diff options
Diffstat (limited to 'Stars45/Galaxy.cpp')
-rw-r--r-- | Stars45/Galaxy.cpp | 281 |
1 files changed, 0 insertions, 281 deletions
diff --git a/Stars45/Galaxy.cpp b/Stars45/Galaxy.cpp deleted file mode 100644 index 1b5bb6f..0000000 --- a/Stars45/Galaxy.cpp +++ /dev/null @@ -1,281 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Galaxy (list of star systems) for a single campaign. -*/ - -#include "Galaxy.h" -#include "StarSystem.h" -#include "Starshatter.h" - -#include "Game.h" -#include "Solid.h" -#include "Sprite.h" -#include "Light.h" -#include "Bitmap.h" -#include "DataLoader.h" -#include "ParseUtil.h" - -static Galaxy* galaxy = 0; - -// +--------------------------------------------------------------------+ - -Galaxy::Galaxy(const char* n) - : name(n), radius(10) -{ } - -// +--------------------------------------------------------------------+ - -Galaxy::~Galaxy() -{ - Print(" Destroying Galaxy %s\n", (const char*) name); - systems.destroy(); - stars.destroy(); -} - -// +--------------------------------------------------------------------+ - -void -Galaxy::Initialize() -{ - if (galaxy) delete galaxy; - galaxy = new Galaxy("Galaxy"); - galaxy->Load(); -} - -void -Galaxy::Close() -{ - delete galaxy; - galaxy = 0; -} - -Galaxy* -Galaxy::GetInstance() -{ - return galaxy; -} - -// +--------------------------------------------------------------------+ - -void -Galaxy::Load() -{ - DataLoader* loader = DataLoader::GetLoader(); - loader->SetDataPath("Galaxy/"); - sprintf_s(filename, "%s.def", (const char*) name); - Load(filename); - - // load mod galaxies: - List<Text> mod_galaxies; - loader->SetDataPath("Mods/Galaxy/"); - loader->ListFiles("*.def", mod_galaxies); - - ListIter<Text> iter = mod_galaxies; - while (++iter) { - Text* name = iter.value(); - - if (!name->contains("/")) { - loader->SetDataPath("Mods/Galaxy/"); - Load(name->data()); - } - } -} - -void -Galaxy::Load(const char* filename) -{ - Print("\nLoading Galaxy: %s\n", filename); - - BYTE* block = 0; - DataLoader* loader = DataLoader::GetLoader(); - loader->LoadBuffer(filename, block, true); - - Parser parser(new BlockReader((const char*) block)); - - Term* term = parser.ParseTerm(); - - if (!term) { - Print("WARNING: could not parse '%s'\n", filename); - return; - } - else { - TermText* file_type = term->isText(); - if (!file_type || file_type->value() != "GALAXY") { - Print("WARNING: invalid galaxy file '%s'\n", filename); - return; - } - } - - // parse the galaxy: - do { - delete term; - term = parser.ParseTerm(); - - if (term) { - TermDef* def = term->isDef(); - if (def) { - if (def->name()->value() == "radius") { - GetDefNumber(radius, def, filename); - } - - else if (def->name()->value() == "system") { - if (!def->term() || !def->term()->isStruct()) { - Print("WARNING: system struct missing in '%s'\n", filename); - } - else { - TermStruct* val = def->term()->isStruct(); - - char sys_name[32]; - char classname[32]; - Vec3 sys_loc; - int sys_iff = 0; - int star_class = Star::G; - - sys_name[0] = 0; - - for (int i = 0; i < val->elements()->size(); i++) { - TermDef* pdef = val->elements()->at(i)->isDef(); - if (pdef) { - if (pdef->name()->value() == "name") - GetDefText(sys_name, pdef, filename); - - else if (pdef->name()->value() == "loc") - GetDefVec(sys_loc, pdef, filename); - - else if (pdef->name()->value() == "iff") - GetDefNumber(sys_iff, pdef, filename); - - else if (pdef->name()->value() == "class") { - GetDefText(classname, pdef, filename); - - switch (classname[0]) { - case 'O': star_class = Star::O; break; - case 'B': star_class = Star::B; break; - case 'A': star_class = Star::A; break; - case 'F': star_class = Star::F; break; - case 'G': star_class = Star::G; break; - case 'K': star_class = Star::K; break; - case 'M': star_class = Star::M; break; - case 'R': star_class = Star::RED_GIANT; break; - case 'W': star_class = Star::WHITE_DWARF; break; - case 'Z': star_class = Star::BLACK_HOLE; break; - } - } - } - } - - if (sys_name[0]) { - StarSystem* star_system = new StarSystem(sys_name, sys_loc, sys_iff, star_class); - star_system->Load(); - systems.append(star_system); - - Star* star = new Star(sys_name, sys_loc, star_class); - stars.append(star); - } - } - } - - else if (def->name()->value() == "star") { - if (!def->term() || !def->term()->isStruct()) { - Print("WARNING: star struct missing in '%s'\n", filename); - } - else { - TermStruct* val = def->term()->isStruct(); - - char star_name[32]; - char classname[32]; - Vec3 star_loc; - int star_class = Star::G; - - star_name[0] = 0; - - for (int i = 0; i < val->elements()->size(); i++) { - TermDef* pdef = val->elements()->at(i)->isDef(); - if (pdef) { - if (pdef->name()->value() == "name") - GetDefText(star_name, pdef, filename); - - else if (pdef->name()->value() == "loc") - GetDefVec(star_loc, pdef, filename); - - else if (pdef->name()->value() == "class") { - GetDefText(classname, pdef, filename); - - switch (classname[0]) { - case 'O': star_class = Star::O; break; - case 'B': star_class = Star::B; break; - case 'A': star_class = Star::A; break; - case 'F': star_class = Star::F; break; - case 'G': star_class = Star::G; break; - case 'K': star_class = Star::K; break; - case 'M': star_class = Star::M; break; - case 'R': star_class = Star::RED_GIANT; break; - case 'W': star_class = Star::WHITE_DWARF; break; - case 'Z': star_class = Star::BLACK_HOLE; break; - } - } - } - } - - if (star_name[0]) { - Star* star = new Star(star_name, star_loc, star_class); - stars.append(star); - } - } - } - } - } - } - while (term); - - loader->ReleaseBuffer(block); - loader->SetDataPath(0); -} - -// +--------------------------------------------------------------------+ - -void -Galaxy::ExecFrame() -{ - ListIter<StarSystem> sys = systems; - while (++sys) { - sys->ExecFrame(); - } -} - -// +--------------------------------------------------------------------+ - -StarSystem* -Galaxy::GetSystem(const char* name) -{ - ListIter<StarSystem> sys = systems; - while (++sys) { - if (!strcmp(sys->Name(), name)) - return sys.value(); - } - - return 0; -} - -// +--------------------------------------------------------------------+ - -StarSystem* -Galaxy::FindSystemByRegion(const char* rgn_name) -{ - ListIter<StarSystem> iter = systems; - while (++iter) { - StarSystem* sys = iter.value(); - if (sys->FindRegion(rgn_name)) - return sys; - } - - return 0; -} |