-- Spritesheet for character portraits -- Original size: 331x199 (say what?) -- Single size: 32x32 1px border merged between local w, h = 331, 199 return { empty = { normal = love.graphics.newQuad(298,133,32,32,w,h), active = love.graphics.newQuad(298,166,32,32,w,h) }, frog = { normal = love.graphics.newQuad( 1, 1,32,32,w,h), active = love.graphics.newQuad( 1, 34,32,32,w,h) }, lonestar = { normal = love.graphics.newQuad( 34, 1,32,32,w,h), active = love.graphics.newQuad( 34, 34,32,32,w,h) }, leon = { normal = love.graphics.newQuad( 67, 1,32,32,w,h), active = love.graphics.newQuad( 67, 34,32,32,w,h) }, coco = { normal = love.graphics.newQuad( 1, 67,32,32,w,h), active = love.graphics.newQuad( 1,100,32,32,w,h) }, derpl = { normal = love.graphics.newQuad(100, 67,32,32,w,h), active = love.graphics.newQuad(100,100,32,32,w,h) }, voltar = { normal = love.graphics.newQuad(265, 1,32,32,w,h), active = love.graphics.newQuad(265, 34,32,32,w,h) }, yuri = { normal = love.graphics.newQuad( 67, 67,32,32,w,h), active = love.graphics.newQuad( 67,100,32,32,w,h) }, clunk = { normal = love.graphics.newQuad(232, 1,32,32,w,h), active = love.graphics.newQuad(232, 34,32,32,w,h) } }