From 8898ad9b25fca6afe2374d293a981db02a83d7e9 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 31 May 2012 14:46:27 +0000 Subject: Committing the documentation to svn to have it accessible online --- .../html/_campaign_situation_report_8h_source.html | 176 +++++++++++++++++++++ 1 file changed, 176 insertions(+) create mode 100644 Doc/doxygen/html/_campaign_situation_report_8h_source.html (limited to 'Doc/doxygen/html/_campaign_situation_report_8h_source.html') diff --git a/Doc/doxygen/html/_campaign_situation_report_8h_source.html b/Doc/doxygen/html/_campaign_situation_report_8h_source.html new file mode 100644 index 0000000..f2f44a1 --- /dev/null +++ b/Doc/doxygen/html/_campaign_situation_report_8h_source.html @@ -0,0 +1,176 @@ + + + + + +Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/CampaignSituationReport.h Source File + + + + + + + + + + + + + +
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Starshatter_Open +
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Open source Starshatter engine
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CampaignSituationReport.h
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+Go to the documentation of this file.
1 /* Project Starshatter 4.5
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2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
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5  SUBSYSTEM: Stars.exe
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6  FILE: CampaignSituationReport.h
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7  AUTHOR: John DiCamillo
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8 
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9 
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10  OVERVIEW
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11  ========
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12  CampaignSituationReport generates the situation report
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13  portion of the briefing for a dynamically generated
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14  mission in a dynamic campaign.
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15 */
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16 
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17 #ifndef CampaignSituationReport_h
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18 #define CampaignSituationReport_h
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19 
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20 #include "Types.h"
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21 #include "Geometry.h"
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22 #include "List.h"
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23 #include "Text.h"
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24 
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25 // +--------------------------------------------------------------------+
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26 
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27 class Campaign;
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28 class CombatGroup;
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29 class CombatUnit;
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30 class CombatZone;
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31 class Mission;
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32 class MissionElement;
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33 
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34 // +--------------------------------------------------------------------+
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35 
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37 {
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38 public:
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39  static const char* TYPENAME() { return "CampaignSituationReport"; }
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40 
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42  virtual ~CampaignSituationReport();
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43 
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44  virtual void GenerateSituationReport();
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45 
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46 protected:
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47  virtual void GlobalSituation();
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48  virtual void MissionSituation();
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49  virtual MissionElement*
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51  virtual Text GetThreatInfo();
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52 
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56 };
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57 
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58 #endif CampaignSituationReport_h
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59 
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