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Diffstat (limited to 'Stars45/RadioTraffic.h')
-rw-r--r-- | Stars45/RadioTraffic.h | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/Stars45/RadioTraffic.h b/Stars45/RadioTraffic.h deleted file mode 100644 index 5ffd1ec..0000000 --- a/Stars45/RadioTraffic.h +++ /dev/null @@ -1,64 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - RadioTraffic maintains a history of all messages sent between ships - in the simulation. This class also handles displaying relevant - traffic to the player. -*/ - -#ifndef RadioTraffic_h -#define RadioTraffic_h - -#include "Types.h" -#include "Geometry.h" -#include "SimObject.h" -#include "List.h" -#include "Text.h" - -// +--------------------------------------------------------------------+ - -class Element; -class RadioMessage; -class Ship; -class SimObject; - -// +--------------------------------------------------------------------+ - -class RadioTraffic -{ -public: - RadioTraffic(); - ~RadioTraffic(); - - // accessors: - static void Initialize(); - static void Close(); - - static RadioTraffic* GetInstance() { return radio_traffic; } - - static void SendQuickMessage(Ship* ship, int msg); - static void Transmit(RadioMessage* msg); - static void DiscardMessages(); - static Text TranslateVox(const char* phrase); - - void SendMessage(RadioMessage* msg); - void DisplayMessage(RadioMessage* msg); - - -protected: - List<RadioMessage> traffic; - - static RadioTraffic* radio_traffic; -}; - -// +--------------------------------------------------------------------+ - -#endif // RadioTraffic_h - |