-- `Music` -- Simple music player object that plays and loops selected track in single Scene. -- WHOLE CODE HAS FLAG OF "need a cleanup" -- Metatable of `Music` -- nils initialized in constructor Music = { track = nil, source = nil } function Music:new(track) -- Meta local o = {} setmetatable(o, self) self.__index = self -- Init o.track = track o.source = love.audio.newSource("assets/music/" .. o.track) o.source:setLooping(true) o.source:setVolume(.7) o.source:play() return o end function Music:delete() self.source:stop() end