From 66dafad56503a60526fa9e3c5faed51aa152d95d Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:05:13 +0000 Subject: Correcting a small snafu --- nGenEx/Game.cpp | 2 +- nGenEx/Solid.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/nGenEx/Game.cpp b/nGenEx/Game.cpp index a7c6563..3bc45bd 100644 --- a/nGenEx/Game.cpp +++ b/nGenEx/Game.cpp @@ -266,7 +266,7 @@ Game::Init(HINSTANCE hi, HINSTANCE hpi, LPSTR cmdline, int nCmdShow) Panic(" D3D not available under WinNT 4"); status = INIT_FAILED; } else if (MachineInfo::GetDirectXVersion() < MachineInfo::DX_9) { - Panic(" Insufficient DirectX detected (Dx9 IS REQUIRED)"); + Panic(" Insufficient DirectX detected (Dx9 IS REQUIRED)"); status = INIT_FAILED; } diff --git a/nGenEx/Solid.cpp b/nGenEx/Solid.cpp index a0306c7..b7fa6f0 100644 --- a/nGenEx/Solid.cpp +++ b/nGenEx/Solid.cpp @@ -2104,7 +2104,7 @@ Surface::OptimizeMesh() // create target vertex set: VertexSet* vset = new(__FILE__,__LINE__) VertexSet(used); - v = 0; + int v = 0; // compress verts: for (int i = 0; i < nverts; i++) { -- cgit v1.1