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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/SoundCard.cpp | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/SoundCard.cpp')
-rw-r--r-- | Stars45/SoundCard.cpp | 103 |
1 files changed, 0 insertions, 103 deletions
diff --git a/Stars45/SoundCard.cpp b/Stars45/SoundCard.cpp deleted file mode 100644 index 1e54cce..0000000 --- a/Stars45/SoundCard.cpp +++ /dev/null @@ -1,103 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Abstract sound card class -*/ - -#include <mutex> - -#include "SoundCard.h" -#include "Sound.h" - -// +--------------------------------------------------------------------+ - -DWORD WINAPI SoundCardUpdateProc(LPVOID link); - -// +--------------------------------------------------------------------+ - -SoundCard::SoundCard() -: status(SC_UNINITIALIZED), hthread(0), shutdown(false) -{ - DWORD thread_id = 0; - hthread = CreateThread(0, 4096, SoundCardUpdateProc, - (LPVOID) this, 0, &thread_id); -} - -// +--------------------------------------------------------------------+ - -SoundCard::~SoundCard() -{ - shutdown = true; - - WaitForSingleObject(hthread, 500); - CloseHandle(hthread); - hthread = 0; - - sounds.destroy(); - status = SC_UNINITIALIZED; -} - -// +--------------------------------------------------------------------+ - -DWORD WINAPI SoundCardUpdateProc(LPVOID link) -{ - SoundCard* card = (SoundCard*) link; - - if (card) - return card->UpdateThread(); - - return (DWORD) E_POINTER; -} - -// +--------------------------------------------------------------------+ - -DWORD -SoundCard::UpdateThread() -{ - while (!shutdown) { - Update(); - Sleep(50); - } - - return 0; -} - -// +--------------------------------------------------------------------+ - -void -SoundCard::Update() -{ - const std::lock_guard<std::mutex> lock(sync); - - ListIter<Sound> iter = sounds; - while (++iter) { - Sound* s = iter.value(); - - s->Update(); - - if (s->GetStatus() == Sound::DONE && - !(s->GetFlags() & Sound::LOCKED)) { - - delete iter.removeItem(); - } - } -} - -// +--------------------------------------------------------------------+ - -void -SoundCard::AddSound(Sound* s) -{ - const std::lock_guard<std::mutex> lock(sync); - - if (!sounds.contains(s)) - sounds.append(s); -} - |