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author | Aki <please@ignore.pl> | 2021-10-03 16:51:12 +0200 |
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committer | Aki <please@ignore.pl> | 2021-10-03 16:51:12 +0200 |
commit | 104248aabf40b692231fccd1adf1a2a494f1589a (patch) | |
tree | 5eee42a18a9688b03b483aff5c2bedffb4fe8a6c /Stars45/Mfd.cpp | |
parent | ddd76aa4e1571c8d5965709db5c3cd47a89c9a38 (diff) | |
parent | d2f333bf998691760b8970c2784756d0fa81e820 (diff) | |
download | starshatter-104248aabf40b692231fccd1adf1a2a494f1589a.zip starshatter-104248aabf40b692231fccd1adf1a2a494f1589a.tar.gz starshatter-104248aabf40b692231fccd1adf1a2a494f1589a.tar.bz2 |
Stars45 can now be built under MSYS2/Mingw32
Diffstat (limited to 'Stars45/Mfd.cpp')
-rw-r--r-- | Stars45/Mfd.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Stars45/Mfd.cpp b/Stars45/Mfd.cpp index 7c1e704..aaf1d4c 100644 --- a/Stars45/Mfd.cpp +++ b/Stars45/Mfd.cpp @@ -1071,7 +1071,8 @@ MFD::Draw3D() void MFD::DrawMap() { - DrawMFDText(0, Game::GetText("MFD.mode.ground").data(), Rect(rect.x, rect.y, rect.w, 12), DT_CENTER); + Rect text_rect(rect.x, rect.y, rect.w, 12); + DrawMFDText(0, Game::GetText("MFD.mode.ground").data(), text_rect, DT_CENTER); } // +--------------------------------------------------------------------+ |