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Diffstat (limited to 'Stars45/CampaignMissionRequest.h')
-rw-r--r-- | Stars45/CampaignMissionRequest.h | 83 |
1 files changed, 0 insertions, 83 deletions
diff --git a/Stars45/CampaignMissionRequest.h b/Stars45/CampaignMissionRequest.h deleted file mode 100644 index 1c99b32..0000000 --- a/Stars45/CampaignMissionRequest.h +++ /dev/null @@ -1,83 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - CampaignMissionRequest -*/ - -#ifndef CampaignMissionRequest_h -#define CampaignMissionRequest_h - -#include "Types.h" -#include "Geometry.h" -#include "List.h" -#include "Text.h" - -// +--------------------------------------------------------------------+ - -class Campaign; -class CombatGroup; -class CombatUnit; -class CombatZone; -class Mission; -class MissionElement; -class MissionInfo; - -// +--------------------------------------------------------------------+ - -class CampaignMissionRequest -{ -public: - static const char* TYPENAME() { return "CampaignMissionRequest"; } - - CampaignMissionRequest(Campaign* c, int type, int start, - CombatGroup* primary, CombatGroup* tgt=0); - - Campaign* GetCampaign() { return campaign; } - int Type() { return type; } - int OpposingType() { return opp_type; } - int StartTime() { return start; } - CombatGroup* GetPrimaryGroup() { return primary_group; } - CombatGroup* GetSecondaryGroup() { return secondary_group; } - CombatGroup* GetObjective() { return objective; } - - bool IsLocSpecified() { return use_loc; } - const Text& RegionName() { return region; } - Point Location() { return location; } - const Text& Script() { return script; } - - void SetType(int t) { type = t; } - void SetOpposingType(int t) { opp_type = t; } - void SetStartTime(int s) { start = s; } - void SetPrimaryGroup(CombatGroup* g) { primary_group = g; } - void SetSecondaryGroup(CombatGroup* g) { secondary_group = g; } - void SetObjective(CombatGroup* g) { objective = g; } - - void SetRegionName(const char* rgn) { region = rgn; use_loc = true; } - void SetLocation(const Point& loc) { location = loc; use_loc = true; } - void SetScript(const char* s) { script = s; } - -private: - Campaign* campaign; - - int type; // type of mission - int opp_type; // opposing mission type - int start; // start time - CombatGroup* primary_group; // player's group - CombatGroup* secondary_group; // optional support group - CombatGroup* objective; // target or ward - - bool use_loc; // use the specified location - Text region; - Point location; - Text script; -}; - -#endif // CampaignMissionRequest_h - |