From 8898ad9b25fca6afe2374d293a981db02a83d7e9 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 31 May 2012 14:46:27 +0000 Subject: Committing the documentation to svn to have it accessible online --- .../html/_campaign_plan_mission_8h_source.html | 175 +++++++++++++++++++++ 1 file changed, 175 insertions(+) create mode 100644 Doc/doxygen/html/_campaign_plan_mission_8h_source.html (limited to 'Doc/doxygen/html/_campaign_plan_mission_8h_source.html') diff --git a/Doc/doxygen/html/_campaign_plan_mission_8h_source.html b/Doc/doxygen/html/_campaign_plan_mission_8h_source.html new file mode 100644 index 0000000..65d694e --- /dev/null +++ b/Doc/doxygen/html/_campaign_plan_mission_8h_source.html @@ -0,0 +1,175 @@ + + + + + +Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/CampaignPlanMission.h Source File + + + + + + + + + + + + + +
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Starshatter_Open +
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Open source Starshatter engine
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CampaignPlanMission.h
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+Go to the documentation of this file.
1 /* Project Starshatter 4.5
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2  Destroyer Studios LLC
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3  Copyright © 1997-2004. All Rights Reserved.
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4 
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5  SUBSYSTEM: Stars.exe
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6  FILE: CampaignPlanMission.h
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7  AUTHOR: John DiCamillo
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8 
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9 
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10  OVERVIEW
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11  ========
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12  CampaignPlanMission generates missions and mission
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13  info for the player's combat group as part of a
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14  dynamic campaign.
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15 */
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16 
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17 #ifndef CampaignPlanMission_h
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18 #define CampaignPlanMission_h
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19 
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20 #include "Types.h"
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21 #include "CampaignPlan.h"
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22 
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23 // +--------------------------------------------------------------------+
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24 
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26 class CombatGroup;
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27 class CombatUnit;
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28 class CombatZone;
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29 
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30 // +--------------------------------------------------------------------+
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31 
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33 {
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34 public:
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35  static const char* TYPENAME() { return "CampaignPlanMission"; }
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36 
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38  virtual ~CampaignPlanMission() { }
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39 
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40  // operations:
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41  virtual void ExecFrame();
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42 
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43 protected:
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44  virtual void SelectStartTime();
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51 
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53  int start;
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54  int slot;
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55 };
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56 
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57 #endif CampaignPlanMission_h
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58 
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