From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- Datafile/DataFile.mak | 231 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 231 insertions(+) create mode 100644 Datafile/DataFile.mak (limited to 'Datafile/DataFile.mak') diff --git a/Datafile/DataFile.mak b/Datafile/DataFile.mak new file mode 100644 index 0000000..765d647 --- /dev/null +++ b/Datafile/DataFile.mak @@ -0,0 +1,231 @@ +# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +!IF "$(CFG)" == "" +CFG=DataFile - Win32 Debug +!MESSAGE No configuration specified. Defaulting to DataFile - Win32 Debug. +!ENDIF + +!IF "$(CFG)" != "DataFile - Win32 Release" && "$(CFG)" !=\ + "DataFile - Win32 Debug" +!MESSAGE Invalid configuration "$(CFG)" specified. +!MESSAGE You can specify a configuration when running NMAKE on this makefile +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "DataFile.mak" CFG="DataFile - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "DataFile - Win32 Release" (based on\ + "Win32 (x86) Console Application") +!MESSAGE "DataFile - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE +!ERROR An invalid configuration is specified. +!ENDIF + +!IF "$(OS)" == "Windows_NT" +NULL= +!ELSE +NULL=nul +!ENDIF +################################################################################ +# Begin Project +# PROP Target_Last_Scanned "DataFile - Win32 Debug" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "DataFile - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +OUTDIR=.\Release +INTDIR=.\Release + +ALL : "$(OUTDIR)\DataFile.exe" + +CLEAN : + -@erase "$(INTDIR)\Archive.obj" + -@erase "$(INTDIR)\main.obj" + -@erase "$(OUTDIR)\DataFile.exe" + +"$(OUTDIR)" : + if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" + +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c +# ADD CPP /nologo /W3 /GX /O2 /I "../zlib" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c +CPP_PROJ=/nologo /ML /W3 /GX /O2 /I "../zlib" /D "WIN32" /D "NDEBUG" /D\ + "_CONSOLE" /Fp"$(INTDIR)/DataFile.pch" /YX /Fo"$(INTDIR)/" /c +CPP_OBJS=.\Release/ +CPP_SBRS=.\. +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o"$(OUTDIR)/DataFile.bsc" +BSC32_SBRS= \ + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ + odbccp32.lib /nologo /subsystem:console /incremental:no\ + /pdb:"$(OUTDIR)/DataFile.pdb" /machine:I386 /out:"$(OUTDIR)/DataFile.exe" +LINK32_OBJS= \ + "$(INTDIR)\Archive.obj" \ + "$(INTDIR)\main.obj" \ + "..\zlib\Release\zlib.lib" + +"$(OUTDIR)\DataFile.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ELSEIF "$(CFG)" == "DataFile - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +OUTDIR=.\Debug +INTDIR=.\Debug + +ALL : "$(OUTDIR)\DataFile.exe" + +CLEAN : + -@erase "$(INTDIR)\Archive.obj" + -@erase "$(INTDIR)\main.obj" + -@erase "$(INTDIR)\vc40.idb" + -@erase "$(INTDIR)\vc40.pdb" + -@erase "$(OUTDIR)\DataFile.exe" + -@erase "$(OUTDIR)\DataFile.ilk" + -@erase "$(OUTDIR)\DataFile.pdb" + +"$(OUTDIR)" : + if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" + +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c +# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "../zlib" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c +CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /I "../zlib" /D "WIN32" /D "_DEBUG"\ + /D "_CONSOLE" /Fp"$(INTDIR)/DataFile.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/"\ + /c +CPP_OBJS=.\Debug/ +CPP_SBRS=.\. +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +BSC32_FLAGS=/nologo /o"$(OUTDIR)/DataFile.bsc" +BSC32_SBRS= \ + +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 +LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ + advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ + odbccp32.lib /nologo /subsystem:console /incremental:yes\ + /pdb:"$(OUTDIR)/DataFile.pdb" /debug /machine:I386\ + /out:"$(OUTDIR)/DataFile.exe" +LINK32_OBJS= \ + "$(INTDIR)\Archive.obj" \ + "$(INTDIR)\main.obj" \ + "..\zlib\Release\zlib.lib" + +"$(OUTDIR)\DataFile.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) + $(LINK32) @<< + $(LINK32_FLAGS) $(LINK32_OBJS) +<< + +!ENDIF + +.c{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_OBJS)}.obj: + $(CPP) $(CPP_PROJ) $< + +.c{$(CPP_SBRS)}.sbr: + $(CPP) $(CPP_PROJ) $< + +.cpp{$(CPP_SBRS)}.sbr: + $(CPP) $(CPP_PROJ) $< + +.cxx{$(CPP_SBRS)}.sbr: + $(CPP) $(CPP_PROJ) $< + +################################################################################ +# Begin Target + +# Name "DataFile - Win32 Release" +# Name "DataFile - Win32 Debug" + +!IF "$(CFG)" == "DataFile - Win32 Release" + +!ELSEIF "$(CFG)" == "DataFile - Win32 Debug" + +!ENDIF + +################################################################################ +# Begin Source File + +SOURCE=.\main.cpp +DEP_CPP_MAIN_=\ + ".\Archive.hpp"\ + + +"$(INTDIR)\main.obj" : $(SOURCE) $(DEP_CPP_MAIN_) "$(INTDIR)" + + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=\USERS\MILO\GameDev\zlib\Release\zlib.lib + +!IF "$(CFG)" == "DataFile - Win32 Release" + +!ELSEIF "$(CFG)" == "DataFile - Win32 Debug" + +!ENDIF + +# End Source File +################################################################################ +# Begin Source File + +SOURCE=.\Archive.cpp +DEP_CPP_ARCHI=\ + "..\zlib\zconf.h"\ + ".\../zlib\zlib.h"\ + ".\Archive.hpp"\ + {$(INCLUDE)}"\sys\stat.h"\ + {$(INCLUDE)}"\sys\types.h"\ + + +"$(INTDIR)\Archive.obj" : $(SOURCE) $(DEP_CPP_ARCHI) "$(INTDIR)" + + +# End Source File +# End Target +# End Project +################################################################################ -- cgit v1.1