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authorAki <please@ignore.pl>2021-10-03 16:51:12 +0200
committerAki <please@ignore.pl>2021-10-03 16:51:12 +0200
commit104248aabf40b692231fccd1adf1a2a494f1589a (patch)
tree5eee42a18a9688b03b483aff5c2bedffb4fe8a6c /Stars45/Mfd.cpp
parentddd76aa4e1571c8d5965709db5c3cd47a89c9a38 (diff)
parentd2f333bf998691760b8970c2784756d0fa81e820 (diff)
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Stars45 can now be built under MSYS2/Mingw32
Diffstat (limited to 'Stars45/Mfd.cpp')
-rw-r--r--Stars45/Mfd.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Stars45/Mfd.cpp b/Stars45/Mfd.cpp
index 7c1e704..aaf1d4c 100644
--- a/Stars45/Mfd.cpp
+++ b/Stars45/Mfd.cpp
@@ -1071,7 +1071,8 @@ MFD::Draw3D()
void
MFD::DrawMap()
{
- DrawMFDText(0, Game::GetText("MFD.mode.ground").data(), Rect(rect.x, rect.y, rect.w, 12), DT_CENTER);
+ Rect text_rect(rect.x, rect.y, rect.w, 12);
+ DrawMFDText(0, Game::GetText("MFD.mode.ground").data(), text_rect, DT_CENTER);
}
// +--------------------------------------------------------------------+