From 8898ad9b25fca6afe2374d293a981db02a83d7e9 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 31 May 2012 14:46:27 +0000 Subject: Committing the documentation to svn to have it accessible online --- Doc/doxygen/html/_first_time_dlg_8cpp_source.html | 264 ++++++++++++++++++++++ 1 file changed, 264 insertions(+) create mode 100644 Doc/doxygen/html/_first_time_dlg_8cpp_source.html (limited to 'Doc/doxygen/html/_first_time_dlg_8cpp_source.html') diff --git a/Doc/doxygen/html/_first_time_dlg_8cpp_source.html b/Doc/doxygen/html/_first_time_dlg_8cpp_source.html new file mode 100644 index 0000000..96cfa9b --- /dev/null +++ b/Doc/doxygen/html/_first_time_dlg_8cpp_source.html @@ -0,0 +1,264 @@ + + + + + +Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/FirstTimeDlg.cpp Source File + + + + + + + + + + + + + +
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Starshatter_Open +
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Open source Starshatter engine
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+
FirstTimeDlg.cpp
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+Go to the documentation of this file.
1 /* Project Starshatter 4.5
+
2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
+
5  SUBSYSTEM: Stars.exe
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6  FILE: FirstTimeDlg.cpp
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7  AUTHOR: John DiCamillo
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8 
+
9 
+
10  OVERVIEW
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11  ========
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12  Main Menu Dialog Active Window class
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13 */
+
14 
+
15 #include "MemDebug.h"
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16 #include "FirstTimeDlg.h"
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17 #include "Player.h"
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18 #include "MenuScreen.h"
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19 #include "Ship.h"
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20 #include "Starshatter.h"
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21 #include "KeyMap.h"
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22 #include "Random.h"
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23 
+
24 #include "DataLoader.h"
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25 #include "Button.h"
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26 #include "EditBox.h"
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27 #include "ComboBox.h"
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28 #include "Video.h"
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29 #include "Keyboard.h"
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30 #include "MachineInfo.h"
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31 
+
32 // +--------------------------------------------------------------------+
+
33 // DECLARE MAPPING FUNCTIONS:
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34 
+ +
36 
+
37 // +--------------------------------------------------------------------+
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38 
+ +
40 : FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr)
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41 {
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42  Init(def);
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43 }
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44 
+ +
46 {
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47 }
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48 
+
49 // +--------------------------------------------------------------------+
+
50 
+
51 void
+ +
53 {
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54  edt_name = (EditBox*) FindControl(200);
+ + +
57 
+ + +
60 }
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61 
+
62 // +--------------------------------------------------------------------+
+
63 
+
64 void
+ +
66 {
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67  if (!IsShown())
+ +
69 
+
70  if (edt_name)
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71  edt_name->SetText("Noobie");
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72 }
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73 
+
74 // +--------------------------------------------------------------------+
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75 
+
76 void
+ +
78 {
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79 }
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80 
+
81 // +--------------------------------------------------------------------+
+
82 
+
83 void
+ +
85 {
+ +
87  Player* player = Player::GetCurrentPlayer();
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88 
+
89  if (player) {
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90  if (edt_name) {
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91  char password[16];
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92  sprintf_s(password, "%08x", (DWORD) Random(0, 2e9));
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93 
+
94  player->SetName(edt_name->GetText());
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95  player->SetPassword(password);
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96  }
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97 
+
98  if (cmb_playstyle) {
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99  // ARCADE:
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100  if (cmb_playstyle->GetSelectedIndex() == 0) {
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101  player->SetFlightModel(2);
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102  player->SetLandingModel(1);
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103  player->SetHUDMode(0);
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104  player->SetGunsight(1);
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105 
+
106  if (stars) {
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107  KeyMap& keymap = stars->GetKeyMap();
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108 
+
109  keymap.Bind(KEY_CONTROL_MODEL, 1, 0);
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110  keymap.SaveKeyMap("key.cfg", 256);
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111 
+
112  stars->MapKeys();
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113  }
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114 
+ +
116  }
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117 
+
118  // HARDCORE:
+
119  else {
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120  player->SetFlightModel(0);
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121  player->SetLandingModel(0);
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122  player->SetHUDMode(0);
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123  player->SetGunsight(0);
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124 
+
125  if (stars) {
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126  KeyMap& keymap = stars->GetKeyMap();
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127 
+
128  keymap.Bind(KEY_CONTROL_MODEL, 0, 0);
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129  keymap.SaveKeyMap("key.cfg", 256);
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130 
+
131  stars->MapKeys();
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132  }
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133 
+ +
135  }
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136  }
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137 
+ +
139  player->SetRank(2); // Lieutenant
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140  player->SetTrained(255); // Fully Trained
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141  }
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142 
+
143  Player::Save();
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144  }
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145 
+
146  manager->ShowMenuDlg();
+
147 }
+
+
+ + + + -- cgit v1.1