From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- Doc/doxygen/html/_galaxy_8h_source.html | 191 -------------------------------- 1 file changed, 191 deletions(-) delete mode 100644 Doc/doxygen/html/_galaxy_8h_source.html (limited to 'Doc/doxygen/html/_galaxy_8h_source.html') diff --git a/Doc/doxygen/html/_galaxy_8h_source.html b/Doc/doxygen/html/_galaxy_8h_source.html deleted file mode 100644 index ef79c34..0000000 --- a/Doc/doxygen/html/_galaxy_8h_source.html +++ /dev/null @@ -1,191 +0,0 @@ - - - - - -Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/Galaxy.h Source File - - - - - - - - - - - - - -
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Open source Starshatter engine
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Galaxy.h
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1 /* Project Starshatter 4.5
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2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
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5  SUBSYSTEM: Stars.exe
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6  FILE: Galaxy.h
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7  AUTHOR: John DiCamillo
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8 
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9 
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10  OVERVIEW
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11  ========
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12  Galaxy (list of star systems) for a single campaign.
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13 */
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14 
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15 #ifndef Galaxy_h
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16 #define Galaxy_h
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17 
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18 #include "Types.h"
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19 #include "Solid.h"
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20 #include "Bitmap.h"
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21 #include "Geometry.h"
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22 #include "Text.h"
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23 #include "Term.h"
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24 #include "List.h"
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25 
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26 // +--------------------------------------------------------------------+
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27 
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28 class Star;
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29 class StarSystem;
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30 class Graphic;
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31 class Light;
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32 class Scene;
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33 
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34 // +--------------------------------------------------------------------+
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35 
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36 class Galaxy
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37 {
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38 public:
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39  Galaxy(const char* name);
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40  virtual ~Galaxy();
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41 
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42  int operator == (const Galaxy& s) const { return name == s.name; }
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43 
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44  // operations:
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45  virtual void Load();
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46  virtual void Load(const char* filename);
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47  virtual void ExecFrame();
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48 
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49  // accessors:
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50  const char* Name() const { return name; }
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51  const char* Description() const { return description; }
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53  List<Star>& Stars() { return stars; }
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54  double Radius() const { return radius; }
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55 
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56  StarSystem* GetSystem(const char* name);
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57  StarSystem* FindSystemByRegion(const char* rgn_name);
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58 
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59  static void Initialize();
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60  static void Close();
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61  static Galaxy* GetInstance();
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62 
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63 protected:
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64  char filename[64];
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67  double radius; // radius in parsecs
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68 
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71 };
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72 
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73 #endif Galaxy_h
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74 
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