MISSION

name:   "04. Marakan vs. Terellian Brawl"
type:   "Assault"
system: "Korius"
region: "Korius"

objective: "[BLUFOR]\n* Destroy or damage core of Marakan battle group in Korius system.\n* Minimize friendly losses.\n\n[REDFOR]\n* Destroy or damage core of Terellian battle group in Korius system.\n* Minimize friendly losses."

sitrep: "After three days of manoeuvring warfare over Korius, Terellian Alliance battle group made decision to attempt a hit and run."

stardate: 2350500.0
start: "122:17:00"

degrees: true

element: {
   name:      "Stalwart"
   design:    "Courageous"
   mission:   "Fleet"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       1
   player:    1
   playable:  true
   region:    "Korius"
   loc:       (84789, 107181, 0)

   objective: { cmd: Assault, tgt: "Coronation" }
   objective: { cmd: Assault, tgt: "Bennet" }
   objective: { cmd: Assault, tgt: "Glorius" }

   navpt:     { cmd: Vector, status: Pending, loc: (37297, 41495, 0), speed: 250, rgn: "Korius" }
   navpt:     { cmd: Assault, status: Pending, loc: (24668, -34040, 0), speed: 500, rgn: "Korius", hold: 15 }
   navpt:     { cmd: Vector, status: Pending, loc: (72501, -165046, 0), speed: 750, rgn: "Korius" }
}

element: {
   name:      "Steadfast"
   design:    "Courageous"
   commander: "Stalwart"
   mission:   "Fleet"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       1
   playable:  true
   region:    "Korius"
   loc:       (95865, 117550, 0)

   objective: { cmd: Assault, tgt: "Coronation" }
   objective: { cmd: Assault, tgt: "Bennet" }
   objective: { cmd: Assault, tgt: "Glorius" }

   navpt:     { cmd: Vector, status: Pending, loc: (88375, 29755, 0), speed: 250, rgn: "Korius" }
   navpt:     { cmd: Assault, status: Pending, loc: (38519, -24870, 0), speed: 500, rgn: "Korius", hold: 15 }
   navpt:     { cmd: Vector, status: Pending, loc: (-17842, -159805, 0), speed: 750, rgn: "Korius" }
}

element: {
   name:      "Vance"
   design:    "Asher"
   commander: "Stalwart"
   mission:   "Escort"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       1
   playable:  true
   region:    "Korius"
   loc:       (94058, 115036, 5000)

   objective: { cmd: Escort, tgt: "Stalwart" }
   objective: { cmd: Escort, tgt: "Steadfast" }

   navpt:     { cmd: Vector, status: Pending, loc: (86750, 27714, 5000), speed: 500, rgn: "Korius" }
   navpt:     { cmd: Assault, status: Pending, loc: (36128, -27799, 5000), speed: 500, rgn: "Korius", hold: 15 }
   navpt:     { cmd: Vector, status: Pending, loc: (-18969, -163937, 0), speed: 750, rgn: "Korius" }
}

element: {
   name:      "Douglas"
   design:    "Asher"
   commander: "Stalwart"
   mission:   "Escort"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       1
   playable:  true
   region:    "Korius"
   loc:       (82668, 104274, 5000)

   objective: { cmd: Escort, tgt: "Stalwart" }
   objective: { cmd: Escort, tgt: "Steadfast" }

   navpt:     { cmd: Vector, status: Pending, loc: (34893, 38596, 5000), speed: 250, rgn: "Korius" }
   navpt:     { cmd: Assault, status: Pending, loc: (21985, -37856, 5000), speed: 500, rgn: "Korius", hold: 15 }
   navpt:     { cmd: Vector, status: Pending, loc: (70905, -171031, 0), speed: 750, rgn: "Korius" }
}

element: {
   name:      "Clarkeston"
   design:    "Berents"
   mission:   "Escort"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       1
   playable:  true
   region:    "Korius"
   loc:       (97907, 120063, -5000)

   objective: { cmd: Escort, tgt: "Stalwart" }
   objective: { cmd: Escort, tgt: "Steadfast" }

   navpt:     { cmd: Vector, status: Pending, loc: (90230, 32697, -5000), speed: 250, rgn: "Korius" }
   navpt:     { cmd: Assault, status: Pending, loc: (40851, -21870, -5000), speed: 500, rgn: "Korius", hold: 15 }
   navpt:     { cmd: Vector, status: Pending, loc: (-16339, -156049, 0), speed: 750, rgn: "Korius" }
}

element: {
   name:      "Darvon"
   design:    "Berents"
   mission:   "Escort"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       1
   playable:  true
   region:    "Korius"
   loc:       (86438, 109773, -5000)

   objective: { cmd: Escort, tgt: "Stalwart" }
   objective: { cmd: Escort, tgt: "Steadfast" }

   navpt:     { cmd: Vector, status: Pending, loc: (38608, 44208, -5000), speed: 250, rgn: "Korius" }
   navpt:     { cmd: Assault, status: Pending, loc: (27072, -29922, -5000), speed: 500, rgn: "Korius", hold: 15 }
   navpt:     { cmd: Vector, status: Pending, loc: (74097, -160259, 0), speed: 750, rgn: "Korius" }
}

element: {
   name:      "Coronation"
   design:    "Imperial"
   mission:   "Fleet"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       2
   playable:  true
   region:    "Korius"
   loc:       (-83579, -49288, 0)
   head:      90

   objective: { cmd: Assault, tgt: "Stalwart" }
   objective: { cmd: Assault, tgt: "Steadfast" }

   navpt:     { cmd: Vector, status: Pending, loc: (5196, -46664, 0), speed: 250, rgn: "Korius", hold: 30 }
   navpt:     { cmd: Assault, status: Pending, loc: (63148, 14960, 0), speed: 250, rgn: "Korius" }
}

element: {
   name:      "Bennet"
   design:    "Imperial"
   commander: "Coronation"
   mission:   "Fleet"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       2
   playable:  true
   region:    "Korius"
   loc:       (-110280, -50242, -2000)
   head:      90

   objective: { cmd: Assault, tgt: "Stalwart" }
   objective: { cmd: Assault, tgt: "Steadfast" }

   navpt:     { cmd: Vector, status: Pending, loc: (-29569, -49242, -2000), speed: 250, rgn: "Korius" }
   navpt:     { cmd: Vector, status: Pending, loc: (-7057, 3954, 0), speed: 500, rgn: "Korius" }
   navpt:     { cmd: Assault, status: Pending, loc: (47306, 14293, -2000), speed: 250, rgn: "Korius" }
}

element: {
   name:      "Glorius"
   design:    "Imperial"
   commander: "Coronation"
   mission:   "Fleet"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       2
   playable:  true
   region:    "Korius"
   loc:       (-72990, -50326, -2000)
   head:      90

   objective: { cmd: Assault, tgt: "Stalwart" }
   objective: { cmd: Assault, tgt: "Steadfast" }

   navpt:     { cmd: Vector, status: Pending, loc: (11620, -49162, -2000), speed: 250, rgn: "Korius" }
   navpt:     { cmd: Vector, status: Pending, loc: (69485, -38403, 0), speed: 500, rgn: "Korius" }
   navpt:     { cmd: Assault, status: Pending, loc: (61480, 7122, -2000), speed: 500, rgn: "Korius" }
}

element: {
   name:      "Tremel Isa"
   design:    "Volnaris"
   mission:   "Escort"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       2
   playable:  true
   region:    "Korius"
   loc:       (-54908, -50862, -3000)
   head:      90

   objective: { cmd: Escort, tgt: "Coronation" }
   objective: { cmd: Escort, tgt: "Bennet" }
   objective: { cmd: Escort, tgt: "Glorius" }

   navpt:     { cmd: Vector, status: Pending, loc: (26789, -48270, -3000), speed: 250, rgn: "Korius" }
   navpt:     { cmd: Assault, status: Pending, loc: (75655, -38903, -3000), speed: 500, rgn: "Korius" }
   navpt:     { cmd: Assault, status: Pending, loc: (66650, 9957, -3000), speed: 500, rgn: "Korius" }
}

element: {
   name:      "Outer Rim"
   design:    "Tiger"
   mission:   "Escort"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       2
   playable:  true
   region:    "Korius"
   loc:       (-93546, -50637, -2500)
   head:      100

   objective: { cmd: Escort, tgt: "Coronation" }
   objective: { cmd: Escort, tgt: "Bennet" }
   objective: { cmd: Escort, tgt: "Glorius" }

   navpt:     { cmd: Vector, status: Pending, loc: (-20064, -49575, -2500), speed: 250, rgn: "Korius" }
   navpt:     { cmd: Assault, status: Pending, loc: (-515, 2590, -2500), speed: 500, rgn: "Korius" }
   navpt:     { cmd: Assault, status: Pending, loc: (52309, 10958, -2500), speed: 500, rgn: "Korius" }
}

element: {
   name:      "Joran Kas"
   design:    "Volnaris"
   mission:   "Escort"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       2
   playable:  true
   region:    "Korius"
   loc:       (-102059, -48769, 0)
   head:      100

   objective: { cmd: Escort, tgt: "Coronation" }
   objective: { cmd: Escort, tgt: "Bennet" }
   objective: { cmd: Escort, tgt: "Glorius" }

   navpt:     { cmd: Vector, status: Pending, loc: (-23900, -47574, 0), speed: 250, rgn: "Korius" }
   navpt:     { cmd: Assault, status: Pending, loc: (-3722, 3954, 0), speed: 500, rgn: "Korius" }
   navpt:     { cmd: Assault, status: Pending, loc: (50474, 12792, 0), speed: 500, rgn: "Korius" }
}

element: {
   name:      "Arcturus"
   design:    "Tiger"
   mission:   "Escort"

   intel:     "Known"
   count:     1
   command_ai:1
   iff:       2
   playable:  true
   region:    "Korius"
   loc:       (-63958, -48353, 1000)
   head:      90

   objective: { cmd: Escort, tgt: "Coronation" }
   objective: { cmd: Escort, tgt: "Bennet" }
   objective: { cmd: Escort, tgt: "Glorius" }

   navpt:     { cmd: Vector, status: Pending, loc: (18223, -45950, 1000), speed: 250, rgn: "Korius" }
   navpt:     { cmd: Assault, status: Pending, loc: (72486, -36401, 1000), speed: 500, rgn: "Korius" }
   navpt:     { cmd: Assault, status: Pending, loc: (63481, 9123, 1000), speed: 500, rgn: "Korius" }
}

// EOF
