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author | Aki <please@ignore.pl> | 2022-03-08 23:31:50 +0100 |
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committer | Aki <please@ignore.pl> | 2022-03-08 23:31:50 +0100 |
commit | 861995c88ef312beb4bc1b7920d612bd52590303 (patch) | |
tree | ddd14c9ee676bc363b313a946fc3c24da02f8748 /Stars45/Game.cpp | |
parent | e472d9537ee7919630e5f6039f8425b06f6c4213 (diff) | |
download | starshatter-861995c88ef312beb4bc1b7920d612bd52590303.zip starshatter-861995c88ef312beb4bc1b7920d612bd52590303.tar.gz starshatter-861995c88ef312beb4bc1b7920d612bd52590303.tar.bz2 |
Removed legacy functions that acted as wrappers for time compression
Diffstat (limited to 'Stars45/Game.cpp')
-rw-r--r-- | Stars45/Game.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/Stars45/Game.cpp b/Stars45/Game.cpp index 5dfd828..e2364de 100644 --- a/Stars45/Game.cpp +++ b/Stars45/Game.cpp @@ -1226,16 +1226,6 @@ Game::GetClock() return &clock; } -DWORD Game::TimeCompression() -{ - return clock.TimeCompression(); -} - -void Game::SetTimeCompression(DWORD comp) -{ - if (comp > 0 && comp <= 100) - clock.SetTimeCompression(static_cast<double>(comp)); -} DWORD Game::Frame() { |