-- The abyss of the alpha. -- Animations local animations_small = { default = { frames = 20, repeated = true } } local animations_big = { default = { frames = 20, repeated = true } } for i=1,10 do local a = love.graphics.newQuad(i*118-118, 0, 118,51, 1180,51) animations_big.default[i*2-1] = a animations_big.default[i*2] = a local a = love.graphics.newQuad(i*60-60, 0, 60,20, 600,20) animations_small.default[i*2-1] = a animations_small.default[i*2] = a end -- Map data return { -- GENERAL name = "alpha abyss", theme = "alpha.ogg", center_x = 0, center_y = -80, width = 360, height = 240, -- RESPAWN POINTS respawns = { {x = -30, y = 0}, {x = 30, y = 0}, {x = 0, y = 0}, {x = -120, y = -50}, {x = 120, y = -50}, {x = 0, y = -75} }, -- GRAPHICS clouds = false, background = "assets/backgrounds/alpha-1.png", platforms = { { x = -60, y = 0, shape = {0,0, 117,0, 101,50, 16,50}, sprite = "assets/platforms/alpha-big.png", animations = animations_big }, { x = -145, y = -50, shape = {0,0, 59,0, 59,19, 0,19}, sprite = "assets/platforms/alpha-small.png", animations = animations_small }, { x = 85, y = -50, shape = {0,0, 59,0, 59,19, 0,19}, sprite = "assets/platforms/alpha-small.png", animations = animations_small }, { x = -30, y = -80, shape = {0,0, 59,0, 59,19, 0,19}, sprite = "assets/platforms/alpha-small.png", animations = animations_small } }, decorations = {} }