From 8898ad9b25fca6afe2374d293a981db02a83d7e9 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 31 May 2012 14:46:27 +0000 Subject: Committing the documentation to svn to have it accessible online --- Doc/doxygen/html/_game_8h.html | 307 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 307 insertions(+) create mode 100644 Doc/doxygen/html/_game_8h.html (limited to 'Doc/doxygen/html/_game_8h.html') diff --git a/Doc/doxygen/html/_game_8h.html b/Doc/doxygen/html/_game_8h.html new file mode 100644 index 0000000..d437db5 --- /dev/null +++ b/Doc/doxygen/html/_game_8h.html @@ -0,0 +1,307 @@ + + + + + +Starshatter_Open: D:/SRC/StarshatterSVN/nGenEx/Game.h File Reference + + + + + + + + + + + + + +
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Starshatter_Open +
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Open source Starshatter engine
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Game.h File Reference
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#include "Types.h"
+#include "Screen.h"
+#include "Video.h"
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Go to the source code of this file.

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+Classes

class  Game
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+Functions

void Print (const char *fmt,...)
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM)
void FlushKeys ()
void BufferKey (int vkey)
int GetKey ()
int GetKeyPlus (int &key, int &shift)
bool ProfileGameLoop (void)
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Function Documentation

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void BufferKey (int vkey)
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Definition at line 1464 of file Game.cpp.

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void FlushKeys ()
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Definition at line 1457 of file Game.cpp.

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int GetKey ()
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Definition at line 1493 of file Game.cpp.

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int GetKeyPlus (int & key,
int & shift 
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Definition at line 1505 of file Game.cpp.

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void Print (const char * fmt,
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Definition at line 1520 of file Game.cpp.

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bool ProfileGameLoop (void )
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Definition at line 909 of file Game.cpp.

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LRESULT CALLBACK WndProc (HWND ,
UINT ,
WPARAM ,
LPARAM  
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Definition at line 1273 of file Game.cpp.

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