From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- Doc/doxygen/html/_fighter_tactical_a_i_8cpp.html | 202 ----------------------- 1 file changed, 202 deletions(-) delete mode 100644 Doc/doxygen/html/_fighter_tactical_a_i_8cpp.html (limited to 'Doc/doxygen/html/_fighter_tactical_a_i_8cpp.html') diff --git a/Doc/doxygen/html/_fighter_tactical_a_i_8cpp.html b/Doc/doxygen/html/_fighter_tactical_a_i_8cpp.html deleted file mode 100644 index 83e454e..0000000 --- a/Doc/doxygen/html/_fighter_tactical_a_i_8cpp.html +++ /dev/null @@ -1,202 +0,0 @@ - - - - - -Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/FighterTacticalAI.cpp File Reference - - - - - - - - - - - - - -
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Open source Starshatter engine
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FighterTacticalAI.cpp File Reference
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#include "MemDebug.h"
-#include "FighterTacticalAI.h"
-#include "ShipAI.h"
-#include "Ship.h"
-#include "ShipDesign.h"
-#include "Shot.h"
-#include "Element.h"
-#include "Instruction.h"
-#include "RadioMessage.h"
-#include "Sensor.h"
-#include "Contact.h"
-#include "WeaponGroup.h"
-#include "Drive.h"
-#include "Sim.h"
-#include "StarSystem.h"
-#include "Game.h"
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Go to the source code of this file.

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-Variables

const int WINCHESTER_FIGHTER = 0
const int WINCHESTER_ASSAULT = 1
const int WINCHESTER_STRIKE = 2
const int WINCHESTER_STATIC = 3
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Variable Documentation

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const int WINCHESTER_ASSAULT = 1
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Definition at line 36 of file FighterTacticalAI.cpp.

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const int WINCHESTER_FIGHTER = 0
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Definition at line 35 of file FighterTacticalAI.cpp.

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const int WINCHESTER_STATIC = 3
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Definition at line 38 of file FighterTacticalAI.cpp.

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const int WINCHESTER_STRIKE = 2
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Definition at line 37 of file FighterTacticalAI.cpp.

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