From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- Doc/doxygen/html/_cmd_theater_dlg_8cpp_source.html | 333 --------------------- 1 file changed, 333 deletions(-) delete mode 100644 Doc/doxygen/html/_cmd_theater_dlg_8cpp_source.html (limited to 'Doc/doxygen/html/_cmd_theater_dlg_8cpp_source.html') diff --git a/Doc/doxygen/html/_cmd_theater_dlg_8cpp_source.html b/Doc/doxygen/html/_cmd_theater_dlg_8cpp_source.html deleted file mode 100644 index 3ee00a8..0000000 --- a/Doc/doxygen/html/_cmd_theater_dlg_8cpp_source.html +++ /dev/null @@ -1,333 +0,0 @@ - - - - - -Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/CmdTheaterDlg.cpp Source File - - - - - - - - - - - - - -
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Open source Starshatter engine
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CmdTheaterDlg.cpp
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1 /* Project Starshatter 4.5
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2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
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5  SUBSYSTEM: Stars.exe
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6  FILE: CmdTheaterDlg.cpp
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7  AUTHOR: John DiCamillo
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8 
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9 
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10  OVERVIEW
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11  ========
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12  Operational Command Dialog (Theater Map Tab)
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13 */
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14 
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15 #include "MemDebug.h"
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16 #include "CmdTheaterDlg.h"
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17 #include "CmdDlg.h"
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18 #include "CmpnScreen.h"
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19 #include "Galaxy.h"
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20 #include "Starshatter.h"
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21 #include "StarSystem.h"
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22 #include "Campaign.h"
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23 #include "Combatant.h"
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24 #include "CombatGroup.h"
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25 #include "CombatUnit.h"
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26 #include "ShipDesign.h"
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27 
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28 #include "Game.h"
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29 #include "DataLoader.h"
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30 #include "Button.h"
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31 #include "ComboBox.h"
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32 #include "ListBox.h"
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33 #include "Slider.h"
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34 #include "Video.h"
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35 #include "Keyboard.h"
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36 #include "Mouse.h"
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37 #include "ParseUtil.h"
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38 #include "FormatUtil.h"
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39 
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40 // +--------------------------------------------------------------------+
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41 // DECLARE MAPPING FUNCTIONS:
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42 
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47 
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48 // Supported Selection Modes:
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49 
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50 const int SELECT_NONE = -1;
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51 const int SELECT_SYSTEM = 0;
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52 const int SELECT_PLANET = 1;
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53 const int SELECT_REGION = 2;
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54 const int SELECT_STATION = 3;
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55 const int SELECT_STARSHIP = 4;
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56 const int SELECT_FIGHTER = 5;
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57 
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58 const int VIEW_GALAXY = 0;
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59 const int VIEW_SYSTEM = 1;
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60 const int VIEW_REGION = 2;
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61 
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62 // +--------------------------------------------------------------------+
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63 
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65 : FormWindow(s, 0, 0, s->Width(), s->Height()), CmdDlg(mgr), manager(mgr),
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66 map_theater(0), map_view(0), stars(0), campaign(0)
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67 {
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70 
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71  Init(def);
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72 }
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73 
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75 {
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76 }
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77 
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78 // +--------------------------------------------------------------------+
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79 
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80 void
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82 {
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83  map_theater = FindControl(400);
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84 
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85  RegisterCmdControls(this);
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86 
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87  if (btn_save)
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89 
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90  if (btn_exit)
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92 
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93  for (int i = 0; i < 5; i++) {
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94  if (btn_mode[i])
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96  }
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97 
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98  if (map_theater)
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99  map_view = new(__FILE__,__LINE__) MapView(map_theater);
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100 
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101  for (int i = 0; i < 3; i++) {
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102  view_btn[i] = (Button*) FindControl(401 + i);
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104  }
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105 
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106  zoom_in_btn = (Button*) FindControl(410);
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107  zoom_out_btn = (Button*) FindControl(411);
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108 }
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109 
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110 // +--------------------------------------------------------------------+
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111 
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112 void
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114 {
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115  mode = MODE_THEATER;
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116 
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118  ShowCmdDlg();
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119 
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121 
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122  if (campaign && map_theater) {
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124  }
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125 }
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126 
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127 // +--------------------------------------------------------------------+
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128 
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129 void
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131 {
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133 
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134  if (!map_view)
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135  return;
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136 
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137  if (Keyboard::KeyDown(VK_ADD) ||
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138  (zoom_in_btn && zoom_in_btn->GetButtonState() > 0)) {
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139  map_view->ZoomIn();
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140  }
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141  else if (Keyboard::KeyDown(VK_SUBTRACT) ||
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143  map_view->ZoomOut();
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144  }
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145 
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146  else if (Mouse::Wheel() > 0) {
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147  map_view->ZoomIn();
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148  map_view->ZoomIn();
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149  map_view->ZoomIn();
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150  }
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151 
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152  else if (Mouse::Wheel() < 0) {
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153  map_view->ZoomOut();
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154  map_view->ZoomOut();
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155  map_view->ZoomOut();
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156  }
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157 }
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158 
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159 // +--------------------------------------------------------------------+
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160 
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161 void
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163 {
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164  CmdDlg::OnSave(event);
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165 }
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166 
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167 void
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169 {
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170  CmdDlg::OnExit(event);
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171 }
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172 
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173 void
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175 {
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176  CmdDlg::OnMode(event);
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177 }
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178 
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179 // +--------------------------------------------------------------------+
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180 
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181 void
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183 {
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184  int use_filter_mode = -1;
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185 
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189 
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190  if (view_btn[0] == event->window) {
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193  use_filter_mode = SELECT_SYSTEM;
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194  }
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195 
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196  else if (view_btn[VIEW_SYSTEM] == event->window) {
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199  use_filter_mode = SELECT_REGION;
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200  }
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201 
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202  else if (view_btn[VIEW_REGION] == event->window) {
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205  use_filter_mode = SELECT_STARSHIP;
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206  }
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207 
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208  if (use_filter_mode >= 0) {
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209  if (map_view) map_view->SetSelectionMode(use_filter_mode);
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210  }
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211 }
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212 
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213 // +--------------------------------------------------------------------+
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214 
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215 
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216 
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