From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- Doc/doxygen/html/_first_time_dlg_8cpp_source.html | 264 ---------------------- 1 file changed, 264 deletions(-) delete mode 100644 Doc/doxygen/html/_first_time_dlg_8cpp_source.html (limited to 'Doc/doxygen/html/_first_time_dlg_8cpp_source.html') diff --git a/Doc/doxygen/html/_first_time_dlg_8cpp_source.html b/Doc/doxygen/html/_first_time_dlg_8cpp_source.html deleted file mode 100644 index fa15fd9..0000000 --- a/Doc/doxygen/html/_first_time_dlg_8cpp_source.html +++ /dev/null @@ -1,264 +0,0 @@ - - - - - -Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/FirstTimeDlg.cpp Source File - - - - - - - - - - - - - -
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Starshatter_Open -
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Open source Starshatter engine
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FirstTimeDlg.cpp
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1 /* Project Starshatter 4.5
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2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
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5  SUBSYSTEM: Stars.exe
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6  FILE: FirstTimeDlg.cpp
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7  AUTHOR: John DiCamillo
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8 
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9 
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10  OVERVIEW
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11  ========
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12  Main Menu Dialog Active Window class
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13 */
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14 
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15 #include "MemDebug.h"
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16 #include "FirstTimeDlg.h"
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17 #include "Player.h"
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18 #include "MenuScreen.h"
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19 #include "Ship.h"
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20 #include "Starshatter.h"
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21 #include "KeyMap.h"
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22 #include "Random.h"
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23 
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24 #include "DataLoader.h"
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25 #include "Button.h"
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26 #include "EditBox.h"
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27 #include "ComboBox.h"
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28 #include "Video.h"
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29 #include "Keyboard.h"
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30 #include "MachineInfo.h"
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31 
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32 // +--------------------------------------------------------------------+
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33 // DECLARE MAPPING FUNCTIONS:
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34 
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36 
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37 // +--------------------------------------------------------------------+
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38 
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40 : FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr)
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41 {
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42  Init(def);
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43 }
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44 
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46 {
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47 }
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48 
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49 // +--------------------------------------------------------------------+
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50 
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51 void
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53 {
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54  edt_name = (EditBox*) FindControl(200);
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57 
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60 }
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61 
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62 // +--------------------------------------------------------------------+
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63 
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64 void
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66 {
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67  if (!IsShown())
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69 
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70  if (edt_name)
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71  edt_name->SetText("Noobie");
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72 }
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73 
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74 // +--------------------------------------------------------------------+
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75 
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76 void
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78 {
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79 }
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80 
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81 // +--------------------------------------------------------------------+
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82 
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83 void
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85 {
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87  Player* player = Player::GetCurrentPlayer();
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88 
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89  if (player) {
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90  if (edt_name) {
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91  char password[16];
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92  sprintf_s(password, "%08x", (DWORD) Random(0, 2e9));
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93 
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94  player->SetName(edt_name->GetText());
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95  player->SetPassword(password);
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96  }
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97 
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98  if (cmb_playstyle) {
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99  // ARCADE:
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100  if (cmb_playstyle->GetSelectedIndex() == 0) {
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101  player->SetFlightModel(2);
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102  player->SetLandingModel(1);
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103  player->SetHUDMode(0);
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104  player->SetGunsight(1);
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105 
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106  if (stars) {
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107  KeyMap& keymap = stars->GetKeyMap();
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108 
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109  keymap.Bind(KEY_CONTROL_MODEL, 1, 0);
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110  keymap.SaveKeyMap("key.cfg", 256);
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111 
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112  stars->MapKeys();
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113  }
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114 
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116  }
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117 
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118  // HARDCORE:
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119  else {
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120  player->SetFlightModel(0);
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121  player->SetLandingModel(0);
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122  player->SetHUDMode(0);
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123  player->SetGunsight(0);
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124 
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125  if (stars) {
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126  KeyMap& keymap = stars->GetKeyMap();
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127 
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128  keymap.Bind(KEY_CONTROL_MODEL, 0, 0);
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129  keymap.SaveKeyMap("key.cfg", 256);
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130 
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131  stars->MapKeys();
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132  }
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133 
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135  }
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136  }
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137 
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139  player->SetRank(2); // Lieutenant
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140  player->SetTrained(255); // Fully Trained
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141  }
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142 
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143  Player::Save();
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144  }
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145 
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146  manager->ShowMenuDlg();
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147 }
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