From 8898ad9b25fca6afe2374d293a981db02a83d7e9 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 31 May 2012 14:46:27 +0000 Subject: Committing the documentation to svn to have it accessible online --- Doc/doxygen/html/_campaign_8cpp.html | 224 +++++++++++++++++++++++++++++++++++ 1 file changed, 224 insertions(+) create mode 100644 Doc/doxygen/html/_campaign_8cpp.html (limited to 'Doc/doxygen/html/_campaign_8cpp.html') diff --git a/Doc/doxygen/html/_campaign_8cpp.html b/Doc/doxygen/html/_campaign_8cpp.html new file mode 100644 index 0000000..79705ec --- /dev/null +++ b/Doc/doxygen/html/_campaign_8cpp.html @@ -0,0 +1,224 @@ + + + + + +Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/Campaign.cpp File Reference + + + + + + + + + + + + + +
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Open source Starshatter engine
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Campaign.cpp File Reference
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#include "MemDebug.h"
+#include "Campaign.h"
+#include "CampaignPlanStrategic.h"
+#include "CampaignPlanAssignment.h"
+#include "CampaignPlanEvent.h"
+#include "CampaignPlanMission.h"
+#include "CampaignPlanMovement.h"
+#include "CampaignSituationReport.h"
+#include "CampaignSaveGame.h"
+#include "Combatant.h"
+#include "CombatAction.h"
+#include "CombatEvent.h"
+#include "CombatGroup.h"
+#include "CombatRoster.h"
+#include "CombatUnit.h"
+#include "CombatZone.h"
+#include "Galaxy.h"
+#include "Mission.h"
+#include "StarSystem.h"
+#include "Starshatter.h"
+#include "Player.h"
+#include "Game.h"
+#include "Bitmap.h"
+#include "DataLoader.h"
+#include "ParseUtil.h"
+#include "Random.h"
+#include "FormatUtil.h"
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Go to the source code of this file.

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+Functions

void FPU2Extended ()
void FPURestore ()
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+Variables

const int TIME_NEVER = (int) 1e9
const int ONE_DAY = (int) 24 * 3600
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Function Documentation

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void FPU2Extended ()
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Definition at line 42 of file StarSystem.cpp.

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void FPURestore ()
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Definition at line 49 of file StarSystem.cpp.

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Variable Documentation

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const int ONE_DAY = (int) 24 * 3600
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Definition at line 46 of file Campaign.cpp.

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const int TIME_NEVER = (int) 1e9
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Definition at line 45 of file Campaign.cpp.

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