { KeyMap::KEY_FLIGHT, KEY_MINUS_Y, "KEY_MINUS_Y", "Translate Aft" },
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36  { KeyMap::KEY_FLIGHT, KEY_PLUS_Z, "KEY_PLUS_Z", "Translate Up" },
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37  { KeyMap::KEY_FLIGHT, KEY_MINUS_Z, "KEY_MINUS_Z", "Translate Down" },
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38 
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39  { KeyMap::KEY_FLIGHT, KEY_PITCH_UP, "KEY_PITCH_UP", "Pitch Up" },
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40  { KeyMap::KEY_FLIGHT, KEY_PITCH_DOWN, "KEY_PITCH_DOWN", "Pitch Down" },
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41  { KeyMap::KEY_FLIGHT, KEY_YAW_LEFT, "KEY_YAW_LEFT", "Yaw Left" },
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42  { KeyMap::KEY_FLIGHT, KEY_YAW_RIGHT, "KEY_YAW_RIGHT", "Yaw Right" },
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43  { KeyMap::KEY_FLIGHT, KEY_ROLL_LEFT, "KEY_ROLL_LEFT", "Roll Left" },
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44  { KeyMap::KEY_FLIGHT, KEY_ROLL_RIGHT, "KEY_ROLL_RIGHT", "Roll Right" },
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45  { KeyMap::KEY_FLIGHT, KEY_CENTER, "KEY_CENTER", "Center" },
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46  { KeyMap::KEY_FLIGHT, KEY_ROLL_ENABLE, "KEY_ROLL_ENABLE", "Roll Enable" },
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47  { KeyMap::KEY_FLIGHT, KEY_SWAP_ROLL_YAW, "KEY_SWAP_ROLL_YAW", "Swap Ctrl Axes" },
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48 
-
49  { KeyMap::KEY_WEAPONS, KEY_ACTION_0, "KEY_ACTION_0", "Fire Primary" },
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50  { KeyMap::KEY_WEAPONS, KEY_ACTION_1, "KEY_ACTION_1", "Fire Secondary" },
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51  { KeyMap::KEY_WEAPONS, KEY_ACTION_2, "KEY_ACTION_2", "Action 2" },
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52  { KeyMap::KEY_WEAPONS, KEY_ACTION_3, "KEY_ACTION_3", "Action 3" },
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53 
-
54  { KeyMap::KEY_FLIGHT, KEY_CONTROL_MODEL, "KEY_CONTROL_MODEL" },
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55 
-
56  { KeyMap::KEY_FLIGHT, KEY_MOUSE_SELECT, "KEY_MOUSE_SELECT" },
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57  { KeyMap::KEY_FLIGHT, KEY_MOUSE_SENSE, "KEY_MOUSE_SENSE" },
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58  { KeyMap::KEY_FLIGHT, KEY_MOUSE_SWAP, "KEY_MOUSE_SWAP" },
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59  { KeyMap::KEY_FLIGHT, KEY_MOUSE_INVERT, "KEY_MOUSE_INVERT" },
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60  { KeyMap::KEY_FLIGHT, KEY_MOUSE_ACTIVE, "KEY_MOUSE_ACTIVE", "Toggle Mouse Ctrl" },
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61 
-
62  { KeyMap::KEY_FLIGHT, KEY_JOY_SELECT, "KEY_JOY_SELECT" },
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63  { KeyMap::KEY_FLIGHT, KEY_JOY_RUDDER, "KEY_JOY_RUDDER" },
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64  { KeyMap::KEY_FLIGHT, KEY_JOY_THROTTLE, "KEY_JOY_THROTTLE" },
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65  { KeyMap::KEY_FLIGHT, KEY_JOY_SENSE, "KEY_JOY_SENSE" },
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66  { KeyMap::KEY_FLIGHT, KEY_JOY_DEAD_ZONE, "KEY_JOY_DEAD_ZONE" },
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67  { KeyMap::KEY_FLIGHT, KEY_JOY_SWAP, "KEY_JOY_SWAP" },
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68 
-
69  { KeyMap::KEY_FLIGHT, KEY_AXIS_YAW, "KEY_AXIS_YAW" },
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70  { KeyMap::KEY_FLIGHT, KEY_AXIS_PITCH, "KEY_AXIS_PITCH" },
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71  { KeyMap::KEY_FLIGHT, KEY_AXIS_ROLL, "KEY_AXIS_ROLL" },
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72  { KeyMap::KEY_FLIGHT, KEY_AXIS_THROTTLE, "KEY_AXIS_THROTTLE" },
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73  { KeyMap::KEY_FLIGHT, KEY_AXIS_YAW_INVERT, "KEY_AXIS_YAW_INVERT" },
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74  { KeyMap::KEY_FLIGHT, KEY_AXIS_PITCH_INVERT, "KEY_AXIS_PITCH_INVERT" },
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75  { KeyMap::KEY_FLIGHT, KEY_AXIS_ROLL_INVERT, "KEY_AXIS_ROLL_INVERT" },
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76  { KeyMap::KEY_FLIGHT, KEY_AXIS_THROTTLE_INVERT, "KEY_AXIS_THROTTLE_INVERT" },
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77 
-
78  { KeyMap::KEY_MISC, KEY_EXIT, "KEY_EXIT", "Exit" },
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79  { KeyMap::KEY_MISC, KEY_PAUSE, "KEY_PAUSE", "Pause" },
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80  // { KeyMap::KEY_VIEW, KEY_NEXT_VIEW, "KEY_NEXT_VIEW", "Next View" },
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81  { KeyMap::KEY_VIEW, KEY_TARGET_PADLOCK, "KEY_TARGET_PADLOCK","Padlock Target" },
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82  { KeyMap::KEY_VIEW, KEY_THREAT_PADLOCK, "KEY_THREAT_PADLOCK","Padlock Threat" },
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83  { KeyMap::KEY_WEAPONS, KEY_LOCK_TARGET, "KEY_LOCK_TARGET", "Lock Target" },
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84  { KeyMap::KEY_WEAPONS, KEY_LOCK_THREAT, "KEY_LOCK_THREAT", "Lock Threat" },
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85  { KeyMap::KEY_WEAPONS, KEY_LOCK_CLOSEST_SHIP, "KEY_LOCK_CLOSEST_SHIP", "Lock Closest Ship" },
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86  { KeyMap::KEY_WEAPONS, KEY_LOCK_CLOSEST_THREAT, "KEY_LOCK_CLOSEST_THREAT", "Lock Closest Threat" },
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87  { KeyMap::KEY_WEAPONS, KEY_LOCK_HOSTILE_SHIP, "KEY_LOCK_HOSTILE_SHIP", "Lock Hostile Ship" },
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88  { KeyMap::KEY_WEAPONS, KEY_LOCK_HOSTILE_THREAT, "KEY_LOCK_HOSTILE_THREAT", "Lock Hostile Threat" },
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89  { KeyMap::KEY_WEAPONS, KEY_CYCLE_SUBTARGET, "KEY_CYCLE_SUBTARGET", "Target Subsystem" },
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90  { KeyMap::KEY_WEAPONS, KEY_PREV_SUBTARGET, "KEY_PREV_SUBTARGET", "Previous Subsystem" },
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91  { KeyMap::KEY_FLIGHT, KEY_AUTO_NAV, "KEY_AUTO_NAV", "Autonav" },
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92  { KeyMap::KEY_MISC, KEY_TIME_COMPRESS, "KEY_TIME_COMPRESS", "Compress Time" },
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93  { KeyMap::KEY_MISC, KEY_TIME_EXPAND, "KEY_TIME_EXPAND", "Expand Time" },
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94  { KeyMap::KEY_MISC, KEY_TIME_SKIP, "KEY_TIME_SKIP", "Skip to Next Event" },
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95 
-
96  { KeyMap::KEY_FLIGHT, KEY_THROTTLE_UP, "KEY_THROTTLE_UP", "Throttle Up" },
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97  { KeyMap::KEY_FLIGHT, KEY_THROTTLE_DOWN, "KEY_THROTTLE_DOWN", "Throttle Down" },
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98  { KeyMap::KEY_FLIGHT, KEY_THROTTLE_ZERO, "KEY_THROTTLE_ZERO", "All Stop" },
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99  { KeyMap::KEY_FLIGHT, KEY_THROTTLE_FULL, "KEY_THROTTLE_FULL", "Full Throttle" },
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100  { KeyMap::KEY_FLIGHT, KEY_AUGMENTER, "KEY_AUGMENTER", "Augmenter" },
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101  { KeyMap::KEY_FLIGHT, KEY_FLCS_MODE_AUTO, "KEY_FLCS_MODE_AUTO","FLCS Mode Toggle" },
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102  { KeyMap::KEY_FLIGHT, KEY_COMMAND_MODE, "KEY_COMMAND_MODE", "CMD Mode Toggle" },
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103  { KeyMap::KEY_FLIGHT, KEY_DROP_ORBIT, "KEY_DROP_ORBIT", "Break Orbit" },
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104  { KeyMap::KEY_FLIGHT, KEY_GEAR_TOGGLE, "KEY_GEAR_TOGGLE", "Landing Gear" },
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105  { KeyMap::KEY_FLIGHT, KEY_NAVLIGHT_TOGGLE, "KEY_NAVLIGHT_TOGGLE","Nav Lights" },
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106 
-
107  { KeyMap::KEY_WEAPONS, KEY_CYCLE_PRIMARY, "KEY_CYCLE_PRIMARY", "Cycle Primary" },
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108  { KeyMap::KEY_WEAPONS, KEY_CYCLE_SECONDARY, "KEY_CYCLE_SECONDARY", "Cycle Secondary" },
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109 
-
110  { KeyMap::KEY_VIEW, KEY_HUD_INST, "KEY_HUD_INST", "Instr. Display" },
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111  { KeyMap::KEY_VIEW, KEY_CAM_BRIDGE, "KEY_CAM_BRIDGE", "Bridge Cam" },
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112  { KeyMap::KEY_VIEW, KEY_CAM_VIRT, "KEY_CAM_VIRT", "Virtual Cockpit" },
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113  { KeyMap::KEY_VIEW, KEY_CAM_CHASE, "KEY_CAM_CHASE", "Chase Cam" },
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114  { KeyMap::KEY_VIEW, KEY_CAM_DROP, "KEY_CAM_DROP", "Drop Cam" },
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115  { KeyMap::KEY_VIEW, KEY_CAM_EXTERN, "KEY_CAM_EXTERN", "Orbit Cam" },
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116  { KeyMap::KEY_MISC, KEY_HUD_MODE, "KEY_HUD_MODE", "HUD Mode" },
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117  { KeyMap::KEY_MISC, KEY_HUD_COLOR, "KEY_HUD_COLOR", "HUD Color" },
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118  { KeyMap::KEY_MISC, KEY_HUD_WARN, "KEY_HUD_WARN", "Master Caution" },
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119  { KeyMap::KEY_MISC, KEY_NAV_DLG, "KEY_NAV_DLG", "NAV Window" },
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120  { KeyMap::KEY_MISC, KEY_WEP_DLG, "KEY_WEP_DLG", "TAC Overlay" },
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121  { KeyMap::KEY_MISC, KEY_FLT_DLG, "KEY_FLT_DLG", "FLT Window" },
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122  { KeyMap::KEY_MISC, KEY_ENG_DLG, "KEY_ENG_DLG", "ENG Window" },
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123 
-
124  { KeyMap::KEY_VIEW, KEY_ZOOM_WIDE, "KEY_ZOOM_WIDE", "Toggle Wide Angle" },
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125  { KeyMap::KEY_VIEW, KEY_ZOOM_IN, "KEY_ZOOM_IN", "Zoom In" },
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126  { KeyMap::KEY_VIEW, KEY_ZOOM_OUT, "KEY_ZOOM_OUT", "Zoom Out" },
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127 
-
128  { KeyMap::KEY_VIEW, KEY_CAM_VIRT_PLUS_AZ, "KEY_CAM_VIRT_PLUS_AZ", "Look Left" },
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129  { KeyMap::KEY_VIEW, KEY_CAM_VIRT_MINUS_AZ, "KEY_CAM_VIRT_MINUS_AZ", "Look Right" },
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130  { KeyMap::KEY_VIEW, KEY_CAM_VIRT_PLUS_EL, "KEY_CAM_VIRT_PLUS_EL", "Look Up" },
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131  { KeyMap::KEY_VIEW, KEY_CAM_VIRT_MINUS_EL, "KEY_CAM_VIRT_MINUS_EL", "Look Down" },
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132  { KeyMap::KEY_VIEW, KEY_CAM_CYCLE_OBJECT, "KEY_CAM_CYCLE_OBJECT", "View Next Object" },
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133  { KeyMap::KEY_VIEW, KEY_CAM_EXT_PLUS_AZ, "KEY_CAM_EXT_PLUS_AZ", "View Spin Left" },
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134  { KeyMap::KEY_VIEW, KEY_CAM_EXT_MINUS_AZ, "KEY_CAM_EXT_MINUS_AZ", "View Spin Right" },
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135  { KeyMap::KEY_VIEW, KEY_CAM_EXT_PLUS_EL, "KEY_CAM_EXT_PLUS_EL", "View Raise" },
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136  { KeyMap::KEY_VIEW, KEY_CAM_EXT_MINUS_EL, "KEY_CAM_EXT_MINUS_EL", "View Lower" },
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137  { KeyMap::KEY_VIEW, KEY_CAM_EXT_PLUS_RANGE, "KEY_CAM_EXT_PLUS_RANGE", "View Farther" },
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138  { KeyMap::KEY_VIEW, KEY_CAM_EXT_MINUS_RANGE,"KEY_CAM_EXT_MINUS_RANGE", "View Closer" },
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139  { KeyMap::KEY_VIEW, KEY_CAM_VIEW_SELECTION, "KEY_CAM_VIEW_SELECTION", "View Selection" },
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140 
-
141  { KeyMap::KEY_WEAPONS, KEY_TARGET_SELECTION, "KEY_TARGET_SELECTION", "Target Selection" },
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142  { KeyMap::KEY_MISC, KEY_RADIO_MENU, "KEY_RADIO_MENU", "Radio Call" },
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143  { KeyMap::KEY_MISC, KEY_QUANTUM_MENU, "KEY_QUANTUM_MENU", "Quantum Drive" },
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144 
-
145  { KeyMap::KEY_MISC, KEY_MFD1, "KEY_MFD1", "MFD 1" },
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146  { KeyMap::KEY_MISC, KEY_MFD2, "KEY_MFD2", "MFD 2" },
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147  { KeyMap::KEY_MISC, KEY_MFD3, "KEY_MFD3", "MFD 3" },
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148  { KeyMap::KEY_MISC, KEY_MFD4, "KEY_MFD4", "MFD 4" },
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149  { KeyMap::KEY_MISC, KEY_SELF_DESTRUCT, "KEY_SELF_DESTRUCT", "Self Destruct" },
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150 
-
151  { KeyMap::KEY_MISC, KEY_COMM_ATTACK_TGT, "KEY_COMM_ATTACK_TGT", "'Attack Tgt'" },
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152  { KeyMap::KEY_MISC, KEY_COMM_ESCORT_TGT, "KEY_COMM_ESCORT_TGT", "'Escort Tgt'" },
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153  { KeyMap::KEY_MISC, KEY_COMM_WEP_FREE, "KEY_COMM_WEP_FREE", "'Break & Attack'" },
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154  { KeyMap::KEY_MISC, KEY_COMM_WEP_HOLD, "KEY_COMM_WEP_HOLD", "'Form Up'" },
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155  { KeyMap::KEY_MISC, KEY_COMM_COVER_ME, "KEY_COMM_COVER_ME", "'Help Me Out!'" },
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156  { KeyMap::KEY_MISC, KEY_COMM_SKIP_NAV, "KEY_COMM_SKIP_NAV", "'Skip Navpoint'" },
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157  { KeyMap::KEY_MISC, KEY_COMM_RETURN_TO_BASE,"KEY_COMM_RETURN_TO_BASE", "'Return to Base'" },
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158  { KeyMap::KEY_MISC, KEY_COMM_CALL_INBOUND, "KEY_COMM_CALL_INBOUND", "'Call Inbound'" },
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159  { KeyMap::KEY_MISC, KEY_COMM_REQUEST_PICTURE, "KEY_COMM_REQUEST_PICTURE", "'Request Picture'" },
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160  { KeyMap::KEY_MISC, KEY_COMM_REQUEST_SUPPORT, "KEY_COMM_REQUEST_SUPPORT", "'Request Support'" },
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161  { KeyMap::KEY_MISC, KEY_CHAT_BROADCAST, "KEY_CHAT_BROADCAST", "Chat Broadcast" },
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162  { KeyMap::KEY_MISC, KEY_CHAT_TEAM, "KEY_CHAT_TEAM", "Chat Team" },
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163  { KeyMap::KEY_MISC, KEY_CHAT_WING, "KEY_CHAT_WING", "Chat Wingman" },
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164  { KeyMap::KEY_MISC, KEY_CHAT_UNIT, "KEY_CHAT_UNIT", "Chat Unit" },
-
165 
-
166  { KeyMap::KEY_WEAPONS, KEY_SHIELDS_UP, "KEY_SHIELDS_UP", "Raise Shields" },
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167  { KeyMap::KEY_WEAPONS, KEY_SHIELDS_DOWN, "KEY_SHIELDS_DOWN", "Lower Shields" },
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168  { KeyMap::KEY_WEAPONS, KEY_SHIELDS_FULL, "KEY_SHIELDS_FULL", "Full Shields" },
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169  { KeyMap::KEY_WEAPONS, KEY_SHIELDS_ZERO, "KEY_SHIELDS_ZERO", "Zero Shields" },
-
170 
-
171  { KeyMap::KEY_WEAPONS, KEY_SENSOR_MODE, "KEY_SENSOR_MODE", "Sensor Mode" },
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172  { KeyMap::KEY_WEAPONS, KEY_SENSOR_GROUND_MODE, "KEY_SENSOR_GROUND_MODE", "Sensor AGM" },
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173  { KeyMap::KEY_WEAPONS, KEY_SENSOR_BEAM, "KEY_SENSOR_BEAM", "Sensor Sweep Angle" },
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174  { KeyMap::KEY_WEAPONS, KEY_SENSOR_RANGE_PLUS, "KEY_SENSOR_RANGE_PLUS", "Inc Sensor Range" },
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175  { KeyMap::KEY_WEAPONS, KEY_SENSOR_RANGE_MINUS, "KEY_SENSOR_RANGE_MINUS", "Dec Sensor Range" },
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176  { KeyMap::KEY_WEAPONS, KEY_EMCON_PLUS, "KEY_EMCON_PLUS", "Inc EMCON Level" },
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177  { KeyMap::KEY_WEAPONS, KEY_EMCON_MINUS, "KEY_EMCON_MINUS", "Dec EMCON Level" },
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178 
-
179  { KeyMap::KEY_WEAPONS, KEY_DECOY, "KEY_DECOY", "Launch Decoy" },
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180  { KeyMap::KEY_WEAPONS, KEY_LAUNCH_PROBE, "KEY_LAUNCH_PROBE", "Launch Probe" },
-
181 
-
182 };
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183 
-
184 static KeyName key_key_table[] = {
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185  { 0, VK_ESCAPE, "VK_ESCAPE", "Escape" },
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186  { 0, VK_UP, "VK_UP", "Up" },
-
187  { 0, VK_DOWN, "VK_DOWN", "Down" },
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188  { 0, VK_LEFT, "VK_LEFT", "Left" },
-
189  { 0, VK_RIGHT, "VK_RIGHT", "Right" },
-
190  { 0, VK_NEXT, "VK_NEXT", "Pg Down" },
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191  { 0, VK_PRIOR, "VK_PRIOR", "Pg Up" },
-
192  { 0, VK_ADD, "VK_ADD", "+" },
-
193  { 0, VK_SUBTRACT, "VK_SUBTRACT", "-" },
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194  { 0, VK_MULTIPLY, "VK_MULTIPLY", "*" },
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195  { 0, VK_DIVIDE, "VK_DIVIDE", "/" },
-
196  { 0, VK_SPACE, "VK_SPACE", "Space" },
-
197  { 0, VK_TAB, "VK_TAB", "Tab" },
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198  { 0, VK_RETURN, "VK_RETURN", "Enter" },
-
199  { 0, VK_HOME, "VK_HOME", "Home" },
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200  { 0, VK_END, "VK_END", "End" },
-
201  { 0, VK_SHIFT, "VK_SHIFT", "Shift" },
-
202  { 0, VK_CONTROL, "VK_CONTROL", "Ctrl" },
-
203  { 0, VK_MENU, "VK_MENU", "Alt" },
-
204 
-
205  { 0, VK_DECIMAL, "VK_DECIMAL", "." },
-
206  { 0, VK_SEPARATOR, "VK_SEPARATOR", "Separator" },
-
207  { 0, VK_PAUSE, "VK_PAUSE", "Pause" },
-
208  { 0, VK_BACK, "VK_BACK", "Backspace" },
-
209  { 0, VK_INSERT, "VK_INSERT", "Insert" },
-
210  { 0, VK_DELETE, "VK_DELETE", "Delete" },
-
211  { 0, 20, "CAP", "CapsLock" },
-
212  { 0, 144, "NUM", "NumLock" },
-
213  { 0, 145, "SCROLL", "Scroll" },
-
214  { 0, 44, "PRINT", "PrintScr" },
-
215 
-
216  { 0, VK_NUMPAD0, "VK_NUMPAD0", "Num 0" },
-
217  { 0, VK_NUMPAD1, "VK_NUMPAD1", "Num 1" },
-
218  { 0, VK_NUMPAD2, "VK_NUMPAD2", "Num 2" },
-
219  { 0, VK_NUMPAD3, "VK_NUMPAD3", "Num 3" },
-
220  { 0, VK_NUMPAD4, "VK_NUMPAD4", "Num 4" },
-
221  { 0, VK_NUMPAD5, "VK_NUMPAD5", "Num 5" },
-
222  { 0, VK_NUMPAD6, "VK_NUMPAD6", "Num 6" },
-
223  { 0, VK_NUMPAD7, "VK_NUMPAD7", "Num 7" },
-
224  { 0, VK_NUMPAD8, "VK_NUMPAD8", "Num 8" },
-
225  { 0, VK_NUMPAD9, "VK_NUMPAD9", "Num 9" },
-
226 
-
227  { 0, VK_F1, "VK_F1", "F1" },
-
228  { 0, VK_F2, "VK_F2", "F2" },
-
229  { 0, VK_F3, "VK_F3", "F3" },
-
230  { 0, VK_F4, "VK_F4", "F4" },
-
231  { 0, VK_F5, "VK_F5", "F5" },
-
232  { 0, VK_F6, "VK_F6", "F6" },
-
233  { 0, VK_F7, "VK_F7", "F7" },
-
234  { 0, VK_F8, "VK_F8", "F8" },
-
235  { 0, VK_F9, "VK_F9", "F9" },
-
236  { 0, VK_F10, "VK_F10", "F10" },
-
237  { 0, VK_F11, "VK_F11", "F11" },
-
238  { 0, VK_F12, "VK_F12", "F12" },
-
239 
-
240  { 0, KEY_JOY_1, "KEY_JOY_1", "Joy 1" },
-
241  { 0, KEY_JOY_2, "KEY_JOY_2", "Joy 2" },
-
242  { 0, KEY_JOY_3, "KEY_JOY_3", "Joy 3" },
-
243  { 0, KEY_JOY_4, "KEY_JOY_4", "Joy 4" },
-
244  { 0, KEY_JOY_5, "KEY_JOY_5", "Joy 5" },
-
245  { 0, KEY_JOY_6, "KEY_JOY_6", "Joy 6" },
-
246  { 0, KEY_JOY_7, "KEY_JOY_7", "Joy 7" },
-
247  { 0, KEY_JOY_8, "KEY_JOY_8", "Joy 8" },
-
248  { 0, KEY_JOY_9, "KEY_JOY_9", "Joy 9" },
-
249  { 0, KEY_JOY_10, "KEY_JOY_10", "Joy 10" },
-
250  { 0, KEY_JOY_11, "KEY_JOY_11", "Joy 11" },
-
251  { 0, KEY_JOY_12, "KEY_JOY_12", "Joy 12" },
-
252  { 0, KEY_JOY_13, "KEY_JOY_13", "Joy 13" },
-
253  { 0, KEY_JOY_14, "KEY_JOY_14", "Joy 14" },
-
254  { 0, KEY_JOY_15, "KEY_JOY_15", "Joy 15" },
-
255  { 0, KEY_JOY_16, "KEY_JOY_16", "Joy 16" },
-
256 
-
257  { 0, KEY_POV_0_UP, "KEY_POV_0_UP", "Hat 1 Up" },
-
258  { 0, KEY_POV_0_DOWN, "KEY_POV_0_DOWN", "Hat 1 Down" },
-
259  { 0, KEY_POV_0_LEFT, "KEY_POV_0_LEFT", "Hat 1 Left" },
-
260  { 0, KEY_POV_0_RIGHT, "KEY_POV_0_RIGHT", "Hat 1 Right" },
-
261  { 0, KEY_POV_1_UP, "KEY_POV_1_UP", "Hat 2 Up" },
-
262  { 0, KEY_POV_1_DOWN, "KEY_POV_1_DOWN", "Hat 2 Down" },
-
263  { 0, KEY_POV_1_LEFT, "KEY_POV_1_LEFT", "Hat 2 Left" },
-
264  { 0, KEY_POV_1_RIGHT, "KEY_POV_1_RIGHT", "Hat 2 Right" },
-
265  { 0, KEY_POV_2_UP, "KEY_POV_2_UP", "Hat 3 Up" },
-
266  { 0, KEY_POV_2_DOWN, "KEY_POV_2_DOWN", "Hat 3 Down" },
-
267  { 0, KEY_POV_2_LEFT, "KEY_POV_2_LEFT", "Hat 3 Left" },
-
268  { 0, KEY_POV_2_RIGHT, "KEY_POV_2_RIGHT", "Hat 3 Right" },
-
269  { 0, KEY_POV_3_UP, "KEY_POV_3_UP", "Hat 4 Up" },
-
270  { 0, KEY_POV_3_DOWN, "KEY_POV_3_DOWN", "Hat 4 Down" },
-
271  { 0, KEY_POV_3_LEFT, "KEY_POV_3_LEFT", "Hat 4 Left" },
-
272  { 0, KEY_POV_3_RIGHT, "KEY_POV_3_RIGHT", "Hat 4 Right" },
-
273 
-
274  { 0, 186, ";", ";" },
-
275  { 0, 188, ",", "<" },
-
276  { 0, 190, ".", ">" },
-
277  { 0, 191, "/", "/" },
-
278  { 0, 192, "~", "~" },
-
279  { 0, 219, "[", "[" },
-
280  { 0, 220, "\\", "\\" },
-
281  { 0, 221, "]", "]" },
-
282  { 0, 222, "'", "'" },
-
283 
-
284  { 0, '0', "0", "0" },
-
285  { 0, '1', "1", "1" },
-
286  { 0, '2', "2", "2" },
-
287  { 0, '3', "3", "3" },
-
288  { 0, '4', "4", "4" },
-
289  { 0, '5', "5", "5" },
-
290  { 0, '6', "6", "6" },
-
291  { 0, '7', "7", "7" },
-
292  { 0, '8', "8", "8" },
-
293  { 0, '9', "9", "9" },
-
294 
-
295  { 0, 'A', "A", "A" },
-
296  { 0, 'B', "B", "B" },
-
297  { 0, 'C', "C", "C" },
-
298  { 0, 'D', "D", "D" },
-
299  { 0, 'E', "E", "E" },
-
300  { 0, 'F', "F", "F" },
-
301  { 0, 'G', "G", "G" },
-
302  { 0, 'H', "H", "H" },
-
303  { 0, 'I', "I", "I" },
-
304  { 0, 'J', "J", "J" },
-
305  { 0, 'K', "K", "K" },
-
306  { 0, 'L', "L", "L" },
-
307  { 0, 'M', "M", "M" },
-
308  { 0, 'N', "N", "N" },
-
309  { 0, 'O', "O", "O" },
-
310  { 0, 'P', "P", "P" },
-
311  { 0, 'Q', "Q", "Q" },
-
312  { 0, 'R', "R", "R" },
-
313  { 0, 'S', "S", "S" },
-
314  { 0, 'T', "T", "T" },
-
315  { 0, 'U', "U", "U" },
-
316  { 0, 'V', "V", "V" },
-
317  { 0, 'W', "W", "W" },
-
318  { 0, 'X', "X", "X" },
-
319  { 0, 'Y', "Y", "Y" },
-
320  { 0, 'Z', "Z", "Z" },
-
321 
-
322 };
-
323 
-
324 // +----------------------------------------------------------------------+
-
325 
-
326 int KeyMap::GetKeyAction(const char* act_str)
-
327 {
-
328  if (!act_str) return -1;
-
329 
-
330  int nactions = sizeof(key_action_table) / sizeof(KeyName);
-
331 
-
332  for (int i = 0; i < nactions; i++)
-
333  if (!_stricmp(act_str, key_action_table[i].name))
-
334  return key_action_table[i].key;
-
335 
-
336  return -1;
-
337 }
-
338 
-
339 // +----------------------------------------------------------------------+
-
340 
- -
342 {
-
343  int nactions = sizeof(key_action_table) / sizeof(KeyName);
-
344 
-
345  for (int i = 0; i < nactions; i++)
-
346  if (key_action_table[i].key == act)
-
347  return i;
-
348 
-
349  return -1;
-
350 }
-
351 
-
352 // +----------------------------------------------------------------------+
-
353 
-
354 int KeyMap::GetKeyKey(const char* key_str)
-
355 {
-
356  if (!key_str) return 0;
-
357 
-
358  if (*key_str == '=') {
-
359  int value = 0;
-
360  sscanf_s(key_str, "=%d", &value);
-
361  return value;
-
362  }
-
363 
-
364  int nkeys = sizeof(key_key_table) / sizeof(KeyName);
-
365 
-
366  for (int i = 0; i < nkeys; i++)
-
367  if (!_stricmp(key_str, key_key_table[i].name))
-
368  return key_key_table[i].key;
-
369 
-
370  return 0;
-
371 }
-
372 
-
373 // +----------------------------------------------------------------------+
-
374 
- -
376 {
-
377  int nkeys = sizeof(key_key_table) / sizeof(KeyName);
-
378 
-
379  for (int i = 0; i < nkeys; i++)
-
380  if (key_key_table[i].key == key)
-
381  return i;
-
382 
-
383  return -1;
-
384 }
-
385 
-
386 // +----------------------------------------------------------------------+
-
387 
-
388 
- -
390 : nkeys(0)
-
391 {
-
392  int n = BuildDefaultKeyMap();
-
393  DefaultKeyMap(n);
-
394 }
-
395 
- -
397 { }
-
398 
-
399 // +----------------------------------------------------------------------+
-
400 
-
401 int
- -
403 {
-
404  int i = 0;
-
405 
-
406  defmap[i++] = KeyMapEntry(KEY_PITCH_UP, VK_DOWN);
-
407  defmap[i++] = KeyMapEntry(KEY_PITCH_DOWN, VK_UP);
-
408  defmap[i++] = KeyMapEntry(KEY_YAW_LEFT, VK_LEFT);
-
409  defmap[i++] = KeyMapEntry(KEY_YAW_RIGHT, VK_RIGHT);
-
410  defmap[i++] = KeyMapEntry(KEY_ROLL_LEFT, VK_NUMPAD7);
-
411  defmap[i++] = KeyMapEntry(KEY_ROLL_RIGHT, VK_NUMPAD9);
-
412 
-
413  defmap[i++] = KeyMapEntry(KEY_PLUS_X, 190, 0, KEY_POV_0_RIGHT); // .
-
414  defmap[i++] = KeyMapEntry(KEY_MINUS_X, 188, 0, KEY_POV_0_LEFT); // ,
-
415  defmap[i++] = KeyMapEntry(KEY_PLUS_Y, VK_HOME);
-
416  defmap[i++] = KeyMapEntry(KEY_MINUS_Y, VK_END);
-
417  defmap[i++] = KeyMapEntry(KEY_PLUS_Z, VK_PRIOR, 0, KEY_POV_0_UP);
-
418  defmap[i++] = KeyMapEntry(KEY_MINUS_Z, VK_NEXT, 0, KEY_POV_0_DOWN);
-
419 
-
420  defmap[i++] = KeyMapEntry(KEY_ACTION_0, VK_CONTROL, 0, KEY_JOY_1);
-
421  defmap[i++] = KeyMapEntry(KEY_ACTION_1, VK_SPACE, 0, KEY_JOY_2);
-
422 
-
423 
-
424  defmap[i++] = KeyMapEntry(KEY_THROTTLE_UP, 'A');
-
425  defmap[i++] = KeyMapEntry(KEY_THROTTLE_DOWN, 'Z');
-
426  defmap[i++] = KeyMapEntry(KEY_THROTTLE_FULL, 'A', VK_SHIFT);
-
427  defmap[i++] = KeyMapEntry(KEY_THROTTLE_ZERO, 'Z', VK_SHIFT);
-
428  defmap[i++] = KeyMapEntry(KEY_AUGMENTER, VK_TAB);
- -
430  defmap[i++] = KeyMapEntry(KEY_COMMAND_MODE, 'M', VK_SHIFT);
-
431 
-
432  defmap[i++] = KeyMapEntry(KEY_CYCLE_PRIMARY, VK_BACK, VK_SHIFT);
-
433  defmap[i++] = KeyMapEntry(KEY_CYCLE_SECONDARY, VK_BACK);
-
434  defmap[i++] = KeyMapEntry(KEY_LOCK_TARGET, 'T', 0, KEY_JOY_3);
-
435  defmap[i++] = KeyMapEntry(KEY_LOCK_THREAT, 'T', VK_SHIFT);
- -
437  defmap[i++] = KeyMapEntry(KEY_LOCK_CLOSEST_THREAT, 'U', VK_SHIFT);
- -
439  defmap[i++] = KeyMapEntry(KEY_LOCK_HOSTILE_THREAT, 'Y', VK_SHIFT);
- -
441  defmap[i++] = KeyMapEntry(KEY_PREV_SUBTARGET, 186, VK_SHIFT);
-
442 
-
443  defmap[i++] = KeyMapEntry(KEY_DECOY, 'D', 0, KEY_JOY_4);
-
444  defmap[i++] = KeyMapEntry(KEY_GEAR_TOGGLE, 'G');
- -
446 
-
447  defmap[i++] = KeyMapEntry(KEY_AUTO_NAV, 'N', VK_SHIFT);
-
448  defmap[i++] = KeyMapEntry(KEY_DROP_ORBIT, 'O');
-
449 
-
450  defmap[i++] = KeyMapEntry(KEY_SHIELDS_UP, 'S');
-
451  defmap[i++] = KeyMapEntry(KEY_SHIELDS_DOWN, 'X');
-
452  defmap[i++] = KeyMapEntry(KEY_SHIELDS_FULL, 'S', VK_SHIFT);
-
453  defmap[i++] = KeyMapEntry(KEY_SHIELDS_ZERO, 'X', VK_SHIFT);
-
454 
-
455  defmap[i++] = KeyMapEntry(KEY_SENSOR_MODE, VK_F5);
-
456  defmap[i++] = KeyMapEntry(KEY_SENSOR_GROUND_MODE, VK_F5, VK_SHIFT);
-
457  defmap[i++] = KeyMapEntry(KEY_LAUNCH_PROBE, VK_F6);
- - -
460  defmap[i++] = KeyMapEntry(KEY_EMCON_MINUS, VK_F9);
-
461  defmap[i++] = KeyMapEntry(KEY_EMCON_PLUS, VK_F10);
-
462 
-
463  defmap[i++] = KeyMapEntry(KEY_EXIT, VK_ESCAPE);
-
464  defmap[i++] = KeyMapEntry(KEY_PAUSE, VK_PAUSE);
-
465  // defmap[i++] = KeyMapEntry(KEY_NEXT_VIEW, VK_TAB);
-
466  defmap[i++] = KeyMapEntry(KEY_TIME_EXPAND, VK_DELETE);
-
467  defmap[i++] = KeyMapEntry(KEY_TIME_COMPRESS, VK_INSERT);
-
468  defmap[i++] = KeyMapEntry(KEY_TIME_SKIP, VK_INSERT, VK_SHIFT);
-
469 
-
470  defmap[i++] = KeyMapEntry(KEY_CAM_BRIDGE, VK_F1);
-
471  defmap[i++] = KeyMapEntry(KEY_CAM_VIRT, VK_F1, VK_SHIFT);
-
472  defmap[i++] = KeyMapEntry(KEY_CAM_CHASE, VK_F2);
-
473  defmap[i++] = KeyMapEntry(KEY_CAM_DROP, VK_F2, VK_SHIFT);
-
474  defmap[i++] = KeyMapEntry(KEY_CAM_EXTERN, VK_F3);
-
475  defmap[i++] = KeyMapEntry(KEY_TARGET_PADLOCK, VK_F4);
-
476 
-
477  defmap[i++] = KeyMapEntry(KEY_ZOOM_WIDE, 'K');
-
478  defmap[i++] = KeyMapEntry(KEY_HUD_MODE, 'H');
-
479  defmap[i++] = KeyMapEntry(KEY_HUD_COLOR, 'H', VK_SHIFT);
-
480  defmap[i++] = KeyMapEntry(KEY_HUD_WARN, 'C');
-
481  defmap[i++] = KeyMapEntry(KEY_HUD_INST, 'I');
-
482  defmap[i++] = KeyMapEntry(KEY_NAV_DLG, 'N');
-
483  defmap[i++] = KeyMapEntry(KEY_WEP_DLG, 'W');
-
484  defmap[i++] = KeyMapEntry(KEY_ENG_DLG, 'E');
-
485  defmap[i++] = KeyMapEntry(KEY_FLT_DLG, 'F');
-
486  defmap[i++] = KeyMapEntry(KEY_RADIO_MENU, 'R');
-
487  defmap[i++] = KeyMapEntry(KEY_QUANTUM_MENU, 'Q');
-
488 
-
489  defmap[i++] = KeyMapEntry(KEY_MFD1, 219); // [
-
490  defmap[i++] = KeyMapEntry(KEY_MFD2, 221); // ]
-
491  defmap[i++] = KeyMapEntry(KEY_SELF_DESTRUCT, VK_ESCAPE, VK_SHIFT);
-
492 
-
493  defmap[i++] = KeyMapEntry(KEY_CAM_CYCLE_OBJECT, VK_TAB, VK_SHIFT);
-
494  defmap[i++] = KeyMapEntry(KEY_CAM_EXT_PLUS_AZ, VK_LEFT, VK_SHIFT);
-
495  defmap[i++] = KeyMapEntry(KEY_CAM_EXT_MINUS_AZ, VK_RIGHT, VK_SHIFT);
-
496  defmap[i++] = KeyMapEntry(KEY_CAM_EXT_PLUS_EL, VK_UP, VK_SHIFT);
-
497  defmap[i++] = KeyMapEntry(KEY_CAM_EXT_MINUS_EL, VK_DOWN, VK_SHIFT);
-
498  defmap[i++] = KeyMapEntry(KEY_CAM_EXT_PLUS_RANGE, VK_SUBTRACT);
- - -
501  defmap[i++] = KeyMapEntry(KEY_CAM_VIRT_PLUS_AZ, VK_LEFT, VK_SHIFT);
-
502  defmap[i++] = KeyMapEntry(KEY_CAM_VIRT_MINUS_AZ, VK_RIGHT, VK_SHIFT);
-
503  defmap[i++] = KeyMapEntry(KEY_CAM_VIRT_PLUS_EL, VK_DOWN, VK_SHIFT);
-
504  defmap[i++] = KeyMapEntry(KEY_CAM_VIRT_MINUS_EL, VK_UP, VK_SHIFT);
-
505 
-
506  defmap[i++] = KeyMapEntry(KEY_SWAP_ROLL_YAW, 'J');
-
507 
-
508  defmap[i++] = KeyMapEntry(KEY_COMM_ATTACK_TGT, 'A', VK_MENU);
-
509  defmap[i++] = KeyMapEntry(KEY_COMM_ESCORT_TGT, 'E', VK_MENU);
-
510  defmap[i++] = KeyMapEntry(KEY_COMM_WEP_FREE, 'B', VK_MENU);
-
511  defmap[i++] = KeyMapEntry(KEY_COMM_WEP_HOLD, 'F', VK_MENU);
-
512  defmap[i++] = KeyMapEntry(KEY_COMM_COVER_ME, 'H', VK_MENU);
-
513  defmap[i++] = KeyMapEntry(KEY_COMM_SKIP_NAV, 'N', VK_MENU);
-
514  defmap[i++] = KeyMapEntry(KEY_COMM_RETURN_TO_BASE, 'R', VK_MENU);
-
515  defmap[i++] = KeyMapEntry(KEY_COMM_CALL_INBOUND, 'I', VK_MENU);
-
516  defmap[i++] = KeyMapEntry(KEY_COMM_REQUEST_PICTURE,'P', VK_MENU);
-
517  defmap[i++] = KeyMapEntry(KEY_COMM_REQUEST_SUPPORT,'S', VK_MENU);
-
518 
-
519  defmap[i++] = KeyMapEntry(KEY_CHAT_BROADCAST, '1', VK_MENU);
-
520  defmap[i++] = KeyMapEntry(KEY_CHAT_TEAM, '2', VK_MENU);
-
521  defmap[i++] = KeyMapEntry(KEY_CHAT_WING, '3', VK_MENU);
-
522  defmap[i++] = KeyMapEntry(KEY_CHAT_UNIT, '4', VK_MENU);
-
523 
- -
525 
-
526  defmap[i++] = KeyMapEntry(KEY_JOY_SELECT, 1);
-
527  defmap[i++] = KeyMapEntry(KEY_JOY_RUDDER, 0);
- -
529  defmap[i++] = KeyMapEntry(KEY_JOY_SENSE, 1);
-
530  defmap[i++] = KeyMapEntry(KEY_JOY_DEAD_ZONE, 500);
-
531 
- -
533  defmap[i++] = KeyMapEntry(KEY_MOUSE_SENSE, 10);
-
534  defmap[i++] = KeyMapEntry(KEY_MOUSE_ACTIVE, 192); // ~ key
-
535 
-
536  /*** For Debug Convenience Only: ***/
-
537  defmap[i++] = KeyMapEntry(KEY_INC_STARDATE, VK_F11);
-
538  defmap[i++] = KeyMapEntry(KEY_DEC_STARDATE, VK_F11, VK_SHIFT);
-
539  /***/
-
540 
-
541  return i;
-
542 }
-
543 
-
544 // +----------------------------------------------------------------------+
-
545 
-
546 int
- -
548 {
-
549  for (int i = 0; i < max_keys; i++)
-
550  map[i] = defmap[i];
-
551 
-
552  nkeys = max_keys;
-
553  return nkeys;
-
554 }
-
555 
-
556 void
-
557 KeyMap::Bind(int a, int k, int s)
-
558 {
-
559  if (!a) return;
-
560 
-
561  for (int i = 0; i < nkeys; i++) {
-
562  if (map[i].act == a) {
-
563  map[i].key = k;
-
564  map[i].alt = s;
-
565 
-
566  return;
-
567  }
-
568  }
-
569 
-
570  map[nkeys++] = KeyMapEntry(a, k, s);
-
571 }
-
572 
-
573 // +----------------------------------------------------------------------+
-
574 
-
575 int
-
576 KeyMap::LoadKeyMap(const char* filename, int max_keys)
-
577 {
-
578  FILE* f;
-
579  fopen_s(&f, filename, "r");
-
580 
-
581  if (!f) return nkeys;
-
582 
-
583  char line[256];
-
584 
-
585  while (fgets(line, sizeof(line), f)) {
-
586  int act = -1, key = -1, alt = 0, joy = -1;
-
587  char act_str[128], key_str[128], alt_str[128], joy_str[128];
-
588 
-
589  ZeroMemory(act_str, sizeof(act_str));
-
590  ZeroMemory(key_str, sizeof(key_str));
-
591  ZeroMemory(alt_str, sizeof(alt_str));
-
592  ZeroMemory(joy_str, sizeof(joy_str));
-
593 
-
594  sscanf(line, "%s %s %s %s", act_str, key_str, alt_str, joy_str);
-
595 
-
596  act = GetKeyAction(act_str);
-
597  key = GetKeyKey(key_str);
-
598  alt = GetKeyKey(alt_str);
-
599  joy = GetKeyKey(joy_str);
-
600 
-
601  if (act != -1 && key != -1) {
-
602  if (act == KEY_CONTROL_MODEL)
- -
604 
-
605  int mapped = false;
-
606 
-
607  for (int i = 0; i < max_keys && !mapped; i++) {
-
608  if (map[i].act == act) {
-
609  Print(" Remapping: '%s' => %s(%d) %s(%d) %s(%d)\n",
-
610  act_str, key_str, key, alt_str, alt, joy_str, joy);
-
611 
-
612  map[i] = KeyMapEntry(act, key, alt, joy);
-
613  mapped = true;
-
614  }
-
615  }
-
616 
-
617  if (!mapped) {
-
618  Print(" Mapping: '%s' => %s(%d) %s(%d) %s(%d)\n",
-
619  act_str, key_str, key, alt_str, alt, joy_str, joy);
-
620  map[nkeys++] = KeyMapEntry(act, key, alt, joy);
-
621  }
-
622  }
-
623 
-
624  if (nkeys >= max_keys-1) {
-
625  Print(" Too many keys in configuration...\n");
-
626  break;
-
627  }
-
628  }
-
629 
-
630  fclose(f);
-
631  return nkeys;
-
632 }
-
633 
-
634 // +----------------------------------------------------------------------+
-
635 
-
636 int
-
637 KeyMap::SaveKeyMap(const char* filename, int max_keys)
-
638 {
-
639  FILE* f;
-
640  fopen_s(&f, filename, "w");
-
641  if (!f) return 0;
-
642 
-
643  for (int i = 0; i < nkeys; i++) {
-
644  if (map[i].act >= KEY_CONTROL_MODEL &&
-
645  map[i].act <= KEY_AXIS_THROTTLE_INVERT) {
-
646 
-
647  int a = GetKeyActionIndex(map[i].act);
-
648 
-
649  fprintf(f, "%-24s =%d\n", key_action_table[a].name, map[i].key);
-
650  }
-
651 
-
652  else if (map[i] != defmap[i]) {
-
653  int a = GetKeyActionIndex(map[i].act);
-
654  int k = GetKeyKeyIndex(map[i].key);
-
655  int s = GetKeyKeyIndex(map[i].alt);
-
656  int j = GetKeyKeyIndex(map[i].joy);
-
657 
-
658  if (a > -1) {
-
659  if (j > -1) {
-
660  if (s > -1) {
-
661  fprintf(f, "%-24s %-16s %-16s %-16s\n",
-
662  key_action_table[a].name,
-
663  key_key_table[ k].name,
-
664  key_key_table[ s].name,
-
665  key_key_table[ j].name);
-
666  }
-
667  else if (k > -1) {
-
668  fprintf(f, "%-24s %-16s %-16s %-16s\n",
-
669  key_action_table[a].name,
-
670  key_key_table[ k].name,
-
671  "null",
-
672  key_key_table[ j].name);
-
673  }
-
674  else {
-
675  fprintf(f, "%-24s %-16s %-16s %-16s\n",
-
676  key_action_table[a].name,
-
677  "null",
-
678  "null",
-
679  key_key_table[ j].name);
-
680  }
-
681  }
-
682  else if (s > -1) {
-
683  fprintf(f, "%-24s %-16s %-16s\n",
-
684  key_action_table[a].name,
-
685  key_key_table[ k].name,
-
686  key_key_table[ s].name);
-
687  }
-
688  else if (k > -1) {
-
689  fprintf(f, "%-24s %-16s\n",
-
690  key_action_table[a].name,
-
691  key_key_table[ k].name);
-
692  }
-
693  }
-
694  }
-
695  }
-
696 
-
697  fclose(f);
-
698  return nkeys;
-
699 }
-
700 
-
701 // +----------------------------------------------------------------------+
-
702 
-
703 int
- -
705 {
-
706  int nactions = sizeof(key_action_table) / sizeof(KeyName);
-
707 
-
708  for (int i = 0; i < nactions; i++) {
-
709  if (map[n].act == key_action_table[i].key) {
-
710  return key_action_table[i].category;
-
711  }
-
712  }
-
713 
-
714  return KEY_MISC;
-
715 }
-
716 
-
717 // +----------------------------------------------------------------------+
-
718 
-
719 int
- -
721 {
-
722  for (int n = 0; n < nkeys; n++)
-
723  if (map[n].act == act)
-
724  return n;
-
725  return -1;
-
726 }
-
727 
-
728 // +----------------------------------------------------------------------+
-
729 
-
730 const char*
- -
732 {
-
733  int nactions = sizeof(key_action_table) / sizeof(KeyName);
-
734 
-
735  for (int i = 0; i < nactions; i++) {
-
736  if (map[n].act == key_action_table[i].key) {
-
737  if (key_action_table[i].desc)
-
738  return key_action_table[i].desc;
-
739 
-
740  return key_action_table[i].name;
-
741  }
-
742  }
-
743 
-
744  return 0;
-
745 }
-
746 
-
747 // +----------------------------------------------------------------------+
-
748 
-
749 static char key_desc[32];
-
750 
-
751 const char*
- -
753 {
-
754  if (n >= 0 && n < 256)
-
755  return DescribeKey(map[n].key, map[n].alt, map[n].joy);
-
756 
-
757  return 0;
-
758 }
-
759 
-
760 const char*
-
761 KeyMap::DescribeKey(int vk, int shift, int j)
-
762 {
-
763  const char* key = 0;
-
764  const char* alt = 0;
-
765  const char* joy = 0;
-
766 
-
767  int nkeys = sizeof(key_key_table) / sizeof(KeyName);
-
768 
-
769  for (int i = 0; i < nkeys; i++) {
-
770  if (vk > 0 && vk == key_key_table[i].key) {
-
771  if (key_key_table[i].desc)
-
772  key = key_key_table[i].desc;
-
773  else
-
774  key = key_key_table[i].name;
-
775  }
-
776 
-
777  if (shift > 0 && shift == key_key_table[i].key) {
-
778  if (key_key_table[i].desc)
-
779  alt = key_key_table[i].desc;
-
780  else
-
781  alt = key_key_table[i].name;
-
782  }
-
783 
-
784  if (j > 0 && j == key_key_table[i].key) {
-
785  if (key_key_table[i].desc)
-
786  joy = key_key_table[i].desc;
-
787  else
-
788  joy = key_key_table[i].name;
-
789  }
-
790  }
-
791 
-
792  if (key) {
-
793  if (alt) {
-
794  sprintf_s(key_desc, "%s+%s", alt, key);
-
795  }
-
796  else {
-
797  strcpy_s(key_desc, key);
-
798  }
-
799 
-
800  if (joy) {
-
801  strcat_s(key_desc, ", ");
-
802  strcat_s(key_desc, joy);
-
803  }
-
804  }
-
805 
-
806  else if (joy) {
-
807  strcpy_s(key_desc, joy);
-
808  }
-
809 
-
810  else {
-
811  sprintf_s(key_desc, "%d", vk);
-
812  }
-
813 
-
814  return key_desc;
-
815 }
-
816 
-
817 int
- -
819 {
-
820  int nkeys = sizeof(key_key_table) / sizeof(KeyName);
-
821 
-
822  if (n >= 0 && n < nkeys) {
-
823  return key_key_table[n].key;
-
824  }
-
825 
-
826  return 0;
-
827 }
-
-
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