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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- One side in a military conflict
-*/
-
-#ifndef Combatant_h
-#define Combatant_h
-
-#include "Types.h"
-#include "Geometry.h"
-#include "Text.h"
-#include "List.h"
-
-// +--------------------------------------------------------------------+
-
-class CombatGroup;
-class Mission;
-
-// +--------------------------------------------------------------------+
-
-class Combatant
-{
-public:
- static const char* TYPENAME() { return "Combatant"; }
-
- Combatant(const char* com_name, const char* file_name, int iff);
- Combatant(const char* com_name, CombatGroup* force);
- ~Combatant();
-
- // operations:
-
- // accessors:
- const char* Name() const { return name; }
- int GetIFF() const { return iff; }
- int Score() const { return score; }
- const char* GetDescription() const { return name; }
- CombatGroup* GetForce() { return force; }
- CombatGroup* FindGroup(int type, int id=-1);
- List<CombatGroup>& GetTargetList() { return target_list; }
- List<CombatGroup>& GetDefendList() { return defend_list; }
- List<Mission>& GetMissionList() { return mission_list; }
-
- void AddMission(Mission* m);
- void SetScore(int points) { score = points; }
- void AddScore(int points) { score += points; }
-
- double GetTargetStratFactor(int type);
- void SetTargetStratFactor(int type, double f);
-
-private:
- Text name;
- int iff;
- int score;
-
- CombatGroup* force;
- List<CombatGroup> target_list;
- List<CombatGroup> defend_list;
- List<Mission> mission_list;
-
- double target_factor[8];
-};
-
-
-#endif // Combatant_h