From 8898ad9b25fca6afe2374d293a981db02a83d7e9 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 31 May 2012 14:46:27 +0000 Subject: Committing the documentation to svn to have it accessible online --- Doc/doxygen/html/_aud_dlg_8cpp_source.html | 318 +++++++++++++++++++++++++++++ 1 file changed, 318 insertions(+) create mode 100644 Doc/doxygen/html/_aud_dlg_8cpp_source.html (limited to 'Doc/doxygen/html/_aud_dlg_8cpp_source.html') diff --git a/Doc/doxygen/html/_aud_dlg_8cpp_source.html b/Doc/doxygen/html/_aud_dlg_8cpp_source.html new file mode 100644 index 0000000..472d8b0 --- /dev/null +++ b/Doc/doxygen/html/_aud_dlg_8cpp_source.html @@ -0,0 +1,318 @@ + + + + + +Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/AudDlg.cpp Source File + + + + + + + + + + + + + +
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Starshatter_Open +
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Open source Starshatter engine
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+
AudDlg.cpp
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+
+Go to the documentation of this file.
1 /* Project Starshatter 4.5
+
2  Destroyer Studios LLC
+
3  Copyright © 1997-2004. All Rights Reserved.
+
4 
+
5  SUBSYSTEM: Stars.exe
+
6  FILE: AudDlg.cpp
+
7  AUTHOR: John DiCamillo
+
8 
+
9 
+
10  OVERVIEW
+
11  ========
+
12  Main Menu Dialog Active Window class
+
13 */
+
14 
+
15 #include "MemDebug.h"
+
16 #include "AudDlg.h"
+
17 #include "MenuScreen.h"
+
18 #include "Starshatter.h"
+
19 #include "AudioConfig.h"
+
20 
+
21 #include "DataLoader.h"
+
22 #include "Button.h"
+
23 #include "ListBox.h"
+
24 #include "Slider.h"
+
25 #include "Video.h"
+
26 #include "Keyboard.h"
+
27 #include "MachineInfo.h"
+
28 
+
29 // +--------------------------------------------------------------------+
+
30 // DECLARE MAPPING FUNCTIONS:
+
31 
+
32 DEF_MAP_CLIENT(AudDlg, OnApply);
+
33 DEF_MAP_CLIENT(AudDlg, OnCancel);
+
34 DEF_MAP_CLIENT(AudDlg, OnAudio);
+
35 DEF_MAP_CLIENT(AudDlg, OnVideo);
+
36 DEF_MAP_CLIENT(AudDlg, OnOptions);
+
37 DEF_MAP_CLIENT(AudDlg, OnControls);
+
38 DEF_MAP_CLIENT(AudDlg, OnMod);
+
39 
+
40 // +--------------------------------------------------------------------+
+
41 
+ +
43 : FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr),
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44 apply(0), cancel(0), vid_btn(0), aud_btn(0), ctl_btn(0), opt_btn(0), mod_btn(0),
+
45 closed(true)
+
46 {
+
47  Init(def);
+
48 }
+
49 
+ +
51 {
+
52 }
+
53 
+
54 // +--------------------------------------------------------------------+
+
55 
+
56 void
+ +
58 {
+
59  if (apply)
+
60  return;
+
61 
+ + + + +
66 
+ + +
69 
+
70  apply = (Button*) FindControl(1);
+ +
72 
+
73  cancel = (Button*) FindControl(2);
+ +
75 
+
76  vid_btn = (Button*) FindControl(901);
+ +
78 
+
79  aud_btn = (Button*) FindControl(902);
+ +
81 
+
82  ctl_btn = (Button*) FindControl(903);
+ +
84 
+
85  opt_btn = (Button*) FindControl(904);
+ +
87 
+
88  mod_btn = (Button*) FindControl(905);
+
89  if (mod_btn) {
+ +
91  }
+
92 }
+
93 
+
94 // +--------------------------------------------------------------------+
+
95 
+
96 void
+ +
98 {
+ +
100 
+
101  if (closed && AudioConfig::GetInstance()) {
+ +
103 
+
104  if (efx_volume_slider)
+ +
106 
+
107  if (gui_volume_slider)
+ +
109 
+
110  if (wrn_volume_slider)
+ +
112 
+
113  if (vox_volume_slider)
+ +
115 
+
116  if (menu_music_slider)
+ +
118 
+
119  if (game_music_slider)
+ +
121  }
+
122 
+
123  if (vid_btn) vid_btn->SetButtonState(0);
+
124  if (aud_btn) aud_btn->SetButtonState(1);
+
125  if (ctl_btn) ctl_btn->SetButtonState(0);
+
126  if (opt_btn) opt_btn->SetButtonState(0);
+
127  if (mod_btn) mod_btn->SetButtonState(0);
+
128 
+
129  closed = false;
+
130 }
+
131 
+
132 // +--------------------------------------------------------------------+
+
133 
+
134 void
+ +
136 {
+
137  if (Keyboard::KeyDown(VK_RETURN)) {
+
138  OnApply(0);
+
139  }
+
140 }
+
141 
+
142 // +--------------------------------------------------------------------+
+
143 
+ + + + + +
149 
+
150 // +--------------------------------------------------------------------+
+
151 
+
152 void
+ +
154 {
+
155  if (manager)
+ +
157 }
+
158 
+
159 void
+ +
161 {
+ +
163 }
+
164 
+
165 // +--------------------------------------------------------------------+
+
166 
+
167 void
+ +
169 {
+
170  if (!closed && AudioConfig::GetInstance()) {
+ +
172 
+
173  if (efx_volume_slider)
+ +
175 
+
176  if (gui_volume_slider)
+ +
178 
+
179  if (wrn_volume_slider)
+ +
181 
+
182  if (vox_volume_slider)
+ +
184 
+
185  if (menu_music_slider)
+ +
187 
+
188  if (game_music_slider)
+ +
190 
+
191  audio->Save();
+
192  }
+
193 
+
194  closed = true;
+
195 }
+
196 
+
197 void
+ +
199 {
+
200  closed = true;
+
201 }
+
+
+ + + + -- cgit v1.1