From b829170121d3657369904ec62d8065606777a9ce Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Oct 2021 18:54:04 +0200 Subject: Removed doxygen generated docs They can be rebuild anytime and are considered a build artifact/binary. --- Doc/doxygen/html/_campaign_8cpp.html | 224 ----------------------------------- 1 file changed, 224 deletions(-) delete mode 100644 Doc/doxygen/html/_campaign_8cpp.html (limited to 'Doc/doxygen/html/_campaign_8cpp.html') diff --git a/Doc/doxygen/html/_campaign_8cpp.html b/Doc/doxygen/html/_campaign_8cpp.html deleted file mode 100644 index 28a570f..0000000 --- a/Doc/doxygen/html/_campaign_8cpp.html +++ /dev/null @@ -1,224 +0,0 @@ - - - - - -Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/Campaign.cpp File Reference - - - - - - - - - - - - - -
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Open source Starshatter engine
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Campaign.cpp File Reference
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#include "MemDebug.h"
-#include "Campaign.h"
-#include "CampaignPlanStrategic.h"
-#include "CampaignPlanAssignment.h"
-#include "CampaignPlanEvent.h"
-#include "CampaignPlanMission.h"
-#include "CampaignPlanMovement.h"
-#include "CampaignSituationReport.h"
-#include "CampaignSaveGame.h"
-#include "Combatant.h"
-#include "CombatAction.h"
-#include "CombatEvent.h"
-#include "CombatGroup.h"
-#include "CombatRoster.h"
-#include "CombatUnit.h"
-#include "CombatZone.h"
-#include "Galaxy.h"
-#include "Mission.h"
-#include "StarSystem.h"
-#include "Starshatter.h"
-#include "Player.h"
-#include "Game.h"
-#include "Bitmap.h"
-#include "DataLoader.h"
-#include "ParseUtil.h"
-#include "Random.h"
-#include "FormatUtil.h"
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Go to the source code of this file.

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void FPU2Extended ()
void FPURestore ()
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const int TIME_NEVER = (int) 1e9
const int ONE_DAY = (int) 24 * 3600
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Function Documentation

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void FPU2Extended ()
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Definition at line 42 of file StarSystem.cpp.

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void FPURestore ()
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Definition at line 49 of file StarSystem.cpp.

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Variable Documentation

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const int ONE_DAY = (int) 24 * 3600
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Definition at line 46 of file Campaign.cpp.

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const int TIME_NEVER = (int) 1e9
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Definition at line 45 of file Campaign.cpp.

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