From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- Doc/doxygen/html/_cmd_dlg_8cpp_source.html | 301 ----------------------------- 1 file changed, 301 deletions(-) delete mode 100644 Doc/doxygen/html/_cmd_dlg_8cpp_source.html (limited to 'Doc/doxygen/html/_cmd_dlg_8cpp_source.html') diff --git a/Doc/doxygen/html/_cmd_dlg_8cpp_source.html b/Doc/doxygen/html/_cmd_dlg_8cpp_source.html deleted file mode 100644 index 8e4435f..0000000 --- a/Doc/doxygen/html/_cmd_dlg_8cpp_source.html +++ /dev/null @@ -1,301 +0,0 @@ - - - - - -Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/CmdDlg.cpp Source File - - - - - - - - - - - - - -
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Starshatter_Open -
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Open source Starshatter engine
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CmdDlg.cpp
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-Go to the documentation of this file.
1 /* Project Starshatter 4.5
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2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
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5  SUBSYSTEM: Stars.exe
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6  FILE: CmdDlg.cpp
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7  AUTHOR: John DiCamillo
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8 
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9 
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10  OVERVIEW
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11  ========
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12  Operational Command Dialog Active Window class
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13 */
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14 
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15 #include "MemDebug.h"
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16 #include "CmdDlg.h"
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17 #include "CmpFileDlg.h"
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18 #include "CmpnScreen.h"
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19 #include "Starshatter.h"
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20 #include "Campaign.h"
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21 #include "Combatant.h"
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22 #include "CombatGroup.h"
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23 #include "CombatUnit.h"
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24 #include "ShipDesign.h"
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25 
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26 #include "Game.h"
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27 #include "DataLoader.h"
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28 #include "Button.h"
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29 #include "Video.h"
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30 #include "Keyboard.h"
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31 #include "Mouse.h"
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32 #include "ParseUtil.h"
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33 #include "FormatUtil.h"
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34 
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35 // +--------------------------------------------------------------------+
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36 
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38 : cmpn_screen(mgr),
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39 txt_group(0), txt_score(0), txt_name(0), txt_time(0),
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40 btn_save(0), btn_exit(0), stars(0), campaign(0), mode(0)
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41 {
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44 
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45  for (int i = 0; i < 5; i++)
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46  btn_mode[i] = 0;
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47 }
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48 
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50 {
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51 }
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52 
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53 // +--------------------------------------------------------------------+
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54 
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55 void
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57 {
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58  btn_save = (Button*) win->FindControl( 1);
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59  btn_exit = (Button*) win->FindControl( 2);
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60 
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61  for (int i = 0; i < 5; i++) {
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62  btn_mode[i] = (Button*) win->FindControl(100 + i);
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63  }
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64 
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65  txt_group = win->FindControl(200);
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66  txt_score = win->FindControl(201);
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67  txt_name = win->FindControl(300);
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68  txt_time = win->FindControl(301);
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69 }
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70 
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71 // +--------------------------------------------------------------------+
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72 
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73 void
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75 {
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77 
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78  if (txt_name) {
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79  if (campaign)
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81  else
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82  txt_name->SetText("No Campaign Selected");
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83  }
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84 
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85  ShowMode();
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86 
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87  if (btn_save)
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89 
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92 }
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93 
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94 // +--------------------------------------------------------------------+
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95 
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96 void
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98 {
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100  if (g && txt_group)
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102 
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103  if (txt_score) {
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104  char score[32];
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105  sprintf_s(score, "Team Score: %d", campaign->GetPlayerTeamScore()); txt_score->SetText(score); txt_score->SetTextAlign(DT_RIGHT);
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106  }
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107 
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108  if (txt_time) {
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109  double t = campaign->GetTime();
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110  char daytime[32];
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111  FormatDayTime(daytime, t);
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112  txt_time->SetText(daytime);
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113  }
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114 
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115  int unread = campaign->CountNewEvents();
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116 
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117  if (btn_mode[MODE_INTEL]) {
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118  if (unread > 0) {
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119  char text[64];
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120  sprintf_s(text, "INTEL (%d)", unread);
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121  btn_mode[MODE_INTEL]->SetText(text);
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122  }
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123  else {
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124  btn_mode[MODE_INTEL]->SetText("INTEL");
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125  }
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126  }
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127 }
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128 
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129 // +--------------------------------------------------------------------+
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130 
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131 void
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133 {
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134  for (int i = 0; i < 5; i++) {
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135  if (btn_mode[i]) btn_mode[i]->SetButtonState(0);
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136  }
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137 
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138  if (mode < 0 || mode > 4)
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139  mode = 0;
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140 
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142 }
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143 
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144 void
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146 {
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147  for (int i = MODE_ORDERS; i < NUM_MODES; i++) {
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148  Button* btn = btn_mode[i];
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149 
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150  if (event->window == btn) {
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151  mode = i;
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152  }
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153  }
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154 
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155  switch (mode) {
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156  case MODE_ORDERS: cmpn_screen->ShowCmdOrdersDlg(); break;
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158  case MODE_FORCES: cmpn_screen->ShowCmdForceDlg(); break;
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159  case MODE_INTEL: cmpn_screen->ShowCmdIntelDlg(); break;
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161  default: cmpn_screen->ShowCmdOrdersDlg(); break;
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162  }
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163 }
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164 
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165 void
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167 {
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168  if (campaign && cmpn_screen) {
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170 
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172  }
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173 }
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174 
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175 void
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177 {
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178  if (stars) {
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179  Mouse::Show(false);
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181  }
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182 }
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183 
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184 // +--------------------------------------------------------------------+
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