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-rw-r--r--Stars45/MsnObjDlg.h67
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diff --git a/Stars45/MsnObjDlg.h b/Stars45/MsnObjDlg.h
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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Mission Briefing Dialog Active Window class
-*/
-
-#ifndef MsnObjDlg_h
-#define MsnObjDlg_h
-
-#include "Types.h"
-#include "FormWindow.h"
-#include "MsnDlg.h"
-#include "Bitmap.h"
-#include "Button.h"
-#include "CameraView.h"
-#include "Scene.h"
-#include "Font.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class PlanScreen;
-class Campaign;
-class Mission;
-class MissionInfo;
-class ShipSolid;
-
-// +--------------------------------------------------------------------+
-
-class MsnObjDlg : public FormWindow,
-public MsnDlg
-{
-public:
- MsnObjDlg(Screen* s, FormDef& def, PlanScreen* mgr);
- virtual ~MsnObjDlg();
-
- virtual void RegisterControls();
- virtual void ExecFrame();
- virtual void Show();
-
- // Operations:
- virtual void OnCommit(AWEvent* event);
- virtual void OnCancel(AWEvent* event);
- virtual void OnTabButton(AWEvent* event);
- virtual void OnSkin(AWEvent* event);
-
-protected:
- ActiveWindow* objectives;
- ActiveWindow* sitrep;
- ActiveWindow* player_desc;
- ActiveWindow* beauty;
- ComboBox* cmb_skin;
- CameraView* camview;
- Scene scene;
- Camera cam;
- ShipSolid* ship;
-};
-
-#endif // MsnObjDlg_h
-