From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- Doc/doxygen/html/_h_u_d_view_8cpp.html | 455 --------------------------------- 1 file changed, 455 deletions(-) delete mode 100644 Doc/doxygen/html/_h_u_d_view_8cpp.html (limited to 'Doc/doxygen/html/_h_u_d_view_8cpp.html') diff --git a/Doc/doxygen/html/_h_u_d_view_8cpp.html b/Doc/doxygen/html/_h_u_d_view_8cpp.html deleted file mode 100644 index 19f818a..0000000 --- a/Doc/doxygen/html/_h_u_d_view_8cpp.html +++ /dev/null @@ -1,455 +0,0 @@ - - - - - -Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/HUDView.cpp File Reference - - - - - - - - - - - - - -
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Open source Starshatter engine
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HUDView.cpp File Reference
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#include "MemDebug.h"
-#include "HUDView.h"
-#include "HUDSounds.h"
-#include "Ship.h"
-#include "Element.h"
-#include "Computer.h"
-#include "Drive.h"
-#include "Instruction.h"
-#include "NavSystem.h"
-#include "Power.h"
-#include "Shield.h"
-#include "Sensor.h"
-#include "Contact.h"
-#include "ShipDesign.h"
-#include "Shot.h"
-#include "Drone.h"
-#include "Thruster.h"
-#include "Weapon.h"
-#include "WeaponGroup.h"
-#include "FlightDeck.h"
-#include "SteerAI.h"
-#include "Sim.h"
-#include "StarSystem.h"
-#include "Starshatter.h"
-#include "CameraDirector.h"
-#include "MFD.h"
-#include "RadioView.h"
-#include "FormatUtil.h"
-#include "Hoop.h"
-#include "QuantumDrive.h"
-#include "KeyMap.h"
-#include "AudioConfig.h"
-#include "Player.h"
-#include "NetGame.h"
-#include "NetPlayer.h"
-#include "Color.h"
-#include "CameraView.h"
-#include "Screen.h"
-#include "DataLoader.h"
-#include "Scene.h"
-#include "FontMgr.h"
-#include "Graphic.h"
-#include "Sprite.h"
-#include "Keyboard.h"
-#include "Mouse.h"
-#include "MouseController.h"
-#include "Polygon.h"
-#include "Sound.h"
-#include "Game.h"
-#include "Window.h"
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Go to the source code of this file.

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-Enumerations

enum  TXT {
-  MAX_CONTACT = 50, -TXT_CAUTION_TXT = 0, -TXT_LAST_CAUTION = 23, -TXT_CAM_ANGLE, -
-  TXT_CAM_MODE, -TXT_PAUSED, -TXT_GEAR_DOWN, -TXT_HUD_MODE, -
-  TXT_PRIMARY_WEP, -TXT_SECONDARY_WEP, -TXT_DECOY, -TXT_SHIELD, -
-  TXT_AUTO, -TXT_SHOOT, -TXT_NAV_INDEX, -TXT_NAV_ACTION, -
-  TXT_NAV_FORMATION, -TXT_NAV_SPEED, -TXT_NAV_ETR, -TXT_NAV_HOLD, -
-  TXT_SPEED, -TXT_RANGE, -TXT_CLOSING_SPEED, -TXT_THREAT_WARN, -
-  TXT_COMPASS, -TXT_HEADING, -TXT_PITCH, -TXT_ALTITUDE, -
-  TXT_GFORCE, -TXT_MISSILE_T1, -TXT_MISSILE_T2, -TXT_ICON_SHIP_TYPE, -
-  TXT_ICON_TARGET_TYPE, -TXT_TARGET_NAME, -TXT_TARGET_DESIGN, -TXT_TARGET_SHIELD, -
-  TXT_TARGET_HULL, -TXT_TARGET_SUB, -TXT_TARGET_ETA, -TXT_MSG_1, -
-  TXT_MSG_2, -TXT_MSG_3, -TXT_MSG_4, -TXT_MSG_5, -
-  TXT_MSG_6, -TXT_NAV_PT, -TXT_SELF, -TXT_SELF_NAME, -
-  TXT_CONTACT_NAME, -TXT_CONTACT_INFO = TXT_CONTACT_NAME + MAX_CONTACT, -TXT_LAST = TXT_CONTACT_INFO + MAX_CONTACT, -TXT_LAST_ACTIVE = TXT_NAV_HOLD, -
-  TXT_INSTR_PAGE = TXT_CAUTION_TXT + 6 -
- }
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-Variables

const int NUM_HUD_COLORS = 4
Color standard_hud_colors [NUM_HUD_COLORS]
Color standard_txt_colors [NUM_HUD_COLORS]
Color night_vision_colors [NUM_HUD_COLORS]
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Enumeration Type Documentation

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enum TXT
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Enumerator:
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MAX_CONTACT  -
TXT_CAUTION_TXT  -
TXT_LAST_CAUTION  -
TXT_CAM_ANGLE  -
TXT_CAM_MODE  -
TXT_PAUSED  -
TXT_GEAR_DOWN  -
TXT_HUD_MODE  -
TXT_PRIMARY_WEP  -
TXT_SECONDARY_WEP  -
TXT_DECOY  -
TXT_SHIELD  -
TXT_AUTO  -
TXT_SHOOT  -
TXT_NAV_INDEX  -
TXT_NAV_ACTION  -
TXT_NAV_FORMATION  -
TXT_NAV_SPEED  -
TXT_NAV_ETR  -
TXT_NAV_HOLD  -
TXT_SPEED  -
TXT_RANGE  -
TXT_CLOSING_SPEED  -
TXT_THREAT_WARN  -
TXT_COMPASS  -
TXT_HEADING  -
TXT_PITCH  -
TXT_ALTITUDE  -
TXT_GFORCE  -
TXT_MISSILE_T1  -
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TXT_ICON_SHIP_TYPE  -
TXT_ICON_TARGET_TYPE  -
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TXT_TARGET_SHIELD  -
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TXT_TARGET_SUB  -
TXT_TARGET_ETA  -
TXT_MSG_1  -
TXT_MSG_2  -
TXT_MSG_3  -
TXT_MSG_4  -
TXT_MSG_5  -
TXT_MSG_6  -
TXT_NAV_PT  -
TXT_SELF  -
TXT_SELF_NAME  -
TXT_CONTACT_NAME  -
TXT_CONTACT_INFO  -
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TXT_LAST_ACTIVE  -
TXT_INSTR_PAGE  -
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Definition at line 180 of file HUDView.cpp.

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Variable Documentation

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Color night_vision_colors[NUM_HUD_COLORS]
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Color( 20, 80, 20),
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Color( 30, 80, 80),
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Color( 80, 80, 20),
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Color( 0, 0, 0)
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}
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Definition at line 160 of file HUDView.cpp.

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const int NUM_HUD_COLORS = 4
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Definition at line 142 of file HUDView.cpp.

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Color standard_hud_colors[NUM_HUD_COLORS]
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Color(130,190,140),
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Color(130,200,220),
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Color(250,170, 80),
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Color( 16, 16, 16)
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Definition at line 144 of file HUDView.cpp.

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Color standard_txt_colors[NUM_HUD_COLORS]
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Color(150,200,170),
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Color(220,220,180),
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Color(220,220, 80),
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Color( 32, 32, 32)
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}
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Definition at line 152 of file HUDView.cpp.

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