From 8898ad9b25fca6afe2374d293a981db02a83d7e9 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 31 May 2012 14:46:27 +0000 Subject: Committing the documentation to svn to have it accessible online --- Doc/doxygen/html/_flight_deck_8h_source.html | 312 +++++++++++++++++++++++++++ 1 file changed, 312 insertions(+) create mode 100644 Doc/doxygen/html/_flight_deck_8h_source.html (limited to 'Doc/doxygen/html/_flight_deck_8h_source.html') diff --git a/Doc/doxygen/html/_flight_deck_8h_source.html b/Doc/doxygen/html/_flight_deck_8h_source.html new file mode 100644 index 0000000..99cc0f6 --- /dev/null +++ b/Doc/doxygen/html/_flight_deck_8h_source.html @@ -0,0 +1,312 @@ + + + + + +Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/FlightDeck.h Source File + + + + + + + + + + + + + +
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Starshatter_Open +
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Open source Starshatter engine
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FlightDeck.h
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+Go to the documentation of this file.
1 /* Project STARSHATTER
+
2  John DiCamillo
+
3  Copyright © 1997-2002. All Rights Reserved.
+
4 
+
5  SUBSYSTEM: Stars.exe
+
6  FILE: FlightDeck.h
+
7  AUTHOR: John DiCamillo
+
8 
+
9 
+
10  OVERVIEW
+
11  ========
+
12  Everything needed to launch and recover space craft
+
13 
+
14  See Also: Hangar
+
15 */
+
16 
+
17 #ifndef FlightDeck_h
+
18 #define FlightDeck_h
+
19 
+
20 #include "Types.h"
+
21 #include "Geometry.h"
+
22 #include "System.h"
+
23 #include "SimObject.h"
+
24 #include "Text.h"
+
25 
+
26 // +----------------------------------------------------------------------+
+
27 
+
28 class Hoop;
+
29 class Light;
+
30 class Ship;
+
31 class ShipDesign;
+
32 class FlightDeck;
+
33 class FlightDeckSlot;
+
34 class InboundSlot;
+
35 
+
36 // +======================================================================+
+
37 
+
38 class InboundSlot : public SimObserver
+
39 {
+
40 public:
+
41  static const char* TYPENAME() { return "InboundSlot"; }
+
42 
+
43  InboundSlot() : ship(0), deck(0), squadron(0), slot(0), cleared(0), final(0), approach(0) { }
+
44  InboundSlot(Ship* s, FlightDeck* d, int squad, int index);
+
45 
+
46  int operator < (const InboundSlot& that) const;
+
47  int operator <= (const InboundSlot& that) const;
+
48  int operator == (const InboundSlot& that) const;
+
49 
+
50  // SimObserver:
+
51  virtual bool Update(SimObject* obj);
+
52  virtual const char* GetObserverName() const;
+
53 
+
54  Ship* GetShip() { return ship; }
+
55  FlightDeck* GetDeck() { return deck; }
+
56  int Squadron() { return squadron; }
+
57  int Index() { return slot; }
+
58  int Cleared() { return cleared; }
+
59  int Final() { return final; }
+
60  int Approach() { return approach; }
+
61  Point Offset() { return offset; }
+
62  double Distance();
+
63 
+
64  void SetApproach(int a) { approach = a; }
+
65  void SetOffset(const Point& p) { offset = p; }
+
66  void SetFinal(int f) { final = f; }
+
67  void Clear(bool clear=true);
+
68 
+
69 private:
+
70  Ship* ship;
+
71  FlightDeck* deck;
+
72  int squadron;
+
73  int slot;
+
74  int cleared;
+
75  int final;
+
76  int approach;
+
77  Point offset;
+
78 };
+
79 
+
80 // +----------------------------------------------------------------------+
+
81 
+
82 class FlightDeck : public System, public SimObserver
+
83 {
+
84 public:
+
85  static const char* TYPENAME() { return "FlightDeck"; }
+
86 
+
87  FlightDeck();
+
88  FlightDeck(const FlightDeck& rhs);
+
89  virtual ~FlightDeck();
+
90 
+ + + +
94 
+
95  static void Initialize();
+
96  static void Close();
+
97 
+
98  virtual void ExecFrame(double seconds);
+
99  void SetCarrier(Ship* s) { ship = carrier = s; }
+
100  void SetIndex(int n) { index = n; }
+
101 
+
102  virtual int SpaceLeft(int type) const;
+
103 
+
104  virtual bool Spot(Ship* s, int& index);
+
105  virtual bool Clear(int index);
+
106  virtual bool Launch(int index);
+
107  virtual bool LaunchShip(Ship* s);
+
108  virtual bool Recover(Ship* s);
+
109  virtual bool Dock(Ship* s);
+
110  virtual int Inbound(InboundSlot*& s);
+
111  virtual void GrantClearance();
+
112 
+
113  virtual void AddSlot(const Point& loc, DWORD filter=0xf);
+
114 
+
115  virtual bool IsLaunchDeck() const { return subtype == FLIGHT_DECK_LAUNCH; }
+ +
117  virtual bool IsRecoveryDeck() const { return subtype == FLIGHT_DECK_RECOVERY; }
+ +
119 
+
120  Point BoundingBox() const { return box; }
+
121  Point ApproachPoint(int i) const { return approach_point[i]; }
+
122  Point RunwayPoint(int i) const { return runway_point[i]; }
+
123  Point StartPoint() const { return start_point; }
+
124  Point EndPoint() const { return end_point; }
+
125  Point CamLoc() const { return cam_loc; }
+
126  double Azimuth() const { return azimuth; }
+
127 
+
128  virtual void SetBoundingBox(Point dimensions) { box = dimensions; }
+
129  virtual void SetApproachPoint(int i, Point loc);
+
130  virtual void SetRunwayPoint(int i, Point loc);
+
131  virtual void SetStartPoint(Point loc);
+
132  virtual void SetEndPoint(Point loc);
+
133  virtual void SetCamLoc(Point loc);
+
134  virtual void SetCycleTime(double time);
+
135  virtual void SetAzimuth(double az) { azimuth = az; }
+
136  virtual void SetLight(double l);
+
137 
+
138  virtual void Orient(const Physical* rep);
+
139 
+
140  // SimObserver:
+
141  virtual bool Update(SimObject* obj);
+
142  virtual const char* GetObserverName() const;
+
143 
+
144  // accessors:
+
145  int NumSlots() const { return num_slots; }
+
146  double TimeRemaining(int index) const;
+
147  int State(int index) const;
+
148  int Sequence(int index) const;
+
149  const Ship* GetCarrier() const { return carrier; }
+
150  int GetIndex() const { return index; }
+
151  Ship* GetShip(int index) const;
+
152  int NumHoops() const { return num_hoops; }
+
153  Hoop* GetHoops() const { return hoops; }
+
154  Light* GetLight() { return light; }
+
155 
+ +
157  void PrintQueue();
+
158 
+
159  bool OverThreshold(Ship* s) const;
+
160  bool ContainsPoint(const Point& p) const;
+
161 
+
162 protected:
+ +
164  int index;
+ + +
167 
+ + + + + + +
174 
+ + + + + +
180 
+
181  double azimuth;
+
182  double cycle_time;
+
183 
+ + + + + + +
190 };
+
191 
+
192 // +----------------------------------------------------------------------+
+
193 
+
194 #endif FlightDeck_h
+
195 
+
+
+ + + + -- cgit v1.1