MISSION name: "04. Marakan vs. Terellian Brawl" type: "Assault" system: "Korius" region: "Korius" objective: "[BLUFOR]\n* Destroy or damage core of Marakan battle group in Korius system.\n* Minimize friendly losses.\n\n[REDFOR]\n* Destroy or damage core of Terellian battle group in Korius system.\n* Minimize friendly losses." sitrep: "After three days of manoeuvring warfare over Korius, Terellian Alliance battle group made decision to attempt a hit and run." stardate: 2350500.0 start: "122:17:00" degrees: true element: { name: "Stalwart" design: "Courageous" mission: "Fleet" intel: "Known" count: 1 command_ai:1 iff: 1 player: 1 playable: true region: "Korius" loc: (84789, 107181, 0) objective: { cmd: Assault, tgt: "Coronation" } objective: { cmd: Assault, tgt: "Bennet" } objective: { cmd: Assault, tgt: "Glorius" } navpt: { cmd: Vector, status: Pending, loc: (37297, 41495, 0), speed: 250, rgn: "Korius" } navpt: { cmd: Assault, status: Pending, loc: (24668, -34040, 0), speed: 500, rgn: "Korius", hold: 15 } navpt: { cmd: Vector, status: Pending, loc: (72501, -165046, 0), speed: 750, rgn: "Korius" } } element: { name: "Steadfast" design: "Courageous" commander: "Stalwart" mission: "Fleet" intel: "Known" count: 1 command_ai:1 iff: 1 playable: true region: "Korius" loc: (95865, 117550, 0) objective: { cmd: Assault, tgt: "Coronation" } objective: { cmd: Assault, tgt: "Bennet" } objective: { cmd: Assault, tgt: "Glorius" } navpt: { cmd: Vector, status: Pending, loc: (88375, 29755, 0), speed: 250, rgn: "Korius" } navpt: { cmd: Assault, status: Pending, loc: (38519, -24870, 0), speed: 500, rgn: "Korius", hold: 15 } navpt: { cmd: Vector, status: Pending, loc: (-17842, -159805, 0), speed: 750, rgn: "Korius" } } element: { name: "Vance" design: "Asher" commander: "Stalwart" mission: "Escort" intel: "Known" count: 1 command_ai:1 iff: 1 playable: true region: "Korius" loc: (94058, 115036, 5000) objective: { cmd: Escort, tgt: "Stalwart" } objective: { cmd: Escort, tgt: "Steadfast" } navpt: { cmd: Vector, status: Pending, loc: (86750, 27714, 5000), speed: 500, rgn: "Korius" } navpt: { cmd: Assault, status: Pending, loc: (36128, -27799, 5000), speed: 500, rgn: "Korius", hold: 15 } navpt: { cmd: Vector, status: Pending, loc: (-18969, -163937, 0), speed: 750, rgn: "Korius" } } element: { name: "Douglas" design: "Asher" commander: "Stalwart" mission: "Escort" intel: "Known" count: 1 command_ai:1 iff: 1 playable: true region: "Korius" loc: (82668, 104274, 5000) objective: { cmd: Escort, tgt: "Stalwart" } objective: { cmd: Escort, tgt: "Steadfast" } navpt: { cmd: Vector, status: Pending, loc: (34893, 38596, 5000), speed: 250, rgn: "Korius" } navpt: { cmd: Assault, status: Pending, loc: (21985, -37856, 5000), speed: 500, rgn: "Korius", hold: 15 } navpt: { cmd: Vector, status: Pending, loc: (70905, -171031, 0), speed: 750, rgn: "Korius" } } element: { name: "Clarkeston" design: "Berents" commander: "Stalwart" mission: "Escort" intel: "Known" count: 1 command_ai:1 iff: 1 playable: true region: "Korius" loc: (97907, 120063, -5000) objective: { cmd: Escort, tgt: "Stalwart" } objective: { cmd: Escort, tgt: "Steadfast" } navpt: { cmd: Vector, status: Pending, loc: (90230, 32697, -5000), speed: 250, rgn: "Korius" } navpt: { cmd: Assault, status: Pending, loc: (40851, -21870, -5000), speed: 500, rgn: "Korius", hold: 15 } navpt: { cmd: Vector, status: Pending, loc: (-16339, -156049, 0), speed: 750, rgn: "Korius" } } element: { name: "Darvon" design: "Berents" commander: "Stalwart" mission: "Escort" intel: "Known" count: 1 command_ai:1 iff: 1 playable: true region: "Korius" loc: (86438, 109773, -5000) objective: { cmd: Escort, tgt: "Stalwart" } objective: { cmd: Escort, tgt: "Steadfast" } navpt: { cmd: Vector, status: Pending, loc: (38608, 44208, -5000), speed: 250, rgn: "Korius" } navpt: { cmd: Assault, status: Pending, loc: (27072, -29922, -5000), speed: 500, rgn: "Korius", hold: 15 } navpt: { cmd: Vector, status: Pending, loc: (74097, -160259, 0), speed: 750, rgn: "Korius" } } element: { name: "Coronation" design: "Imperial" mission: "Fleet" intel: "Known" count: 1 command_ai:1 iff: 2 playable: true region: "Korius" loc: (-83579, -49288, 0) head: 90 objective: { cmd: Assault, tgt: "Stalwart" } objective: { cmd: Assault, tgt: "Steadfast" } navpt: { cmd: Vector, status: Pending, loc: (5196, -46664, 0), speed: 250, rgn: "Korius", hold: 30 } navpt: { cmd: Assault, status: Pending, loc: (63148, 14960, 0), speed: 250, rgn: "Korius" } } element: { name: "Bennet" design: "Imperial" commander: "Coronation" mission: "Fleet" intel: "Known" count: 1 command_ai:1 iff: 2 playable: true region: "Korius" loc: (-110280, -50242, -2000) head: 90 objective: { cmd: Assault, tgt: "Stalwart" } objective: { cmd: Assault, tgt: "Steadfast" } navpt: { cmd: Vector, status: Pending, loc: (-29569, -49242, -2000), speed: 250, rgn: "Korius" } navpt: { cmd: Vector, status: Pending, loc: (-7057, 3954, 0), speed: 500, rgn: "Korius" } navpt: { cmd: Assault, status: Pending, loc: (47306, 14293, -2000), speed: 250, rgn: "Korius" } } element: { name: "Glorius" design: "Imperial" commander: "Coronation" mission: "Fleet" intel: "Known" count: 1 command_ai:1 iff: 2 playable: true region: "Korius" loc: (-72990, -50326, -2000) head: 90 objective: { cmd: Assault, tgt: "Stalwart" } objective: { cmd: Assault, tgt: "Steadfast" } navpt: { cmd: Vector, status: Pending, loc: (11620, -49162, -2000), speed: 250, rgn: "Korius" } navpt: { cmd: Vector, status: Pending, loc: (69485, -38403, 0), speed: 500, rgn: "Korius" } navpt: { cmd: Assault, status: Pending, loc: (61480, 7122, -2000), speed: 500, rgn: "Korius" } } element: { name: "Tremel Isa" design: "Volnaris" commander: "Coronation" mission: "Escort" intel: "Known" count: 1 command_ai:1 iff: 2 playable: true region: "Korius" loc: (-54908, -50862, -3000) head: 90 objective: { cmd: Escort, tgt: "Coronation" } objective: { cmd: Escort, tgt: "Bennet" } objective: { cmd: Escort, tgt: "Glorius" } navpt: { cmd: Vector, status: Pending, loc: (26789, -48270, -3000), speed: 250, rgn: "Korius" } navpt: { cmd: Assault, status: Pending, loc: (75655, -38903, -3000), speed: 500, rgn: "Korius" } navpt: { cmd: Assault, status: Pending, loc: (66650, 9957, -3000), speed: 500, rgn: "Korius" } } element: { name: "Outer Rim" design: "Tiger" commander: "Coronation" mission: "Escort" intel: "Known" count: 1 command_ai:1 iff: 2 playable: true region: "Korius" loc: (-93546, -50637, -2500) head: 100 objective: { cmd: Escort, tgt: "Coronation" } objective: { cmd: Escort, tgt: "Bennet" } objective: { cmd: Escort, tgt: "Glorius" } navpt: { cmd: Vector, status: Pending, loc: (-20064, -49575, -2500), speed: 250, rgn: "Korius" } navpt: { cmd: Assault, status: Pending, loc: (-515, 2590, -2500), speed: 500, rgn: "Korius" } navpt: { cmd: Assault, status: Pending, loc: (52309, 10958, -2500), speed: 500, rgn: "Korius" } } element: { name: "Joran Kas" design: "Volnaris" commander: "Coronation" mission: "Escort" intel: "Known" count: 1 command_ai:1 iff: 2 playable: true region: "Korius" loc: (-102059, -48769, 0) head: 100 objective: { cmd: Escort, tgt: "Coronation" } objective: { cmd: Escort, tgt: "Bennet" } objective: { cmd: Escort, tgt: "Glorius" } navpt: { cmd: Vector, status: Pending, loc: (-23900, -47574, 0), speed: 250, rgn: "Korius" } navpt: { cmd: Assault, status: Pending, loc: (-3722, 3954, 0), speed: 500, rgn: "Korius" } navpt: { cmd: Assault, status: Pending, loc: (50474, 12792, 0), speed: 500, rgn: "Korius" } } element: { name: "Arcturus" design: "Tiger" commander: "Coronation" mission: "Escort" intel: "Known" count: 1 command_ai:1 iff: 2 playable: true region: "Korius" loc: (-63958, -48353, 1000) head: 90 objective: { cmd: Escort, tgt: "Coronation" } objective: { cmd: Escort, tgt: "Bennet" } objective: { cmd: Escort, tgt: "Glorius" } navpt: { cmd: Vector, status: Pending, loc: (18223, -45950, 1000), speed: 250, rgn: "Korius" } navpt: { cmd: Assault, status: Pending, loc: (72486, -36401, 1000), speed: 500, rgn: "Korius" } navpt: { cmd: Assault, status: Pending, loc: (63481, 9123, 1000), speed: 500, rgn: "Korius" } } // EOF