From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- Doc/doxygen/html/_ctl_dlg_8cpp_source.html | 578 ----------------------------- 1 file changed, 578 deletions(-) delete mode 100644 Doc/doxygen/html/_ctl_dlg_8cpp_source.html (limited to 'Doc/doxygen/html/_ctl_dlg_8cpp_source.html') diff --git a/Doc/doxygen/html/_ctl_dlg_8cpp_source.html b/Doc/doxygen/html/_ctl_dlg_8cpp_source.html deleted file mode 100644 index 2a23dcf..0000000 --- a/Doc/doxygen/html/_ctl_dlg_8cpp_source.html +++ /dev/null @@ -1,578 +0,0 @@ - - - - - -Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/CtlDlg.cpp Source File - - - - - - - - - - - - - -
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Starshatter_Open -
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Open source Starshatter engine
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CtlDlg.cpp
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-Go to the documentation of this file.
1 /* Project Starshatter 4.5
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2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
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5  SUBSYSTEM: Stars.exe
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6  FILE: CtlDlg.cpp
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7  AUTHOR: John DiCamillo
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8 
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9 
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10  OVERVIEW
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11  ========
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12  Control Options (keyboard/joystick) Dialog Active Window class
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13 */
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14 
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15 #include "MemDebug.h"
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16 #include "CtlDlg.h"
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17 #include "KeyDlg.h"
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18 #include "MenuScreen.h"
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19 #include "Starshatter.h"
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20 #include "Ship.h"
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21 
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22 #include "DataLoader.h"
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23 #include "Button.h"
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24 #include "ComboBox.h"
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25 #include "ListBox.h"
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26 #include "Slider.h"
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27 #include "Video.h"
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28 #include "Keyboard.h"
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29 #include "Joystick.h"
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30 #include "MachineInfo.h"
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31 
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32 // +--------------------------------------------------------------------+
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33 // DECLARE MAPPING FUNCTIONS:
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34 
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35 DEF_MAP_CLIENT(CtlDlg, OnCommand);
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36 DEF_MAP_CLIENT(CtlDlg, OnCategory);
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37 DEF_MAP_CLIENT(CtlDlg, OnControlModel);
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38 DEF_MAP_CLIENT(CtlDlg, OnJoySelect);
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39 DEF_MAP_CLIENT(CtlDlg, OnJoyThrottle);
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40 DEF_MAP_CLIENT(CtlDlg, OnJoyRudder);
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41 DEF_MAP_CLIENT(CtlDlg, OnJoySensitivity);
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42 DEF_MAP_CLIENT(CtlDlg, OnJoyAxis);
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43 DEF_MAP_CLIENT(CtlDlg, OnMouseSelect);
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44 DEF_MAP_CLIENT(CtlDlg, OnMouseSensitivity);
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45 DEF_MAP_CLIENT(CtlDlg, OnMouseInvert);
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46 DEF_MAP_CLIENT(CtlDlg, OnApply);
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47 DEF_MAP_CLIENT(CtlDlg, OnCancel);
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48 DEF_MAP_CLIENT(CtlDlg, OnAudio);
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49 DEF_MAP_CLIENT(CtlDlg, OnVideo);
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50 DEF_MAP_CLIENT(CtlDlg, OnOptions);
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51 DEF_MAP_CLIENT(CtlDlg, OnControls);
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52 DEF_MAP_CLIENT(CtlDlg, OnMod);
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53 
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54 // +--------------------------------------------------------------------+
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55 
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57 : FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr),
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58 selected_category(0), command_index(0), control_model(0),
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59 joy_select(0), joy_throttle(0), joy_rudder(0), joy_sensitivity(0),
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60 mouse_select(0), mouse_sensitivity(0), mouse_invert(0),
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61 apply(0), cancel(0), vid_btn(0), aud_btn(0), ctl_btn(0), opt_btn(0), mod_btn(0),
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62 closed(true)
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63 {
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64  Init(def);
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65 }
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66 
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68 {
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69 }
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70 
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71 // +--------------------------------------------------------------------+
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72 
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73 void
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75 {
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76  if (apply)
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77  return;
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78 
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79  for (int i = 0; i < 4; i++) {
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80  category[i] = (Button*) FindControl(101 + i);
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82  }
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83 
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84  commands = (ListBox*) FindControl(200);
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86 
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89 
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92 
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95 
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98 
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100 
- - - - - -
106  }
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107 
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110 
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113 
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120  }
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121 
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124 
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125  apply = (Button*) FindControl(1);
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127 
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128  cancel = (Button*) FindControl(2);
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130 
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131  vid_btn = (Button*) FindControl(901);
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133 
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134  aud_btn = (Button*) FindControl(902);
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136 
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137  ctl_btn = (Button*) FindControl(903);
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139 
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140  opt_btn = (Button*) FindControl(904);
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142 
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143  mod_btn = (Button*) FindControl(905);
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144  if (mod_btn) {
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146  }
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147 }
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148 
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149 // +--------------------------------------------------------------------+
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150 
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151 void
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153 {
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154  if (!IsShown())
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156 
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157  if (closed)
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158  ShowCategory();
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159  else
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160  UpdateCategory();
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161 
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162  if (vid_btn) vid_btn->SetButtonState(0);
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163  if (aud_btn) aud_btn->SetButtonState(0);
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164  if (ctl_btn) ctl_btn->SetButtonState(1);
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165  if (opt_btn) opt_btn->SetButtonState(0);
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166  if (mod_btn) mod_btn->SetButtonState(0);
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167 
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168  closed = false;
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169 }
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170 
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171 // +--------------------------------------------------------------------+
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172 
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173 void
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175 {
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176  if (Keyboard::KeyDown(VK_RETURN)) {
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177  OnApply(0);
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178  }
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179 }
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180 
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181 // +--------------------------------------------------------------------+
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182 
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183 void
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185 {
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186  if (!commands || !category[0])
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187  return;
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188 
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189  for (int i = 0; i < 4; i++) {
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190  if (i == selected_category)
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191  category[i]->SetButtonState(1);
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192  else
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193  category[i]->SetButtonState(0);
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194  }
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195 
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196  commands->ClearItems();
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198  commands->SetLeading(2);
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199 
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201 
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202  if (stars) {
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203  KeyMap& keymap = stars->GetKeyMap();
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204  int n = 0;
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205 
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206  for (int i = 0; i < 256; i++) {
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207  KeyMapEntry* k = keymap.GetKeyMap(i);
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208 
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209  switch (k->act) {
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210  case 0:
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211  break;
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212 
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213  case KEY_CONTROL_MODEL:
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214  control_model = k->key;
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216  break;
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217 
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218  case KEY_JOY_SELECT:
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219  joy_select = k->key;
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221  break;
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222 
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223  case KEY_JOY_RUDDER:
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224  joy_rudder = k->key;
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226  break;
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227 
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228  case KEY_JOY_THROTTLE:
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229  joy_throttle = k->key;
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231  break;
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232 
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233  case KEY_JOY_SENSE:
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234  joy_sensitivity = k->key;
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236  break;
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237 
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238  case KEY_JOY_SWAP:
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239  break;
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240 
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241  case KEY_JOY_DEAD_ZONE:
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242  break;
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243 
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244  case KEY_MOUSE_SELECT:
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245  mouse_select = k->key;
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247  break;
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248 
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249  case KEY_MOUSE_SENSE:
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250  mouse_sensitivity = k->key;
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252  break;
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253 
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254  case KEY_MOUSE_INVERT:
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255  mouse_invert = k->key;
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257  break;
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258 
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259  case KEY_AXIS_YAW:
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260  case KEY_AXIS_PITCH:
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261  case KEY_AXIS_ROLL:
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262  case KEY_AXIS_THROTTLE:
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263 
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264  case KEY_AXIS_YAW_INVERT:
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268  break;
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269 
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270  default:
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271  if (keymap.GetCategory(i) == selected_category) {
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272  commands->AddItemWithData(keymap.DescribeAction(i), (DWORD) i);
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273  commands->SetItemText(n++, 1, keymap.DescribeKey(i));
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274  }
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275  break;
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276  }
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277  }
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278  }
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279 }
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280 
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281 // +--------------------------------------------------------------------+
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282 
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283 void
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285 {
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286  if (!commands)
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287  return;
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288 
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290  KeyMap& keymap = stars->GetKeyMap();
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291 
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292  for (int i = 0; i < commands->NumItems(); i++) {
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293  int key = commands->GetItemData(i);
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294  commands->SetItemText(i, 1, keymap.DescribeKey(key));
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295  }
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296 }
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297 
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298 // +--------------------------------------------------------------------+
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299 
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300 void
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302 {
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303  selected_category = 0;
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304 
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305  for (int i = 0; i < 4; i++)
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306  if (event->window == category[i])
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307  selected_category = i;
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308 
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309  ShowCategory();
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310 }
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311 
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312 // +--------------------------------------------------------------------+
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313 
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314 static DWORD command_click_time = 0;
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315 
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316 void
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318 {
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319  int list_index = commands->GetListIndex();
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320 
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321  // double-click:
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322  if (list_index == command_index && Game::RealTime() - command_click_time < 350) {
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323  KeyDlg* key_dlg = 0;
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324 
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325  if (manager)
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326  key_dlg = manager->GetKeyDlg();
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327 
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328  if (key_dlg) {
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329  key_dlg->SetKeyMapIndex(commands->GetItemData(list_index));
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330  }
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331 
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332  if (manager)
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333  manager->ShowKeyDlg();
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334  }
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335 
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336  command_click_time = Game::RealTime();
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337  command_index = list_index;
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338 }
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339 
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340 // +--------------------------------------------------------------------+
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341 
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342 void
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344 {
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346 }
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347 
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348 // +--------------------------------------------------------------------+
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349 
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350 void
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352 {
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354 }
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355 
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356 void
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358 {
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360 }
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361 
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362 void
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364 {
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366 }
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367 
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368 void
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370 {
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372 }
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373 
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374 void
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376 {
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377  if (manager)
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378  manager->ShowJoyDlg();
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379 }
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380 
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381 // +--------------------------------------------------------------------+
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382 
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383 void
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385 {
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387 }
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388 
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389 void
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391 {
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393 }
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394 
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395 void
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397 {
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399 }
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400 
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401 // +--------------------------------------------------------------------+
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402 
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408 
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409 // +--------------------------------------------------------------------+
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410 
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411 void
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413 {
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414  if (manager)
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416 }
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417 
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418 void
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420 {
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421  if (manager)
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423 }
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424 
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425 // +--------------------------------------------------------------------+
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426 
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427 void
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429 {
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430  if (closed) return;
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431 
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433 
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434  if (stars) {
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435  KeyMap& keymap = stars->GetKeyMap();
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436 
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438 
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439  keymap.Bind(KEY_JOY_SELECT, joy_select, 0);
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440  keymap.Bind(KEY_JOY_RUDDER, joy_rudder, 0);
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441  keymap.Bind(KEY_JOY_THROTTLE, joy_throttle, 0);
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442  keymap.Bind(KEY_JOY_SENSE, joy_sensitivity, 0);
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443 
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444  keymap.Bind(KEY_MOUSE_SELECT, mouse_select, 0);
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446  keymap.Bind(KEY_MOUSE_INVERT, mouse_invert, 0);
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447 
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448  keymap.SaveKeyMap("key.cfg", 256);
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449 
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450  stars->MapKeys();
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452  }
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453 
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454  closed = true;
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455 }
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456 
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457 void
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459 {
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460  closed = true;
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461 }
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